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Rendering Engineer Jobs in Virginia (NOW HIRING)

Implement advanced rendering and manipulation logic for PDF documents and video within the browser ... Work closely with backend engineers to consume REST APIs, defining contracts that ensure efficient ...

... rendering. * Attend meetings and conferences when necessary/required. Requirements Bachelor ... Civil Engineering (with concentration in Transportation) from an ABET Accredited College 5 to 7 ...

... rendering. * Attend meetings and conferences when necessary/required. Requirements Bachelor ... Civil Engineering (with concentration in Transportation) from an ABET Accredited College 5 to 7 ...

... rendering. * Attend meetings and conferences when necessary/required. Requirements Bachelor ... Civil Engineering (with concentration in Transportation) from an ABET Accredited College 5 to 7 ...

... rendering Cloud, DevOps & Infrastructure AWS S3 AWS Lambda boto3 SDK Docker NGINX CI/CD pipelines SonarQube Git, GitLab, or GitHub Environment configuration management Deployment automation GenAI ...

Senior Software Engineer -- C# / WPF

Arlington, VA · On-site

$141K - $186K/yr

NET). • In-depth WPF and XAML: custom controls, templating, data binding, rendering and virtualization behavior. • Deep experience with multi-threading and asynchronous programming in C# ...

The Senior Frontend Software Engineer will build mission-critical interfaces for visualizing real ... rendering strategies). • You have hands-on experience with automated testing frameworks (e.g ...

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Rendering Engineer information

See Virginia salary details

$38.7K

$100.9K

$136.3K

How much do rendering engineer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for rendering engineer in Virginia is $100,879.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,300.00 and $115,500.00 per year, depending on experience, location, and employer.

What are the typical day-to-day responsibilities of a Rendering Engineer?

Rendering Engineers are primarily responsible for developing, optimizing, and maintaining rendering pipelines that produce high-quality real-time or offline graphics. Their daily tasks often involve writing and debugging shaders, profiling graphics performance, implementing new visual features, and collaborating closely with artists and other engineers to achieve desired visual results. They may also troubleshoot rendering bugs and explore new technologies to improve visual fidelity or efficiency. Most work is done as part of a cross-functional team, requiring frequent communication and coordination with colleagues in art, design, and engineering.

What are the key skills and qualifications needed to thrive in the Rendering Engineer position, and why are they important?

A Rendering Engineer needs strong proficiency in computer graphics, 3D math, and programming languages such as C++ or Python, often with a degree in computer science or a related field. Familiarity with rendering engines (like Unreal or Unity), GPU programming (DirectX, Vulkan, OpenGL), and shader development are highly valuable and sometimes required. Strong problem-solving abilities, attention to detail, and effective teamwork and communication skills set standout professionals apart. These skills enable Rendering Engineers to deliver high-quality visual experiences and collaborate effectively on complex, multidisciplinary projects.

What does a Rendering Engineer do?

A Rendering Engineer specializes in developing and optimizing graphics rendering systems for real-time applications like video games, simulations, and visual effects. They work with graphics APIs (such as DirectX, OpenGL, or Vulkan) and shader programming to improve visual fidelity and performance. Their responsibilities often include optimizing frame rates, implementing lighting and shading techniques, and troubleshooting graphical issues. They collaborate closely with artists and game developers to balance visual quality with computational efficiency.

What are the most commonly searched types of Rendering Engineer jobs in Virginia? The most popular types of Rendering Engineer jobs in Virginia are:
What are popular job titles related to Rendering Engineer jobs in Virginia? For Rendering Engineer jobs in Virginia, the most frequently searched job titles are:
Infographic showing various Rendering Engineer job openings in Virginia as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $100,879 per year, or $48.5 per hour.
Visualization & Simulation Software Engineer

Visualization & Simulation Software Engineer

FTS International LLC

Chantilly, VA • On-site

$65K - $85K/yr

Full-time

Medical, Life, Retirement, PTO

Posted yesterday


Job description

FTS International, LLC (FTS) is committed to providing the Federal Government with quality consultants and support. To ensure mission success we focus on putting our customers first while minimizing corporate bureaucracy on our staff. We provide Subject Matter Experts (SME) free of Organizational Conflicts of Interest (OCI) focused on independent analysis and mission support services within the disciplines of Engineering, Counter Terrorism Operations, Management, Information Technology, Signals Analysis, Administration, Cyber Security and Linguistics.
FTS has an opportunity for a Visualization & Simulation Software Engineer in Chantilly, VA.
The Visualization & Simulation Software Engineer will build interactive 3D applications and simulation tools focused on geospatial and RF visualization.
Responsibilities
  • Assist in building 3D visualization features using Three.js:
    • Rendering satellites, paths, and coverage areas
    • Displaying dynamic simulation data in real time
  • Support backend development in Python for:
    • Data processing and interpolation
    • Simulation integration
  • Implement UI components and interactive controls for visualization tools
  • Debug and improve performance of rendering and data pipelines
  • Learn and contribute to spatial and geometric algorithms
  • Collaborate with senior engineers on system design and implementation

Required Skills/Qualifications
  • US Citizen
  • Ability to obtain a TS/SCI with polygraph
  • BS STEM (Science, Technology, Engineering, or Math) in engineering discipline
  • 1+ years of relevant experience
  • Basic proficiency in JavaScript and frontend development
  • Familiarity with Python
  • Understanding of basic 3D math concepts:
    • Coordinates, vectors, transformations
  • Strong problem-solving mindset and interest in technical challenges
  • Exposure to client-server architecture

Desired Skills/Qualifications
  • TS/SCI with polygraph
  • Experience with Three.js or other 3D/graphics libraries
  • Exposure to:
    • Geospatial data (lat/Lon, map projections)
    • Simulation or physics-based systems
  • Familiarity with Git and collaborative workflows
  • Interest in algorithms, geometry, or real-time systems

Expected Salary Range: $65,000 - $85,000 per year. Placement within the range is determined by qualifications, job-related criteria, experience, internal equity and market considerations. In addition, FTS International, LLC has benefits offerings in addition to salary to include Health Insurance, Paid Time Off, Life Insurance, Short Term and Long-Term Disability, Retirement and Savings, Learning and Development opportunities, wellness programs as well as other optional benefit elections.
FTS International, LLC is an Equal Opportunity Employer - vets/disabled.