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Entry Level Military Simulation 3D Artist Jobs (NOW HIRING)

Visual Effects Animation Artist

Santa Clara, CA · On-site

$80K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real-time simulations and visual effects. While this role requires a well-rounded 3D generalist skillset ...

Visual Effects Animation Artist

Santa Clara, CA · On-site

$80K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real-time simulations and visual effects. While this role requires a well-rounded 3D generalist skillset ...

Visual Effects Animation Artist

Santa Clara, CA · On-site

$80K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real-time simulations and visual effects. While this role requires a well-rounded 3D generalist skillset ...

Simulation Developer

Quantico, VA

$91K - $153K/yr

  • Medical

  • Life

  • Retirement

  • PTO

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... military systems/processes * Knowledge of 3D graphics, physics engines, and database management ...

Simulation Developer

Quantico, VA · On-site

$91K - $153K/yr

  • Medical

  • Life

  • Retirement

  • PTO

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... military systems/processes * Knowledge of 3D graphics, physics engines, and database management ...

Stay current on emerging hardware, software and workflows in 3D, animation, and digital content ... simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or pen-and-touch ...

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Entry Level Military Simulation 3D Artist information

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How much do entry level military simulation 3d artist jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for entry level military simulation 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does an entry level military simulation 3D artist do?

An Entry Level Military Simulation 3D Artist creates 3D models, textures, and visual assets used in military training simulations and virtual environments. They work closely with designers and engineers to ensure the models are accurate and optimized for real-time rendering. Their responsibilities may include modeling vehicles, equipment, terrains, and characters that represent real-world military scenarios. This role typically requires proficiency with 3D software such as Blender, Maya, or 3ds Max, and attention to detail for realism and technical accuracy.

What are the key skills and qualifications needed to thrive as an entry level military simulation 3D artist, and why are they important?

To thrive as an Entry Level Military Simulation 3D Artist, you need foundational skills in 3D modeling, texturing, and rendering, typically supported by a degree or coursework in game art, animation, or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Blender, 3ds Max, and game engines like Unreal Engine or Unity is essential. Strong attention to detail, teamwork, and effective communication help you collaborate with multidisciplinary teams and deliver accurate simulation assets. These skills and qualities ensure realistic, high-quality visuals crucial for effective military training and simulation experiences.

What are some typical projects and collaborative workflows for an entry level military simulation 3D artist?

As an Entry Level Military Simulation 3D Artist, you'll often work on projects like creating realistic environments, vehicles, or equipment for training simulations. Collaboration is key—you'll regularly communicate with project managers, senior artists, and software engineers to ensure assets meet technical and visual requirements. Expect to use industry-standard tools (such as 3ds Max, Maya, or Blender), participate in team meetings, and receive feedback to refine your work. Gaining exposure to military protocols and simulation standards is common, and you'll likely work under the guidance of experienced artists while building your portfolio and technical skills.
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Infographic showing various Entry Level Military Simulation 3D Artist job openings in the United States as of August 2026, with employment types broken down into 73% Full Time, 24% Part Time, and 3% Contract. Highlights an 100% In-person job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Visual Effects Animation Artist

Anatomage, Inc.

Santa Clara, CA • On-site

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 29 days ago


Job description

Who is Anatomage?

Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.

About the Role:

As a VFX and Animation Artist at Anatomage, you will be the driving creative force

behind our real-time simulations and visual effects. While this role requires a

well-rounded 3D generalist skillset including modeling, texturing, and lighting, your

primary focus will be crafting stunning visual effects and lifelike animations.

What You’ll Do:

You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to

create a variety of digital environments. Your main emphasis will be bringing these

environments to life by executing workflows across both real-time simulation and

character animation within Unreal Engine. You will utilize the Niagara system and

Houdini to create scientifically accurate special effects. You will also handle character

rigging and animation for MetaHumans. While you may have a stronger background or

personal specialization in one of these areas, you will be expected to actively deliver

results across both disciplines, ensuring all assets are technically optimized for our

interactive platforms.

Requirements

Skills and Abilities Required:

Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

* Resume and Portfolio required in order to be considered*

Minimum Education and Experience Required:

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.

Benefits

What We Offer

  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

About Anatomage

Anatomage has been financially robust and growing for 20 consecutive years.

Anatomage offers the world’s first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.

At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.

In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.