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Assistant 3D Vehicle Artist Jobs (NOW HIRING)

This role offers the opportunity to create highly detailed, optimized, and game-ready vehicle ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

... vehicles, and surrounding infrastructure. * Produce optimized assets suitable for real-time ... * Assist with animation of environmental objects and airport assets where required. * Optimize ...

... vehicles, and surrounding infrastructure. * Produce optimized assets suitable for real-time ... * Assist with animation of environmental objects and airport assets where required. * Optimize ...

We're looking for a talented 3D Artist with experience creating high-quality real-time assets for ... Experience working across a variety of asset types, including environment props, vehicles ...

New

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... We have developed breakthrough electric vehicles that are reinventing the automotive landscape with ...

Roblox 3D Artist

Los Angeles, CA · On-site

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ...

... artists, 3D modelers, and UX designers utilizing design tools like Figma alongside Unreal Engine's asset workflows. * Familiarity with CAN-based feature behaviors and vehicle state modeling; exposure ...

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Assistant 3D Vehicle Artist information

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$120K

$132.8K

$146.5K

How much do assistant 3d vehicle artist jobs pay per year?

As of Aug 30, 2026, the average yearly pay for assistant 3d vehicle artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What is the difference between Assistant 3D Vehicle Artist vs 3D Vehicle Artist?

AspectAssistant 3D Vehicle Artist3D Vehicle Artist
ResponsibilitiesSupports senior artists, handles basic modeling and texturing tasksCreates detailed, high-quality 3D vehicle models independently
Skills & CredentialsBasic 3D modeling, knowledge of industry software, entry-level experienceAdvanced modeling, texturing, and rendering skills, portfolio required
Work EnvironmentCollaborative team, often in game or film studiosLeads or independently manages complex vehicle projects

The main difference between an Assistant 3D Vehicle Artist and a 3D Vehicle Artist lies in experience and responsibility. The assistant role supports and learns from senior artists, focusing on foundational tasks, while the 3D Vehicle Artist independently creates detailed vehicle models. Both roles require knowledge of industry-standard software, but the senior artist typically has a stronger portfolio and advanced skills.

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What cities are hiring for Assistant 3D Vehicle Artist jobs?

Cities with the most Assistant 3D Vehicle Artist job openings:

What are the most commonly searched types of 3D Vehicle Artist jobs?

The most popular types of 3D Vehicle Artist jobs are:

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Infographic showing various Assistant 3D Vehicle Artist job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

3D Artist - Vehicles Team

On-site

Contractor

Posted 12 days ago


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 3D Artist - Vehicles Team based in Netherlands.

This role offers the opportunity to create highly detailed, optimized, and game-ready vehicle assets for immersive simulation environments. You will transform photographs, videos, technical documentation, and other references into accurate 3D models that combine visual fidelity with strong in-game performance. Working alongside experienced artists and developers, you will contribute to bringing complex aircraft and mechanical systems to life. Your work will span modeling, texturing, rigging, animation, optimization, and asset integration. The position is well suited to a detail-oriented artist who enjoys solving technical challenges and working independently while contributing to a collaborative production team. It also provides an opportunity to deepen your expertise in simulation, aviation, and real-time 3D development.

Accountabilities
  • Create detailed, accurate, and optimized 3D models of aircraft, vehicles, and their components using photographs, videos, technical documentation, and other reference materials.
  • Develop high-quality textures and materials using industry-standard tools and established texturing workflows.
  • Rig and animate complex mechanical systems and moving components, including landing gear, control surfaces, doors, and similar assemblies.
  • Optimize assets for real-time performance while maintaining a high level of visual quality, including creating appropriate levels of detail (LODs) and efficient UV layouts.
  • Collaborate with artists and developers to identify and resolve issues related to asset integration, export processes, and 3D pipelines.
  • Follow established production workflows, naming conventions, technical standards, and asset requirements to ensure consistency across projects.
  • Translate complex real-world structures into accurate digital assets while balancing technical constraints with artistic quality.
  • Contribute to troubleshooting and continuous improvements across modeling, texturing, rigging, and export workflows.
Requirements
  • Professional proficiency in Autodesk 3ds Max for 3D modeling and asset creation.
  • Strong understanding of 3D modeling and texturing techniques, with excellent attention to proportions, shapes, materials, and fine details.
  • Basic knowledge of rigging and animation principles, particularly for complex mechanical components.
  • Familiarity with real-time asset optimization techniques, including LOD creation, UV optimization, and performance-conscious modeling.
  • Experience working from diverse reference materials and the ability to accurately recreate complex real-world structures.
  • Strong problem-solving skills and the ability to work independently while managing priorities and meeting project requirements.
  • Good written and verbal English communication skills, with the ability to collaborate effectively within a multidisciplinary team.
  • Proficiency with Adobe Photoshop, Substance 3D Painter, or comparable tools used in professional texturing workflows.
  • Previous experience creating high-quality aircraft or vehicle models is highly desirable.
  • Personal interest in aviation, flight simulation, gaming, or related areas is a plus.
  • Experience with the Microsoft Flight Simulator SDK and DevTools is an advantage.
  • Knowledge of Microsoft Flight Simulator-specific rigging, exporting, integration, and troubleshooting workflows is preferred.
Benefits
  • Competitive salary.
  • Opportunity to work on highly detailed aircraft and vehicle assets within an advanced simulation environment.
  • Collaborative and supportive team culture.
  • Exposure to complex real-time 3D production workflows and technologies.
  • Opportunities for continuous learning and professional development.
  • Opportunity to contribute to visually ambitious simulation projects and expand expertise in vehicle and aircraft asset development.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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