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Weekday 3D Vehicle Artist Jobs (NOW HIRING)

Pinnacle Solutions is looking for a passionate and motivated Intermediate 3D Artist to join our ... Create high-quality platforms (aircraft, vehicles, environments, etc.) that meet and exceed our ...

Pinnacle Solutions is looking for a passionate and motivated Intermediate 3D Artist to join our ... Create high-quality platforms (aircraft, vehicles, environments, etc.) that meet and exceed our ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... You will support multiple GM brands and contribute across many areas of the in-vehicle user ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... You will support multiple GM brands and contribute across many areas of the in-vehicle user ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... We have developed breakthrough electric vehicles that are reinventing the automotive landscape with ...

Senior Concept Artist

Cary, NC · On-site

$117K - $140K/yr

Produce clean, buildable production concepts that give 3D Artists, Environment Artists, and ... vehicles, organic environments, and stylized design * Proficiency in Photoshop, Procreate, or ...

This individual will need an eye for detail, artistic ability, and technical capacity to learn advanced software programs and vehicle configuration data and systems. This includes taking 3D data ...

This individual will need an eye for detail, artistic ability, and technical capacity to learn advanced software programs and vehicle configuration data and systems. This includes taking 3D data ...

Technical Artist

Cincinnati, OH · On-site

$121K - $145K/yr

A solid foundation and experience in 3D work is absolutely essential. We are looking for an artist ... Must be able to work a flexible schedule including weekdays, weekends and other high impact events ...

Technical Artist

Cincinnati, OH

$121K - $145K/yr

A solid foundation and experience in 3D work is absolutely essential. We are looking for an artist ... Must be able to work a flexible schedule including weekdays, weekends and other high impact events ...

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Weekday 3D Vehicle Artist information

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How much do weekday 3d vehicle artist jobs pay per hour?

As of Jul 18, 2026, the average hourly pay for weekday 3d vehicle artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some typical challenges a Weekday 3D Vehicle Artist might face when collaborating with designers and engineers?

A Weekday 3D Vehicle Artist often works closely with designers and engineers to ensure that vehicle models are both visually appealing and technically feasible. Common challenges include balancing creative vision with technical constraints, such as polygon limits or real-time rendering requirements. Communication is key, as misalignment on design specifications or feedback can lead to rework. Staying organized and receptive to iterative feedback helps streamline collaboration and ensures the final assets meet both artistic and functional standards.

What are the key skills and qualifications needed to thrive as a Weekday 3D Vehicle Artist, and why are they important?

To thrive as a Weekday 3D Vehicle Artist, you need strong skills in 3D modeling, texturing, and vehicle design, often backed by a degree in game art, animation, or a related field. Proficiency in industry-standard tools like Autodesk Maya, 3ds Max, Blender, and Substance Painter, as well as familiarity with game engines such as Unity or Unreal Engine, is typically required. Creativity, attention to detail, and effective communication help artists stand out in collaborative and deadline-driven environments. These skills ensure the creation of visually compelling, accurate, and optimizable vehicle assets that enhance the realism and appeal of games or simulations.

What is a Weekday 3D Vehicle Artist?

A Weekday 3D Vehicle Artist is a professional who specializes in creating three-dimensional models of vehicles, such as cars, trucks, airplanes, or other modes of transportation, typically for use in video games, movies, simulations, or advertising. The 'Weekday' in the title often means the artist works standard business days, as opposed to weekends or shifts. Their work involves using 3D modeling software to design, texture, and sometimes animate vehicles, ensuring they are visually appealing and meet technical specifications. These artists collaborate closely with other teams, such as game designers or animators, to integrate their models into larger projects. Strong attention to detail and knowledge of vehicle mechanics and aesthetics are important for success in this role.
More about Weekday 3D Vehicle Artist jobs
What cities are hiring for Weekday 3D Vehicle Artist jobs? Cities with the most Weekday 3D Vehicle Artist job openings:
What are the most commonly searched types of 3D Vehicle Artist jobs? The most popular types of 3D Vehicle Artist jobs are:
What states have the most Weekday 3D Vehicle Artist jobs? States with the most job openings for Weekday 3D Vehicle Artist jobs include:
What job categories do people searching Weekday 3D Vehicle Artist jobs look for? The top searched job categories for Weekday 3D Vehicle Artist jobs are:
Infographic showing various Weekday 3D Vehicle Artist job openings in the United States as of July 2026, with employment types broken down into 33% Full Time, 50% Part Time, and 17% Contract. Highlights an 100% In-person job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Intermediate 3D Artist

Intermediate 3D Artist

Akima, LLC

Huntsville, AL • On-site

Full-time

Retirement

Re-posted 7 days ago


Akima rating

7.3

Company rating: 7.3 out of 10

Based on 34 frontline employees who took The Breakroom Quiz

258th of 369 rated engineering


Job description

Pinnacle Solutions is looking for a passionate and motivated Intermediate 3D Artist to join our virtual development team. The ideal candidate will be a self-starter, have a can-do attitude, and be willing to take ownership and help grow the capabilities of our growing engineering team.
This position will provide an opportunity to apply academic and professional experience to the creation of serious games. Must be able to work in a highly collaborative and fast-paced production environment with other artists and software designers and developers. Models will be used in Unity 3D and Unreal game engines for virtual training applications. Candidate must have the ability to take guidance and direction from project leadership, technical leads and Subject Matter Experts and be able to adapt to changes in direction or switch projects rather quickly. The artist will primarily be responsible for modeling and texturing photo realistic, low poly mechanical/environmental assets using photographs, schematics, sketches, and input from Subject Matter Experts.
Responsibilities
  • Create accurate, photo-realistic low-poly 3D models & textures based on provided source materials (photos, technical drawings, etc.).
  • Implement art assets into Unity or Unreal.
  • Collaborate with other artists to develop and maintain a strong 3D, photo-realistic pipeline.
  • Use your knowledge of materials, lighting, composition, and color theory to produce visually accurate assets.
  • Work collaboratively with a cross-disciplinary team of art, programming, and production to produce applications for training purposes.
  • Create high-quality platforms (aircraft, vehicles, environments, etc.) that meet and exceed our visual standards.
  • Set-up scenes in Unity or Unreal, dictated by the storyboard, and render high-quality sequences based on the level of interactivity.

Qualifications
  • Bachelor's Degree Digital Art, Game Art, Animation, or related technical discipline. Coursework should include classes in traditional drawing and painting, as well as the use of 3D tools like Maya, 3D Studio Max and Blender.
  • 4+ years of on-the-job experience.
  • Experience building 3D models, UV unwrapping, and packing UV's using Autodesk Maya.
  • Experience texturing 3D models in a realistic PBR style using Adobe Substance Painter.
  • Experience working in Unity 3D, Unreal or other game engines.
  • Must have experience using Adobe Photoshop & Illustrator.
  • Must present portfolio of past game-related or real-time modeling experience.

Job ID
2026-24001
Work Type
Hybrid
Company Description
Work Where it Matters
Pinnacle Solutions, an Akima company, is not just another federal contractor. As an Alaska Native Corporation (ANC), our mission and purpose extend beyond our exciting federal projects as we support our shareholder communities in Alaska.
At Pinnacle Solutions, the work you do every day makes a difference in the lives of our 15,000 Iñupiat shareholders, a group of Alaska natives from one of the most remote and harshest environments in the United States.
For our shareholders, Pinnacle Solutions provides support and employment opportunities and contributes to the survival of a culture that has thrived above the Arctic Circle for more than 10,000 years.
For our government customers, Pinnacle Solutions delivers comprehensive services for general construction and renovation, as well as civil and marine construction.
As a Pinnacle Solutions employee, you will be surrounded by a challenging, yet supportive work environment that is committed to innovation and diversity, two of our most important values. You will also have access to our comprehensive benefits and competitive pay in addition to growth opportunities and excellent retirement options.

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About Akima

Sourced by ZipRecruiter

As an Alaska Native Corporation headquartered in Herndon, Virginia, Akima is dedicated to delivering superior outcomes for our customers’ missions while simultaneously creating a long-lived asset for our Iñupiat shareholders. Akima maintains a portfolio of small businesses, 8(a) companies, and operating companies that deliver simplified and accelerated access to the products and services agencies need to ensure mission success.

Industry

Specialty trade contractors

Company size

5,001 - 10,000 Employees

Headquarters location

Herndon, VA, US

Year founded

1995

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