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Internship 3D Vehicle Artist Jobs (NOW HIRING)

... vehicles, and surrounding infrastructure. * Produce optimized assets suitable for real-time ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... We have developed breakthrough electric vehicles that are reinventing the automotive landscape with ...

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ...

New

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ...

Senior Concept Artist

Cary, NC · On-site

$117K - $140K/yr

Produce clean, buildable production concepts that give 3D Artists, Environment Artists, and ... vehicles, organic environments, and stylized design * Proficiency in Photoshop, Procreate, or ...

This individual will need an eye for detail, artistic ability, and technical capacity to learn advanced software programs and vehicle configuration data and systems. This includes taking 3D data ...

This individual will need an eye for detail, artistic ability, and technical capacity to learn advanced software programs and vehicle configuration data and systems. This includes taking 3D data ...

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Internship 3D Vehicle Artist information

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$5

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How much do internship 3d vehicle artist jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for internship 3d vehicle artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What types of projects and tasks can I expect to work on as an internship 3D vehicle artist?

As an Internship 3D Vehicle Artist, you'll typically assist in creating and refining 3D models of vehicles for video games, films, or simulations. Your daily tasks may include modeling vehicle exteriors and interiors, texturing, UV mapping, and occasionally optimizing assets for performance. You'll likely collaborate closely with senior artists, animators, and technical teams to ensure your work meets artistic and technical requirements. This role offers valuable hands-on experience in a professional production pipeline and helps build a strong portfolio for future opportunities.

What are the key skills and qualifications needed to thrive as an internship 3D vehicle artist, and why are they important?

To thrive as an Internship 3D Vehicle Artist, you need a solid understanding of 3D modeling, texturing, and digital art principles, often supported by coursework or a portfolio in game art or industrial design. Familiarity with software such as Autodesk Maya, Blender, and Substance Painter, and sometimes experience with game engines like Unreal Engine or Unity, is typically required. Attention to detail, creativity, and the ability to communicate and collaborate effectively with team members are crucial soft skills. These competencies ensure the creation of high-quality, visually appealing vehicle assets that meet technical and artistic project requirements.

What does an internship 3D vehicle artist do?

An Internship 3D Vehicle Artist works on creating three-dimensional models of vehicles for use in video games, films, simulations, or virtual reality projects. This role involves using 3D modeling software like Blender, Maya, or 3ds Max to build detailed and realistic vehicles, and sometimes texturing or rendering them as well. Interns typically assist senior artists, learn industry workflows, and gain experience with collaborative projects. They also have the opportunity to develop their portfolios and learn new techniques in a professional setting.

What is the difference between Internship 3D Vehicle Artist vs 3D Vehicle Artist?

AspectInternship 3D Vehicle Artist3D Vehicle Artist
CredentialsTypically enrolled in or recent graduate of relevant 3D art or design programsProfessional portfolio, relevant certifications often preferred
Work EnvironmentInternship setting, often part-time or temporary, supervised by senior staffFull-time, permanent or contract roles within game, film, or automotive industries
Employer & Industry UsageUsed by studios to train and evaluate potential future employeesEstablished role for experienced artists creating 3D vehicle models

In summary, an Internship 3D Vehicle Artist is a trainee position aimed at gaining experience, while a 3D Vehicle Artist is a professional role requiring proven skills and experience in creating detailed 3D vehicle models for various industries.

More about Internship 3D Vehicle Artist jobs
What cities are hiring for Internship 3D Vehicle Artist jobs? Cities with the most Internship 3D Vehicle Artist job openings:
What are the most commonly searched types of 3D Vehicle Artist jobs? The most popular types of 3D Vehicle Artist jobs are:
What states have the most Internship 3D Vehicle Artist jobs? States with the most job openings for Internship 3D Vehicle Artist jobs include:
Infographic showing various Internship 3D Vehicle Artist job openings in the United States as of August 2026, with employment types broken down into 59% Full Time, 39% Part Time, and 2% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

This job post has expired 2 days ago. Applications are no longer accepted.


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

78th of 223 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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