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Remote Military Simulation 3D Artist Jobs (NOW HIRING)

This is an opportunity to contribute to a sophisticated simulation project that pushes the ... Experience creating aircraft, mechanical assets, military equipment, or other technically detailed ...

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Experience in 3D Simulation, such as cloth, water, and/or particles. PORTFOLIO * Applicant must ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Experience in 3D Simulation, such as cloth, water, and/or particles. PORTFOLIO * Applicant must ...

... time 3D simulation environments? We're seeking an Immersive Artist to create high-fidelity 3D ... Remote : If this position is listed as remote, there may still be occasions when you are required ...

Requisition ID : 66243 Title : Sr. Software Engineer- C++ (REMOTE) Salary Range: Salary Minimum ... simulation, and AR/VR technologies. Working alongside developers, 3D artists, and medical experts ...

Simulation Engineer

Wauwatosa, WI · On-site +1

$65K - $140K/yr

... and remote flexibility. You'll help design the future of warehouse automation by developing ... You'll use simulation and 3D modeling tools, including AutoMod, to assess and optimize automated ...

Simulation Engineer

Plano, TX · On-site +1

$65K - $140K/yr

... and remote flexibility. You'll help design the future of warehouse automation by developing ... You'll use simulation and 3D modeling tools, including AutoMod, to assess and optimize automated ...

Simulation Engineer

Wauwatosa, WI · On-site +1

$65K - $140K/yr

... and remote flexibility. You'll help design the future of warehouse automation by developing ... You'll use simulation and 3D modeling tools, including AutoMod, to assess and optimize automated ...

Simulation Engineer

Atlanta, GA · On-site +1

$65K - $140K/yr

... and remote flexibility. You'll help design the future of warehouse automation by developing ... You'll use simulation and 3D modeling tools, including AutoMod, to assess and optimize automated ...

Simulation Engineer

Grand Rapids, MI · On-site +1

$65K - $140K/yr

... and remote flexibility. You'll help design the future of warehouse automation by developing ... You'll use simulation and 3D modeling tools, including AutoMod, to assess and optimize automated ...

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Remote Military Simulation 3D Artist information

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How much do remote military simulation 3d artist jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for remote military simulation 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a remote military simulation 3D artist?

Remote Military Simulation 3D Artists are professionals who create realistic 3D models and environments used in military training simulations and virtual exercises. They work remotely, often collaborating with military organizations or defense contractors to design assets such as vehicles, weapons, terrains, and buildings. Their work helps enhance the realism and effectiveness of training scenarios, improving the preparedness of military personnel. These artists typically use specialized 3D modeling software and must adhere to strict accuracy and detail standards.

What are the key skills and qualifications needed to thrive as a remote military simulation 3D artist?

To thrive as a Remote Military Simulation 3D Artist, you need expertise in 3D modeling, texturing, and rendering, typically with a background in game design, computer graphics, or a related field. Proficiency with industry-standard tools like Autodesk Maya, 3ds Max, Blender, and simulation engines such as Unity or Unreal Engine, along with familiarity with version control systems, is essential. Strong attention to detail, self-motivation, and effective communication skills help ensure high-quality work and seamless remote collaboration. These skills and qualities are crucial for delivering realistic, mission-critical assets that enhance training effectiveness in a distributed work environment.

What are some typical challenges faced by remote military simulation 3D artists, and how can they be addressed?

Remote Military Simulation 3D Artists often encounter challenges such as aligning visual assets with detailed technical specifications and ensuring that their work meets strict realism and accuracy requirements unique to military projects. Communication can also be a hurdle due to remote collaboration with multidisciplinary teams, including developers and subject matter experts. To address these challenges, artists should leverage collaborative tools, maintain clear documentation, and participate in regular check-ins to ensure alignment with project goals. Developing a strong understanding of military equipment and protocols can also enhance the quality and accuracy of their work.
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Infographic showing various Remote Military Simulation 3D Artist job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 9% Part Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

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Job description

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.
This project is focused on the development of a next-generation first-person VR flight simulation experience built in Unreal Engine 5. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.
We're looking for a talented 3D Artist with experience creating high-quality real-time assets for Unreal Engine projects, helping bring an immersive VR flight simulation to life through visually compelling and technically optimised content.
As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.
Requirements
What We're Looking For
  • Proven experience as a 3D Artist within game development, with a strong portfolio demonstrating high-quality asset creation for real-time environments.
  • Strong proficiency in creating game-ready 3D assets, including hard-surface and organic modelling, with a good understanding of topology, optimisation, and visual quality.
  • Strong understanding of PBR workflows, materials, texturing, and asset integration within modern game engines.
  • Experience working across a variety of asset types, including environment props, vehicles, interactive objects, and supporting gameplay elements.
  • Ability to work from concept art, reference material, and design briefs while maintaining consistency with established visual direction.
  • Strong collaboration and communication skills, with experience working closely with designers, technical artists, and engineers throughout development.

Nice to Have
  • Experience developing assets for VR projects, with an understanding of the visual and performance considerations required for immersive experiences.
  • Experience working on first-person experiences, simulation titles, or flight simulation projects.
  • Familiarity with Unreal Engine 5 asset pipelines, LOD creation, collision setup, and optimisation workflows.
  • Experience creating aircraft, mechanical assets, military equipment, or other technically detailed hard-surface content.

Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc