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Internship Military Simulation 3D Artist Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Experience in 3D Simulation, such as cloth, water, and/or particles. PORTFOLIO * Applicant must ...

3D Artist and Designer

Houston, TX · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

3D Artist and Designer About PROENERGY PROENERGY is an engineering, R&D, and manufacturing ... military status, or any other characteristic protected by State or Federal law.

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... or present military service or any other status protected by the laws or regulations in the ...

3D-CFD Simulation Intern

Farmington Hills, MI

$14.75 - $19.75/hr

The internship will focus on 3D simulation of the following topics * Mixture preparation process in the engine, resulting in a quantitative assessment of fuel wall film formation and subsequent soot ...

3D-CFD Simulation Intern

Farmington, MI

$14.75 - $19.75/hr

The internship will focus on 3D simulation of the following topics * Mixture preparation process in the engine, resulting in a quantitative assessment of fuel wall film formation and subsequent soot ...

3D-CFD Simulation Intern

Farmington Hills, MI · On-site

$14.75 - $19.75/hr

The internship will focus on 3D simulation of the following topics * Mixture preparation process in the engine, resulting in a quantitative assessment of fuel wall film formation and subsequent soot ...

Simulation & Rendering Engineer, Fauna

New York, NY · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

You'll partner with technical artists and scientists, focusing your work on the systems side ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 2+ ...

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Internship Military Simulation 3D Artist information

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$5

$13

$19

How much do internship military simulation 3d artist jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for internship military simulation 3d artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is the difference between Internship Military Simulation 3D Artist vs Military Simulation 3D Artist?

AspectInternship Military Simulation 3D ArtistMilitary Simulation 3D Artist
CredentialsEnrolled in or recent graduate of relevant art or design programsTypically requires a portfolio, experience, or relevant certifications
Work EnvironmentInternship setting, often part-time or temporaryFull-time professional role in military or simulation companies
Industry UsageUsed for training, education, and entry-level developmentUsed for ongoing military simulation projects and product development

The main difference is that an Internship Military Simulation 3D Artist is an entry-level, temporary position aimed at gaining experience, while a Military Simulation 3D Artist is a full-time professional role focused on creating detailed military simulation assets. Internships serve as a stepping stone into the industry, whereas full-time roles involve more responsibility and advanced skills.

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The top searched job categories for Internship Military Simulation 3D Artist jobs are:

Infographic showing various Internship Military Simulation 3D Artist job openings in the United States as of August 2026, with employment types broken down into 15% Internship, 54% Full Time, and 31% Part Time. Highlights an 92% In-person, and 8% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Re-posted 7 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist