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Remote Military Simulation 3D Artist Jobs in Virginia

Senior FPGA Engineer

Herndon, VA ยท On-site +1

$91K - $159K/yr

This position is based out of our Herndon, VA location with the option of a remote work schedule ... Designing and supporting top-level simulations * Translating requirements into FPGA architectures

Senior FPGA Engineer

Herndon, VA ยท On-site +1

$91K - $159K/yr

This position is based out of our Herndon, VA location with the option of a remote work schedule ... Designing and supporting top-level simulations * Translating requirements into FPGA architectures

Conduct advanced system modeling and simulations using core RF development methodologies, including ... Classic Reach and Aggregate Remote Capability (ARC). * Finder Family of Systems. * Digital Receiver ...

Data Scientist

Arlington, VA ยท On-site +1

... for remote work to be determined by the program manager and customer. Essential Functions ... Generate and maintain a long-range supply forecast utilizing Monte Carlo simulation for assigned ...

Senior Electrical Engineer

South Boston, VA ยท On-site +1

$95K - $124K/yr

Engineering & Science Job Schedule: Full time Remote: No The opportunity Ready to help power the ... Develop simulations and apply advanced analytical tools to address engineering challenges. * Lead ...

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Remote Military Simulation 3D Artist information

What is a remote military simulation 3D artist?

Remote Military Simulation 3D Artists are professionals who create realistic 3D models and environments used in military training simulations and virtual exercises. They work remotely, often collaborating with military organizations or defense contractors to design assets such as vehicles, weapons, terrains, and buildings. Their work helps enhance the realism and effectiveness of training scenarios, improving the preparedness of military personnel. These artists typically use specialized 3D modeling software and must adhere to strict accuracy and detail standards.

What are the key skills and qualifications needed to thrive as a remote military simulation 3D artist?

To thrive as a Remote Military Simulation 3D Artist, you need expertise in 3D modeling, texturing, and rendering, typically with a background in game design, computer graphics, or a related field. Proficiency with industry-standard tools like Autodesk Maya, 3ds Max, Blender, and simulation engines such as Unity or Unreal Engine, along with familiarity with version control systems, is essential. Strong attention to detail, self-motivation, and effective communication skills help ensure high-quality work and seamless remote collaboration. These skills and qualities are crucial for delivering realistic, mission-critical assets that enhance training effectiveness in a distributed work environment.

What are some typical challenges faced by remote military simulation 3D artists, and how can they be addressed?

Remote Military Simulation 3D Artists often encounter challenges such as aligning visual assets with detailed technical specifications and ensuring that their work meets strict realism and accuracy requirements unique to military projects. Communication can also be a hurdle due to remote collaboration with multidisciplinary teams, including developers and subject matter experts. To address these challenges, artists should leverage collaborative tools, maintain clear documentation, and participate in regular check-ins to ensure alignment with project goals. Developing a strong understanding of military equipment and protocols can also enhance the quality and accuracy of their work.

What are the most commonly searched types of Military Simulation 3D Artist jobs in Virginia?

The most popular types of Military Simulation 3D Artist jobs in Virginia are:

What are popular job titles related to Remote Military Simulation 3D Artist jobs in Virginia?

For Remote Military Simulation 3D Artist jobs in Virginia, the most frequently searched job titles are:

What job categories do people searching Remote Military Simulation 3D Artist jobs in Virginia look for?

The top searched job categories for Remote Military Simulation 3D Artist jobs in Virginia are:

What cities in Virginia are hiring for Remote Military Simulation 3D Artist jobs?

Cities in Virginia with the most Remote Military Simulation 3D Artist job openings:

Infographic showing various Remote Military Simulation 3D Artist job openings in Virginia as of August 2026, with employment types broken down into 78% Full Time, 11% Part Time, and 11% Contract. Highlights an 100% Remote job distribution.

Senior Machine Learning Engineer, Radar & Remote Sensing

NT Concepts

Chantilly, VA โ€ข On-site, Remote

$128K - $177K/yr

Full-time

Posted 12 days ago


Job description

Working at NT Concepts means that you are part of an innovative, agile company dedicated to solving the most critical challenges in National Security. We're looking for the best and the brightest to join us in supporting this mission. If meaningful work, initiative, creativity, and continuous self-improvement are important to your career, join our growing team and discover What's Next for you. We tackle hard problems to meet our clients' needs.

We are looking for an applied engineer to own our radar and ML technical stack. This is a blended role at the intersection of radar/SAR simulation, machine learning, scientific software, and compute infrastructure.

The ideal candidate is not a pure data scientist or a pure signal processing engineer. They are a technical owner who can move across the stack: from radar simulations and data preprocessing to ML model development, local GPU/compute setup, and hand-offs of radar products to software and hardware teams.

Clearance: Active TS/SCI clearance. US Citizenship is required.

Location: Chantilly, VA (Monday-Thursday Onsite & Friday Remote)

Responsibilities:ย 

  • Act as a technical liaison, fostering effective communication and collaboration between radar engineering, machine learning, software engineering, and operation teams.ย 
  • Develop and maintain robust radar and SAR simulation pipelines, including synthetic data generation, scene/return modeling, and validation workflows.
  • Design, build and refine end-to-end ML models and pipelines for radar-related tasks, including preprocessing, training, evaluation, and deployment-ready packaging.
  • Utilize and analyze defense-focused datasets, including radar, 3D models, Electro-Optical/Infrared (EO/IR), and sensing-adjacent data.
  • Create radar products and technical deliverables for internal software teams and hardware partners, including APIs, data schemas, containers, documentation, and integration guidance.
  • Design, configure, and optimize local compute environments, including GPU/eGPU setups, remote compute, storage, networking, containerization, and benchmarking.
  • Support ML inference/training on constrained or embedded compute, with awareness of systems such as RFSoCs, FPGAs, and related hardware constraints.
  • Collaborate with RF/hardware partners to support internal RF code processing, radar outputs, and productization of deployable radar hardware
  • Help deploy and maintain web applications and internal tools on classified or restricted networks.
  • Contribute to technical writing, SBIR proposals, and system documentation.

ย Required Qualifications:ย 

  • Deep experience in Synthetic Aperture Radar, non-imaging radar, remote sensing, or signal processing
  • Solid understanding of radar/SAR fundamentals, including:
    • I/Q and complex-valued data
    • Simulation techniques
    • Image formation algorithms and radar-to-image pipelines
    • Coherent vs. incoherent processing
  • Proven track record of experience with radar or remote sensing simulations
  • Strong proficiency with scientific Python libraries:
    • NumPy, PyTorch, SciPy, Matplotlib, Jupyter, and related scientific stacks
  • Demonstrated ability to build end- to-end ML pipelines encompassing:
    • Data preprocessing
    • Training
    • Evaluation
    • Versioning
    • Packaging
    • Hand-off to other engineers
  • Hands-on experience with GPU compute, such as:
    • PyTorch
    • CUDA
    • NVIDIA tooling
    • Remote GPU Servers
    • Local GPU compute
  • Ability to explain radar/ML concepts to non-radar engineers and produce clear technical deliverables
  • Adherence to robust software engineering principles and best practices (e.g. clean code, testing, version control).
  • Exceptional communication skills, with the ability to clearly articulate complex radar and ML concepts to both technical and non-technical audiences, and to produce high-quality technical documentation and deliverables.

ย Preferred Skills/Experience:

  • Experience with Xpatch simulations specifically
  • Experience with CAD and or artistic 3D modeling skills
  • Experience with EO/IR or multi-sensor fusion
  • Experience with adversarial imaging AI
  • Understanding of RFSoCs, FPGAs, HLS, quantization, or edge deployment constraints
  • Experience designing or optimizing local compute servers / GPU clusters / eGPU configurations
  • Experience working with RF hardware partners or hardware-in-the-loop systems
  • Experience with LLMs, LoRA fine-tuning, or local model deployment for niche tasks
  • Experience with container computing and orchestration

Physical Requirements:ย 

  • Prolonged periods sitting at a desk and working on a computerย 
  • Must be able to lift up to 10-15 pounds at timeย 

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