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Entry Level Graphics Programmer Jobs (NOW HIRING)

Collaborating with engineering design team. Entry Level Qualifications: * Associate's degree in Graphics Design, Computer Aided Drafting, or Mechanical Engineering Technology. GPA to be requested.

Collaborating with engineering design team. Entry Level Qualifications: * Associate's degree in Graphics Design, Computer Aided Drafting, or Mechanical Engineering Technology. GPA to be requested.

Prepare exhibits and engineering communication graphics. Required Skills & Required Experience * B ... Our entry-level program comes together on a regular basis for professional development events and ...

CNC Programmer

Las Vegas, NV · On-site

$25 - $34/hr

Work closely with carpentry, metal, graphics, and project teams to ensure accurate and timely ... Experience operating CNC milling and/or turning machines. * Entry-level to intermediate experience ...

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Entry Level Graphics Programmer information

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$14

$26

$79

How much do entry level graphics programmer jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for entry level graphics programmer in the United States is $26.73, according to ZipRecruiter salary data. Most workers in this role earn between $17.07 and $23.08 per hour, depending on experience, location, and employer.

What does an Entry Level Graphics Programmer do?

An Entry Level Graphics Programmer assists in developing and optimizing the visual components of software applications, such as video games or simulations. They work with graphics APIs like DirectX or OpenGL to create rendering engines, shaders, and visual effects under the guidance of senior developers. Their tasks often include writing code for visual elements, debugging graphical issues, and collaborating with artists and designers to implement visual assets. This role is ideal for individuals with a strong foundation in computer science and an interest in computer graphics.

What are the key skills and qualifications needed to thrive as an Entry Level Graphics Programmer, and why are they important?

To thrive as an Entry Level Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or C#, and a relevant degree such as computer science or software engineering. Familiarity with graphics APIs like DirectX or OpenGL, shader languages, and version control systems is commonly expected. Strong problem-solving skills, attention to detail, and effective teamwork set candidates apart in this role. These skills ensure efficient development of visually compelling, high-performance graphics applications and seamless collaboration with other developers.

What kinds of projects and responsibilities can an Entry Level Graphics Programmer expect during their first year on the job?

As an Entry Level Graphics Programmer, you will typically be assigned to support more experienced developers by working on specific features or modules within larger graphics engines or applications. Common tasks include implementing shaders, optimizing rendering code, fixing bugs, and assisting with integration of visual effects. You may also participate in code reviews, collaborate closely with artists and other programmers, and receive mentorship to help you become familiar with the company’s tools and workflows. This role provides a strong foundation for learning advanced techniques and gaining exposure to the full graphics pipeline, setting the stage for future growth.
More about Entry Level Graphics Programmer jobs
What cities are hiring for Entry Level Graphics Programmer jobs? Cities with the most Entry Level Graphics Programmer job openings:
What are the most commonly searched types of Graphics Programmer jobs? The most popular types of Graphics Programmer jobs are:
What states have the most Entry Level Graphics Programmer jobs? States with the most job openings for Entry Level Graphics Programmer jobs include:
Infographic showing various Entry Level Graphics Programmer job openings in the United States as of May 2026, with employment types broken down into 22% Locum Tenens, 45% As Needed, 11% Full Time, and 22% Temporary. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $55,594 per year, or $26.7 per hour.
Graphics Engineer

Graphics Engineer

Hoffman & Hoffman Inc

Nashville, TN • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Graphics Engineer

Reports to: Engineering Supervisor

Job Status: Exempt

Job Purpose: Design and create Building Automation System(BAS) Graphical User Interfaces(GUI) by:

  • Using various graphic editing software and BAS system frontend software.
  • Creating equipment system graphic representations from equipment schematics.
  • Populating graphical displays in a logical and organized manner from programming points lists.
  • Creating building and floorplan images from mechanical plans.
  • Collaborating with engineering design team.

Entry Level Qualifications:

  • Associate’s degree in Graphics Design, Computer Aided Drafting, or Mechanical Engineering Technology. GPA to be requested.
  • Photo editing software experience such as Paintshop Pro or equivalent
  • Microsoft Office Suite proficiency.
  • Positive influence and ability to work in a team setting.
  • Detail oriented.

Advanced Qualifications:

  • Graphic editing software experience such as Adobe Illustrator or equivalent.
  • Experience interpretting mechanical construction plans / viewing CAD files.
  • Building automation system software experience such as Tridium, Alerton, Delta, Distech, Siemens, Metasys, Schneider, DGLux, Ignition, etc.
  • 3D modeling software experience such as Autodesk 3DS Max, Autodesk Maya, Cinema 4d, Blender or equivalent

Physical Demands

  • Standing: Frequently
  • Walking: Frequently
  • Sitting: Frequently
  • Handling/Use of Hands: Frequently
  • Bending: Frequently
  • Pushing/Pulling 12 lbs. or less: Occasionally
  • Lifting/Carrying 10 lbs. or less: Occasionally
  • Lifting/Carrying 11-20 lbs.: Rarely
  • Reaching Outward: Frequently
  • Reaching Above Shoulder: Occasionally
  • Squatting/Kneeling: Occasionally

This job description is intended to provide information regarding the essential functions and basic duties of this position. It is not intended to be construed as an exhaustive list of all functions, responsibilities, skills, and duties that could be assigned. Additional functions and requirements may be assigned by management as it deems appropriate. This document does not constitute a contract and is subject to change at the discretion of Hoffman Building Technologies,

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