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Entry Level Graphics Programmer Jobs (NOW HIRING)

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for ...

If you think your skills, experience and aspirations make you a good match for this entry level ... Under direct supervision and partnership with the environmental graphics team, design a variety of ...

If you think your skills, experience and aspirations make you a good match for this entry level ... Under direct supervision and partnership with the environmental graphics team, design a variety of ...

We are seeking an Entry-Level to Experienced candidate to become an integral part of our ... Implement features, graphical interfaces, and system controls using C++, and Qt/QML. * Collaborate ...

$41.75 - $56.50/hr

Trains entry level coworkers in programming and program coding * Consults with internal clients to ... Ability to create and modify graphics in Photoshop * Fundamental PC knowledge and navigation

Entry Level Water Resources Engineer

Denver, CO · On-site

$81K - $111K/yr

Convey results and findings by means of oral discussions, graphic-based presentations, and project ... engineering degree required, MS preferred * EIT accreditation preferred * 0 to 2 years + of ...

Job Overview Skanska is searching for a dynamic Entry-Level VDC Engineer. This is a great ... graphics commands and preprogrammed material to develop drawings to aid in the design and ...

Job Overview Skanska is searching for a dynamic Entry-Level VDC Engineer. This is a great ... graphics commands and preprogrammed material to develop drawings to aid in the design and ...

Assisting engineers in hydrologic and hydraulic analyses, modeling, and floodplain mapping ... Checking for graphical and technical accuracy of FIRM deliverables and associated reports;

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Entry Level Graphics Programmer information

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How much do entry level graphics programmer jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for entry level graphics programmer in the United States is $26.73, according to ZipRecruiter salary data. Most workers in this role earn between $17.07 and $23.08 per hour, depending on experience, location, and employer.

What does an Entry Level Graphics Programmer do?

An Entry Level Graphics Programmer assists in developing and optimizing the visual components of software applications, such as video games or simulations. They work with graphics APIs like DirectX or OpenGL to create rendering engines, shaders, and visual effects under the guidance of senior developers. Their tasks often include writing code for visual elements, debugging graphical issues, and collaborating with artists and designers to implement visual assets. This role is ideal for individuals with a strong foundation in computer science and an interest in computer graphics.

What are the key skills and qualifications needed to thrive as an Entry Level Graphics Programmer, and why are they important?

To thrive as an Entry Level Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or C#, and a relevant degree such as computer science or software engineering. Familiarity with graphics APIs like DirectX or OpenGL, shader languages, and version control systems is commonly expected. Strong problem-solving skills, attention to detail, and effective teamwork set candidates apart in this role. These skills ensure efficient development of visually compelling, high-performance graphics applications and seamless collaboration with other developers.

What kinds of projects and responsibilities can an Entry Level Graphics Programmer expect during their first year on the job?

As an Entry Level Graphics Programmer, you will typically be assigned to support more experienced developers by working on specific features or modules within larger graphics engines or applications. Common tasks include implementing shaders, optimizing rendering code, fixing bugs, and assisting with integration of visual effects. You may also participate in code reviews, collaborate closely with artists and other programmers, and receive mentorship to help you become familiar with the company’s tools and workflows. This role provides a strong foundation for learning advanced techniques and gaining exposure to the full graphics pipeline, setting the stage for future growth.
More about Entry Level Graphics Programmer jobs
What cities are hiring for Entry Level Graphics Programmer jobs? Cities with the most Entry Level Graphics Programmer job openings:
What are the most commonly searched types of Graphics Programmer jobs? The most popular types of Graphics Programmer jobs are:
What states have the most Entry Level Graphics Programmer jobs? States with the most job openings for Entry Level Graphics Programmer jobs include:
Infographic showing various Entry Level Graphics Programmer job openings in the United States as of May 2026, with employment types broken down into 22% Locum Tenens, 45% As Needed, 11% Full Time, and 22% Temporary. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $55,594 per year, or $26.7 per hour.
Junior Simulation Software Engineer

Junior Simulation Software Engineer

METECS

Houston, TX • On-site

Full-time

Posted 4 days ago


Job description

METECS is seeking an entry-level Simulation Software Engineer to support NASA’s simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for candidates with a strong foundation in computer science and software engineering who are interested in applying those skills to challenging problems in aerospace, robotics, human spaceflight, and physics-based simulation.
In this role, you will contribute to the design, development, integration, testing, and maintenance of high-fidelity simulation software that supports engineering analysis across a wide range of human spaceflight programs, including the International Space Station (ISS), Orion, Moon Base, Space Reactor-1 Freedom (SR-1), Human Landing System (HLS), and other advanced exploration initiatives. Projects may include development and enhancement of core dynamics and simulation tools, investigations of crew member stability in lunar and microgravity environments, lunar vehicle simulations, and support of ISS training simulation systems.
Successful candidates will be active contributors to a modern software development environment. Responsibilities include implementing and maintaining features from Git-managed work items, participating in peer code reviews, contributing to automated testing efforts, and helping maintain and improve continuous integration and deployment (CI/CD) pipelines. Candidates should be comfortable working within large, collaborative codebases and applying software engineering best practices to ensure reliability, maintainability, and performance.
Simulation development at METECS is a highly multidisciplinary effort, requiring close collaboration with experts in software engineering, physics, robotics, biomechanics, computer graphics, and aerospace systems. You will work alongside NASA engineers and mission stakeholders to develop simulation capabilities that are accurate, robust, and relevant to real-world mission scenarios.
Required Qualifications:

  • Bachelor’s degree in Computer Science, Aerospace Engineering, Physics, or a related field.
  • Experience in simulations, software development, or a related technical field.
  • Proficiency in C++.
  • Experience working in Linux-based environments.
  • Familiarity with Git for version control.
  • Strong communication skills and a collaborative mindset.
  • Familiarity with scripting languages such as Python.
  • Solid foundation in physics and mathematics.
  • Ability to work independently while contributing to a team-oriented environment.

Desired Qualifications:
 
  • Exposure to AI/ML concepts and applications.
  • Understanding of the software development life cycle (SDLC).
  • Experience with CI/CD pipelines and automated testing.
  • Familiarity with the Trick simulation framework.
  • Unity, Unreal Engine, EDGE or similar graphics engines.

 
Citizenship or lawful permanent resident required due to federal position.
About METECS:
We are a high-performance team providing advanced engineering, software, and analysis solutions for human space flight and terrestrial applications. We develop and integrate custom software for NASA and other government and commercial customers utilizing a wide variety of in-house, commercial, and open-source technologies. Our specialties include robotics automation, embedded systems, hardware/software integration, multibody dynamics simulations, immersive computer graphics, XR systems and advanced web-based tools.
METECS is an Equal Opportunity Employer, including veterans and individuals with disabilities.

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