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Computational Geometry Developer Jobs (NOW HIRING)

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

Hardware Expert - Remote

Dallas, TX · Remote

$50 - $100/hr

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

Hardware Expert - Remote

Miami, FL · Remote

$50 - $100/hr

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

Hardware Expert - Remote

Boston, MA · Remote

$50 - $100/hr

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

Hardware Expert - Remote

Austin, TX · Remote

$50 - $100/hr

... computational geometry experience to support an AI training project involving technical drawings and precise 3D modeling. Key Responsibilities * Interpret engineering drawings and create accurate 3D ...

Showing results 21-40

Computational Geometry Developer information

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$47K

$136.3K

$310K

How much do computational geometry developer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for computational geometry developer in the United States is $136,257.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a computational geometry developer?

A Computational Geometry Developer specializes in designing algorithms and software to solve geometric problems, often in fields like computer graphics, robotics, CAD, and GIS. They work with mathematical models and optimization techniques to improve the efficiency of geometric computations. This role typically requires strong programming skills, proficiency in mathematical concepts like topology and linear algebra, and experience with languages such as C++, Python, or specialized computational libraries.

What types of projects or challenges does a computational geometry developer typically work on?

Computational Geometry Developers often work on projects involving spatial data analysis, geometric modeling, CAD software, robotics, computer graphics, or geographic information systems (GIS). Typical challenges include designing algorithms for collision detection, mesh generation, spatial partitioning, and efficiently processing large geometric datasets. You’ll likely collaborate with engineers, designers, and data scientists to integrate geometric solutions into broader products or systems. The work environment may be fast-paced with both independent tasks and teamwork, and responsibilities can span from prototyping and research to production-level software development. This role offers strong opportunities for growth in sectors such as technology, research, and advanced engineering.

What are the key skills and qualifications needed to thrive as a computational geometry developer?

To thrive as a Computational Geometry Developer, you need expertise in algorithms, mathematics (especially geometry), and strong programming skills, usually supported by a degree in computer science, mathematics, or a related field. Proficiency in languages like C++, Python, or Java, as well as experience with computational geometry libraries such as CGAL or Qhull, is highly valuable. Attention to detail, problem-solving abilities, and effective communication are important soft skills for working on complex projects and within multidisciplinary teams. These attributes are crucial to efficiently design robust solutions for spatial problems and contribute effectively to research or product development efforts.

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Infographic showing various Computational Geometry Developer job openings in the United States as of September 2026, with employment types broken down into 87% Full Time, 3% Part Time, and 10% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $136,257 per year, or $65.5 per hour.

Member of Technical Staff - Geometry / Meshing Engineer

Palo Alto, CA • On-site

$180K - $240K/yr

Full-time

Re-posted 18 days ago


Job description

Vinci4d is building the next-generation copilot for hardware designers and engineers, integrating rich text, image and 3D geometry (STL, OBJ, STEP, etc.) workflows with machine learning, physics modeling, and geometry processing pipelines. Our mission is to dramatically accelerate hardware design through intelligent automation, and we are looking for a strong engineer in geometry and meshing to help us build the core systems.
Role Overview
As a Geometry / Meshing Engineer, you will help design, implement, and optimize the geometry and mesh-generation systems that underpin our copilot platform. You will work at the intersection of computational geometry, mesh generation (surface and volume), numerical methods, GPU/parallel architectures, and large-scale geometry data (often millions of points/cells). You will collaborate with our ML and physics simulation teams, contribute to system architecture, and help ensure our geometry infrastructure meets the needs of our hardware-design workflows.
This is primarily a geometry role. Meshing experience is welcome but not required. We are also interested in strong engineers from adjacent areas who can grow into meshing, including those with a background in high-performance geometry or graphics, in HPC and parallel computing, or in physics simulation.
Responsibilities
  • Develop and optimize algorithms for geometry import, repair, parameterization, mesh refinement/coarsening, adaptation, quality improvement, and mesh-to-simulation interoperability.
  • Contribute to geometry processing and mesh generation pipelines (surface/volume, unstructured/structured, quad/hex/tri/tet) suitable for industrial-scale hardware design.
  • Work with large geometry/mesh datasets (e.g., hundreds of millions of points/cells), designing for performance, memory efficiency, and GPU/parallel execution.
  • Interface with CAD/geometry input (STEP, IGES, B-Rep, etc.), preprocess geometry for meshing, and handle complex topologies, feature preservation, and simulation readiness.
  • Collaborate with ML, physics, simulation, and UI/UX teams to define requirements, integrate geometry and mesh generation into the larger system, and deliver high-impact features.

Qualification
  • Strong software engineering skills in C++ (modern C++ standards) and/or Python, with solid experience in algorithm design and implementation.
  • Demonstrated ability to write high-performance code and to profile and optimize for CPU/GPU performance and memory efficiency.
  • Experience working in a relevant technical domain such as computational geometry, graphics, simulation, or another numerically intensive area.
  • Strong problem-solving and analytical skills, and the ability to collaborate across disciplines (e.g., simulation, ML, CAD/geometry).

Nice to Have
  • Experience with mesh generation techniques (triangulation, tetrahedral meshing, hex/quad meshing, mesh refinement/coarsening) and quality metrics.
  • Experience with GPU / CUDA / OpenCL, high-performance computing (HPC), multi-threading, or distributed computing.
  • Experience with CAD import/export (STEP, IGES, B-Rep) and geometry kernels (Parasolid, ACIS, OpenCASCADE).
  • Background in physics simulation.
  • A degree (BS, MS, or PhD) in Computer Science, Applied Mathematics, Mechanical/Aerospace Engineering, or a related field, or equivalent practical experience.