1

Computational Geometry Developer Jobs in Seattle, WA

Computational Geometry Developer information

See Seattle, WA salary details

$53.5K

$155.1K

$352.8K

How much do computational geometry developer jobs pay per year?

As of Jun 21, 2026, the average yearly pay for computational geometry developer in Seattle, WA is $155,065.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,400.00 and $176,400.00 per year, depending on experience, location, and employer.

What is a Computational Geometry Developer job?

A Computational Geometry Developer specializes in designing algorithms and software to solve geometric problems, often in fields like computer graphics, robotics, CAD, and GIS. They work with mathematical models and optimization techniques to improve the efficiency of geometric computations. This role typically requires strong programming skills, proficiency in mathematical concepts like topology and linear algebra, and experience with languages such as C++, Python, or specialized computational libraries.

What types of projects or challenges does a Computational Geometry Developer typically work on?

Computational Geometry Developers often work on projects involving spatial data analysis, geometric modeling, CAD software, robotics, computer graphics, or geographic information systems (GIS). Typical challenges include designing algorithms for collision detection, mesh generation, spatial partitioning, and efficiently processing large geometric datasets. You’ll likely collaborate with engineers, designers, and data scientists to integrate geometric solutions into broader products or systems. The work environment may be fast-paced with both independent tasks and teamwork, and responsibilities can span from prototyping and research to production-level software development. This role offers strong opportunities for growth in sectors such as technology, research, and advanced engineering.

What are the key skills and qualifications needed to thrive in the Computational Geometry Developer position, and why are they important?

To thrive as a Computational Geometry Developer, you need expertise in algorithms, mathematics (especially geometry), and strong programming skills, usually supported by a degree in computer science, mathematics, or a related field. Proficiency in languages like C++, Python, or Java, as well as experience with computational geometry libraries such as CGAL or Qhull, is highly valuable. Attention to detail, problem-solving abilities, and effective communication are important soft skills for working on complex projects and within multidisciplinary teams. These attributes are crucial to efficiently design robust solutions for spatial problems and contribute effectively to research or product development efforts.

What are popular job titles related to Computational Geometry Developer jobs in Seattle, WA? For Computational Geometry Developer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Computational Geometry Developer jobs in Seattle, WA look for? The top searched job categories for Computational Geometry Developer jobs in Seattle, WA are:
Infographic showing various Computational Geometry Developer job openings in Seattle, WA as of June 2026, with employment types broken down into 1% Internship, 67% Full Time, 29% Part Time, 2% Contract, and 1% Nights. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $155,065 per year, or $74.6 per hour.
Senior Sensor Fusion Engineer - Autonomous Vehicles

Senior Sensor Fusion Engineer - Autonomous Vehicles

Nvidia

Redmond, WA • On-site

$117K - $154K/yr

Full-time

Posted 17 days ago


Job description

We are looking for a strong engineer in the DRIVE Road structure / Online mapping / Context Fusion team. In this role, you will help craft and guide the future of our autonomous driving solution for providing a complete 3D world model including fusing signals between map and perception. You will be working closely with our perception and planning teams in providing a world model that is complete and able to drive in the most challenging roads and intersections in the U.S and China. It is a very exciting role that provides a breadth of interesting areas and is central to our vision in AV. Are you interested in inventing human level AI for navigation in the unconstrained world under any conditions? If so, join us!

What You'll Be Doing:

  • Develop core functionality for autonomous driving in all geographies based on the fusion of SOTA perception DNN and map signals.

  • Generate real-time 3D world model utilized by planning, incorporating a variety of inputs from sensors and external sources.

  • Enable HD mapless driving in complex urban scenarios by creating enriched BEV models of the world.

  • Enable L3 level autonomy in highway scenarios by creating accurate, reliable and safe models of the world from camera, lidar, radar perception and map signals

  • Build fused static obstacles and occupancy grids and build occlusion masks to enrich AV scenarios.

  • Be a technology leader by providing the team guidance on approaches to be taken to solve the hardest of AV problems. Be a hands-on collaborator with the team.

  • Mentoring strong engineers within the team.

  • Make sure our algorithms work well on large amounts of real and synthetic data, in a diverse range of environments and conditions

  • Produce code and designs following automotive quality and safety standards.

What We Need To See:

  • BS, MS, or PhD in Computer Science or related fields or equivalent experience

  • 8+ years of experience, with at least 2+ years in the AV or robotics industry.

  • 2+ years of experience technically leading areas

  • Passion for robotics and autonomous vehicles

  • Drive to learn new things and tackle meaningful problems

  • Outstanding communication and cross-team collaboration especially with multinational teams across the globe.

  • Independent and analytical software engineering skills

  • Software development experience on embedded or automotive platforms.

Ways To Stand Out From The Crowd:

  • Background in 3D computational geometry, computer vision, sensor fusion, localization, mapping, trajectory optimization or state estimation algorithms like Kalman filters, particle filters

  • Significant industry experience in the AV area esp. self-driving cars.

  • Experience developing real-time Computer Vision systems.

  • Strong API and framework design skills

We believe that building self-driving vehicles will be a defining contribution of our generation (e.g. traffic accidents are responsible for ~1.25 million deaths per year world-wide). We have the funding and scale, but we need your help on our team. NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking people in the world working here. If you're entrepreneurial and autonomous, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 8, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993