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Computational Geometry Developer Jobs (NOW HIRING)

Luminary helps engineering companies be more competitive by getting to market faster, creating new ... Develop and productize novel computational geometry handling and meshing approaches for physics ...

... on mesh generation, computational geometry, simulation, or related domains • Experience ... multiple engineering domains (aero, thermal, structural, fluid-structure interaction) • ...

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Computational Geometry Developer information

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$47K

$136.3K

$310K

How much do computational geometry developer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for computational geometry developer in the United States is $136,257.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a computational geometry developer?

A Computational Geometry Developer specializes in designing algorithms and software to solve geometric problems, often in fields like computer graphics, robotics, CAD, and GIS. They work with mathematical models and optimization techniques to improve the efficiency of geometric computations. This role typically requires strong programming skills, proficiency in mathematical concepts like topology and linear algebra, and experience with languages such as C++, Python, or specialized computational libraries.

What types of projects or challenges does a computational geometry developer typically work on?

Computational Geometry Developers often work on projects involving spatial data analysis, geometric modeling, CAD software, robotics, computer graphics, or geographic information systems (GIS). Typical challenges include designing algorithms for collision detection, mesh generation, spatial partitioning, and efficiently processing large geometric datasets. You’ll likely collaborate with engineers, designers, and data scientists to integrate geometric solutions into broader products or systems. The work environment may be fast-paced with both independent tasks and teamwork, and responsibilities can span from prototyping and research to production-level software development. This role offers strong opportunities for growth in sectors such as technology, research, and advanced engineering.

What are the key skills and qualifications needed to thrive as a computational geometry developer?

To thrive as a Computational Geometry Developer, you need expertise in algorithms, mathematics (especially geometry), and strong programming skills, usually supported by a degree in computer science, mathematics, or a related field. Proficiency in languages like C++, Python, or Java, as well as experience with computational geometry libraries such as CGAL or Qhull, is highly valuable. Attention to detail, problem-solving abilities, and effective communication are important soft skills for working on complex projects and within multidisciplinary teams. These attributes are crucial to efficiently design robust solutions for spatial problems and contribute effectively to research or product development efforts.

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Infographic showing various Computational Geometry Developer job openings in the United States as of September 2026, with employment types broken down into 87% Full Time, 3% Part Time, and 10% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $136,257 per year, or $65.5 per hour.

Computational Geometry Algorithms Engineer

Pasadena, CA • On-site

Torrey Holistics
Retail • 11 - 50 employees

$121K - $143K/yr

Other

Posted 10 days ago


Job description

Build the Geometry CoreJoin a tight-knit engineering group tackling hard problems where mathematics, physics, and 3D graphics meet. You’ll take true ownership of foundational components and see your work translate directly into production outcomes on a lean, fast-moving team.A day in the lifeDesign and optimize algorithms for mesh processing, B‑rep and NURBS modeling, and robust polygon/solid operations.Implement spatial data structures—BVH and octree/quadtree—for high‑performance ray casting/tracing and collision detection.Create dependable tools that transform intricate 3D shapes and surfaces into precise, production‑ready results.What you bringExpertise with modern C++; Rust familiarity is a plus.Substantial depth in computational geometry (meshes, B‑rep, NURBS, or related modeling paradigms).Exceptional algorithmic intuition—of programming, computational geometry, and algorithms, we prize algorithm depth most.Experience from any domain (Aerospace, Defense, Gaming, Medical/Dental modeling, VFX, CAD/CAM). We care about the rigor of your geometry and algorithm work, not the industry label.Work styleRemote or HybridProficienciesCAD/CAM software3D modelingB‑repC++Applied mathematicsTools and tech3D modeling toolchainsLegalU.S. Citizenship or Permanent Residency required #J-18808-Ljbffr