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Apprentice Unity Vr Developer Jobs (NOW HIRING)

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...

Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site

$139K - $183K/yr

Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

AR Developer/Engineer

Las Vegas, NV · On-site

$129K/yr

Job Summary We are seeking a skilled AR Developer/Engineer to join our team and build immersive ... Stay current with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually ...

3D/AR/VR Software Engineer

Boston, MA · On-site

$120K - $180K/yr

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

3D/AR/VR Software Engineer

Boston, MA · On-site

$120K - $180K/yr

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

$120K - $180K/yr

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

3D/AR/VR Software Engineer

Boston, MA · On-site

$120K - $180K/yr

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

Provide guidance and training to other internal VR developers. Who we're looking for Minimum ... Unity or Unreal certification a plus. Other preferred qualifications include: Experience creating ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Showing results 41-60

Apprentice Unity Vr Developer information

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$12

$22

$37

How much do apprentice unity vr developer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for apprentice unity vr developer in the United States is $22.02, according to ZipRecruiter salary data. Most workers in this role earn between $17.31 and $24.04 per hour, depending on experience, location, and employer.

What does an apprentice Unity VR developer do?

An Apprentice Unity VR Developer assists in designing, developing, and testing virtual reality (VR) applications using the Unity game engine. They typically work under the supervision of experienced developers, learning to create immersive VR experiences, write scripts in C#, and troubleshoot issues. Their role often includes collaborating with artists and designers to bring interactive 3D environments to life, while building foundational skills in Unity and VR development.

What are some typical projects an apprentice Unity VR developer might work on during their first year?

As an Apprentice Unity VR Developer, you can expect to contribute to a variety of projects such as creating interactive VR training modules, developing prototype game mechanics, or assisting with educational VR experiences. Early tasks often include building and testing immersive environments, troubleshooting performance issues, and collaborating with artists and designers to refine visual elements. You'll frequently use Unity and C# to implement features, fix bugs, and learn best practices for optimizing VR applications. These experiences help you build a solid foundation in both technical and collaborative skills, preparing you for more complex responsibilities as you advance.

What are the key skills and qualifications needed to thrive as an apprentice Unity VR developer, and why are they important?

To thrive as an Apprentice Unity VR Developer, you need a basic understanding of Unity, C# programming, and 3D modeling concepts, along with a relevant degree or coursework in computer science or game development. Familiarity with VR hardware, Unity Editor, version control systems like Git, and optional certifications such as Unity Certified Associate are commonly expected. Creativity, problem-solving, teamwork, and a willingness to learn help you stand out in collaborative and fast-evolving development environments. These skills and qualities are crucial to creating immersive VR experiences efficiently while adapting to new technologies and project requirements.

What is the difference between Apprentice Unity Vr Developer vs Junior Unity Developer?

AspectApprentice Unity Vr DeveloperJunior Unity Developer
CredentialsBasic knowledge, often in training or courseworkSome experience, possibly a related certification
Work EnvironmentEntry-level, supervised projects, learning-focusedDeveloping skills, contributing to projects under guidance
Industry UsageCommon in training programs and internshipsStandard entry-level role in game and VR development

The main difference is that an Apprentice Unity Vr Developer is typically in a training or internship phase, focusing on learning and gaining experience in VR development. A Junior Unity Developer has more hands-on project experience and can contribute more independently. Both roles serve as stepping stones in a Unity development career, with the apprentice role emphasizing skill acquisition and the junior role emphasizing application.

Are Apprentice Unity VR Developer jobs in demand?

Apprentice Unity VR Developer roles are increasingly in demand as virtual reality technology expands across gaming, training, and simulation industries. Employers seek candidates with skills in Unity, C#, and 3D modeling, and the field offers growth opportunities for those with a strong foundation in VR development tools and concepts.

Are virtual reality developers in demand?

Virtual reality developers, including those specializing in Unity VR, are in increasing demand as VR technology expands across gaming, training, and simulation industries. Skills in 3D modeling, programming, and experience with VR hardware are highly valued, and job growth is expected to continue as immersive experiences become more mainstream.

Can I get a job if I learn Unity?

Learning Unity can help you qualify for roles such as an Apprentice Unity VR Developer, especially if you develop skills in 3D modeling, C# programming, and VR environment design. Entry-level positions often require a portfolio or demo projects to demonstrate your proficiency with the Unity engine and related tools.
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Infographic showing various Apprentice Unity Vr Developer job openings in the United States as of September 2026, with employment types broken down into 87% Full Time, 3% Part Time, and 10% Contract. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $45,806 per year, or $22 per hour.

Sound Designer (Remote)

San Francisco, CA • Remote

Prisms VR
E-Learning • 1 - 10 employees

$21 - $25.50/hr

Full-time

Re-posted 15 hours ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB
Interactive Sound Designer

JOB DESCRIPTION
Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES 

  • Design and produce original sound assets that align with educational objectives and elevate the immersive VR experience.
  • Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio-visual interaction
  • Create rich and immersive spatial audio soundscape for virtual reality environments.
  • Collaborate with educational content designers and developers to create sound schemes that support pedagogical goals.
  • Create dynamic audio assets that enhance learning in interactive experiences.
  • Conduct user testing and iteration to refine sound design for clarity and effectiveness in an educational context.
  • Innovate and adapt sound design techniques to suit evolving VR technologies and educational methodologies.
  • Maintain a comprehensive asset library for use in current and future projects.
  • Provide audio support for ongoing development and maintenance of VR applications.

REQUIREMENTS

  • Proven experience in sound design, preferably within interactive or gaming environments.
  • Strong understanding of Unity and its audio implementation processes.
  • Familiarity with educational sound design principles and the importance of sound in learning environments.
  • Ability to create a wide range of audio from ambient soundscapes to dynamic interactive audio assets.
  • Experience with audio recording, editing, and mixing tools.
  • Basic knowledge of C# programming is a plus but not mandatory.
  • A strong portfolio showcasing relevant sound design work.
  • Excellent collaboration and communication skills.
  • Passion for transforming education through innovative technology and immersive experiences.

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.