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Apprentice Unity Vr Developer Jobs in New Jersey

Work closely with engineers and scientists to define complex technical challenges and agree on ... Unreal Engine, PhysX, Unity * Computational fluid dynamics: ANSYS Fluent, COMSOL Multiphysics

Apprentice Unity Vr Developer information

What are some typical projects an apprentice Unity VR developer might work on during their first year?

As an Apprentice Unity VR Developer, you can expect to contribute to a variety of projects such as creating interactive VR training modules, developing prototype game mechanics, or assisting with educational VR experiences. Early tasks often include building and testing immersive environments, troubleshooting performance issues, and collaborating with artists and designers to refine visual elements. You'll frequently use Unity and C# to implement features, fix bugs, and learn best practices for optimizing VR applications. These experiences help you build a solid foundation in both technical and collaborative skills, preparing you for more complex responsibilities as you advance.

What are the key skills and qualifications needed to thrive as an apprentice Unity VR developer, and why are they important?

To thrive as an Apprentice Unity VR Developer, you need a basic understanding of Unity, C# programming, and 3D modeling concepts, along with a relevant degree or coursework in computer science or game development. Familiarity with VR hardware, Unity Editor, version control systems like Git, and optional certifications such as Unity Certified Associate are commonly expected. Creativity, problem-solving, teamwork, and a willingness to learn help you stand out in collaborative and fast-evolving development environments. These skills and qualities are crucial to creating immersive VR experiences efficiently while adapting to new technologies and project requirements.

What does an apprentice Unity VR developer do?

An Apprentice Unity VR Developer assists in designing, developing, and testing virtual reality (VR) applications using the Unity game engine. They typically work under the supervision of experienced developers, learning to create immersive VR experiences, write scripts in C#, and troubleshoot issues. Their role often includes collaborating with artists and designers to bring interactive 3D environments to life, while building foundational skills in Unity and VR development.

What is the difference between Apprentice Unity Vr Developer vs Junior Unity Developer?

AspectApprentice Unity Vr DeveloperJunior Unity Developer
CredentialsBasic knowledge, often in training or courseworkSome experience, possibly a related certification
Work EnvironmentEntry-level, supervised projects, learning-focusedDeveloping skills, contributing to projects under guidance
Industry UsageCommon in training programs and internshipsStandard entry-level role in game and VR development

The main difference is that an Apprentice Unity Vr Developer is typically in a training or internship phase, focusing on learning and gaining experience in VR development. A Junior Unity Developer has more hands-on project experience and can contribute more independently. Both roles serve as stepping stones in a Unity development career, with the apprentice role emphasizing skill acquisition and the junior role emphasizing application.

What are the most commonly searched types of Unity Vr Developer jobs in New Jersey? The most popular types of Unity Vr Developer jobs in New Jersey are:
What are popular job titles related to Apprentice Unity Vr Developer jobs in New Jersey? For Apprentice Unity Vr Developer jobs in New Jersey, the most frequently searched job titles are:
What job categories do people searching Apprentice Unity Vr Developer jobs in New Jersey look for? The top searched job categories for Apprentice Unity Vr Developer jobs in New Jersey are:
What cities in New Jersey are hiring for Apprentice Unity Vr Developer jobs? Cities in New Jersey with the most Apprentice Unity Vr Developer job openings:

Postdoctoral Associate - M-EASE project

Rutgers University

Piscataway, NJ • On-site

$62K - $80K/yr

Full-time

Medical, Dental, Life, Retirement, PTO

Re-posted 29 days ago


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Job description

Position Details
Position Information
Recruitment/Posting Title
Postdoctoral Associate - M-EASE project
Department
Psychology
Salary Details
$62,000 - $80,900
Offer Information
The final salary offer may be determined by several factors, including, but not limited to, the candidate's qualifications, experience, and expertise, and availability of department or grant funds to support the position. We also take into consideration market benchmarks, if and when appropriate, and internal equity to ensure fair compensation relative to the university's broader compensation structure. We are committed to offering competitive and flexible compensation packages to attract and retain top talent.
Benefits
Rutgers provides a comprehensive benefits package to eligible employees. The specific benefits vary based on the position and may include:
  • Medical, prescription drug, and dental coverage
  • Paid vacation, holidays, and various leave programs
  • Competitive retirement benefits, including defined contribution plans and voluntary tax-deferred savings options
  • Employee and dependent educational benefits (when applicable)
  • Life insurance coverage
  • Employee discount programs

Posting Summary
The Modeling Equitable and Accessible Spaces for Everyone (M-EASE) project in the Department of Psychology and Center for Cognitive Science is seeking a post-doctoral associate for an NSF-funded project on the social, environmental and linguistic factors that affect human wayfinding. Working with the PI and co-PIs in computer science, psychology, applied math and architecture/design, the postdoctoral fellow will be intimately involved in all aspects of the research, including the conceptualization, design, performance, analysis, and modeling of the results of VR experiments, and the preparation of manuscripts for publication. A doctoral degree in cognitive psychology, cognitive science, computer science/engineering, language sciences or a related field is required, as well as strong quantitative and programming skills. Experience with virtual reality development, machine learning, or advanced data analyses and modeling are highly desirable.
Position Status
Full Time
Posting Number
25FA0682
Posting Open Date
Posting Close Date
Qualifications
Minimum Education and Experience
A doctoral degree in cognitive psychology, cognitive science, computer science/engineering, language sciences, or a related field is required. The applicant should have strong programming skills and experience analyzing/modeling the results of human subject experiments.
Certifications/Licenses
NA
Required Knowledge, Skills, and Abilities
The applicant must have strong programming skills in Python, and experience in at least one of the following areas: virtual reality development, machine learning, analyzing and modeling complex data, motion capture, character animation and eye-tracking. The candidate should have strong spoken and written communication skills, excellent inter-personal skills, and the ability to interface with students and faculty in psychology, cognitive science, computer science, applied mathematics and architecture/design.
Preferred Qualifications
Equipment Utilized
Vive Focus 3 VR headset and eyetracker, Vicon motion capture system, Rokoko motion capture system, Pupil Core eye tracker. Software: Python, C#, C++, R, Unity, OpenXR, MakeHuman, MotionBuilder, Maya.
Physical Demands and Work Environment
Overview
Statement
Posting Details
Special Instructions to Applicants
Applicants selected for an interview will be asked to provide three letters of reference.
Quick Link to Posting
https://jobs.rutgers.edu/postings/255863
Campus
Rutgers University-New Brunswick
Home Location Campus
Busch (RU-New Brunswick)
City
Piscataway
State
NJ
Location Details
The research will primarily be conducted in the Busch Psychology Building, which is located on the Busch Campus of Rutgers University in suburban Piscataway, NJ, on the Northeast Corridor, with commuting access to New York City, Princeton, and Philadelphia. Some research may be conducted at the New Jersey Institute of Technology, which is located in Newark NJ.
Pre-employment Screenings
All offers of employment are contingent upon successful completion of all pre-employment screenings.
Immunization Requirements
Under Policy 100.3.1 Immunization Policy for Covered Individuals, if employment will commence during Flu Season, Rutgers University may require certain prospective employees to provide proof that they are vaccinated against Seasonal Influenza for the current Flu Season, unless the University has granted the individual a medical or religious exemption. Additional infection control and safety policies may apply. Prospective employees should speak with their hiring manager to determine which policies apply to the role or position for which they are applying. Failure to provide proof of vaccination for any required vaccines or obtain a medical or religious exemption from the University will result in rescission of a candidate's offer of employment or disciplinary action up to and including termination.
Equal Employment Opportunity Statement
It is university policy to provide equal employment opportunity to all its employees and applicants for employment regardless of their race, creed, color, national origin, age, ancestry, nationality, marital or domestic partnership or civil union status, sex, pregnancy, gender identity or expression, disability status, liability for military service, protected veteran status, affectional or sexual orientation, atypical cellular or blood trait, genetic information (including the refusal to submit to genetic testing), or any other category protected by law. As an institution, we encourage all qualified applicants to apply. For additional information please see the Non-Discrimination Statement at the following web address: http://uhr.rutgers.edu/non-discrimination-statement

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