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Animator Jobs in Quebec (NOW HIRING)

MAIN MISSION Red Barrels is looking for atalentedGameplay Animator who bringsa high levelof creativity and innovation to their work. We are looking for someone who is interested in doing things ...

Frima est à la recherche d'un.e animateur.trice technique pour rejoindre une équipe sur l'un de nos plus récents projets en co-développement! Nous sommes Frima, un studio de développement de ...

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Animator information

What does an animator do?

Animators create moving images for television, movies, video games, websites, multimedia platforms, and other forms of media. As an animator, your duties are to design illustrations to match characters and settings described in scripts. Sometimes an animator comes up with a new character before developing a script or role for it, while other times animators work closely with writers to collaborate on character development. After the creation stage, your responsibilities shift to rendering the image for whatever medium you work in, such as feature-length computer animated films or short graphic descriptions of news for an online magazine.

What are the key skills and qualifications needed to thrive as an animator, and why are they important?

To thrive as an Animator, you need strong artistic ability, a solid understanding of motion, timing, and storytelling, often supported by a degree in animation or a related field. Proficiency in animation software such as Adobe After Effects, Autodesk Maya, or Blender, and familiarity with digital drawing tablets are typically required. Creativity, attention to detail, and effective communication skills help animators collaborate well and bring ideas to life. These skills are vital for producing high-quality, engaging animations that meet project goals and client expectations.

What are some typical challenges animators face when working on collaborative projects?

Animators often collaborate with teams of artists, directors, and sound designers, which can present challenges such as maintaining consistent visual style and meeting tight production deadlines. Communication is key, as feedback and revisions are frequent, requiring adaptability and strong interpersonal skills. Additionally, animators need to be proficient in various software and workflows to ensure their work integrates smoothly with other departments, such as modeling or lighting. Balancing creative vision with technical requirements is a common aspect of the role.

What is the difference between Animator vs 3D Modeler?

AspectAnimator3D Modeler
Required CredentialsAnimation courses, portfolio3D modeling courses, portfolio
Work EnvironmentAnimation studios, game companiesDesign studios, game development
Industry UsageBrings characters to life through movementCreates 3D assets and models

While both roles work closely in the animation and gaming industries, an Animator focuses on bringing characters and objects to life through movement, whereas a 3D Modeler specializes in creating the detailed 3D models used in animations and games. Both require similar technical skills and often collaborate on projects, but their core responsibilities differ significantly.

Are animators still in demand?

Animator roles remain in demand in industries such as entertainment, gaming, and advertising, especially for those skilled in digital tools like Adobe Animate or Maya. The job market values creativity, technical skills, and the ability to adapt to new animation technologies, with opportunities available for both freelance and full-time positions.

How do I get a job as an animator?

To get a job as an animator, develop a strong portfolio showcasing your work, gain proficiency in animation software such as Adobe After Effects or Maya, and obtain relevant education or training in animation or related fields. Internships and entry-level positions can provide experience and industry connections, while networking and continuous skill development improve job prospects.

What kind of jobs can animators get?

Animators can work in various fields including film, television, video games, advertising, and web content. They create animated visuals using tools like Adobe After Effects, Maya, or Blender and may specialize in 2D or 3D animation, character design, or visual effects. Job roles include character animator, storyboard artist, motion graphics artist, and visual effects artist.

What are the most commonly searched types of Animator jobs in Quebec?

The most popular types of Animator jobs in Quebec are:

What are popular job titles related to Animator jobs in Quebec?

For Animator jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Animator jobs in Quebec look for?

The top searched job categories for Animator jobs in Quebec are:

What cities in Quebec are hiring for Animator jobs?

Cities in Quebec with the most Animator job openings:

Infographic showing various Animator job openings in Quebec as of August 2026, with employment types broken down into 69% Full Time, 17% Part Time, and 14% Contract. Highlights an 55% In-person, and 45% Remote job distribution.

Senior Cinematic Animator [Rainbow Six Siege]

Ubisoft

Montreal, QC

Full-time

Re-posted 10 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

As a Senior Cinematic Animator at Ubisoft Montreal, you will create high-quality animations for customization content and in-game cinematic sequences for Rainbow Six Siege. Your work will directly enhance the player experience through third-person content such as Victory Dances, loadout poses, and event introductions.

What you’ll do:

  • Create animations that align with the visual language and quality standards of Rainbow Six Siege;
  • Produce expressive sequences using keyframe animation, motion capture data, and camera work;
  • Explore visual approaches and build prototypes to support creative content development;
  • Refine animations to ensure strong in-game feel and presentation;
  • Collaborate with technical animators, directors, and partner teams to deliver content on schedule;
  • Support the evolution of the game’s visual quality by sharing expertise across teams;
  • Solve artistic, technical, and production challenges through creative problem-solving;
  • Adapt workflows to the realities of a live game production environment;
  • Maintain a high level of quality and consistency across delivered content;
  • Contribute to cross-discipline collaboration throughout production.
Qualifications
  • Experience creating cinematic animation for third-person character content;
  • Knowledge of keyframe animation techniques and motion capture workflows;
  • Expert with Motion Builder and Maya;
  • Understanding of camera work for cinematic sequences;
  • Strong attention to visual quality and detail;
  • Ability to collaborate effectively with multidisciplinary teams;
  • Creative and solution-oriented mindset;
  • Adaptability within a live production environment;
  • Passion for creating memorable player experiences.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • Portfolio or project links adapted to role type.