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3D Animator Jobs in Quebec (NOW HIRING)

DESCRIPTION DU POSTE En tant qu'Animateur.trice 3D travaillant sur plusieurs jeux de notre ... Travailler etroitement avec le ou la Lead Animator afin de definir et maintenir les standards de ...

Bachelor's degree in arts, multimedia, 3D, or equivalent; * At least five (5) years of relevant ... Good understanding of animation principles; * Ability to document and explain work clearly and ...

Our animators play a key role as the bridge between the Creative Team and the Development Engineers ... Familiarity with 3D tools would be an asset * Experience with Game Engines such as Unity or Unreal

Do you consider yourself autonomous and a good team player? \n If on top of all this you have a degree in 3D animation, graphic design or any equivalent, worked in the field for at least 4 years ...

... Animator Location:Quebec (Hybrid) Job Responsibilities * Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects. * Author character performances from ...

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3D Animator information

What is a 3D animator?

A 3D animator combines art and science to produce 3D animated creations. These artists generate visual designs on a computer and use 3D printing technology to make a tangible model of their concept. Examples of 3D animation products include gaming equipment, film props, and medical illustrations. Most 3D animators work in a studio setting among a team of other 3D animators, each person contributing to the projects based on their strengths.

What does a 3D animator do?

A 3D Animator creates three-dimensional moving images for films, video games, advertisements, and other media. They use specialized software to design characters, objects, and environments, and then animate them to bring stories or concepts to life. Their work often involves collaborating with other artists, directors, and technical staff to ensure the animation fits the overall vision of the project. 3D Animators must have strong artistic skills, technical proficiency, and attention to detail.

What are the key skills and qualifications needed to thrive as a 3D animator?

To thrive as a 3D Animator, you need a strong understanding of animation principles, modeling, texturing, and a portfolio demonstrating your creative and technical abilities, often supported by a degree in animation or related fields. Proficiency with industry-standard software such as Autodesk Maya, Blender, or 3ds Max and familiarity with rendering engines and motion capture systems are typically required. Creativity, attention to detail, collaboration, and effective communication are crucial soft skills for translating ideas into compelling visual stories and working with production teams. These skills and qualities are vital for producing high-quality animations that meet project goals and industry standards.

What are some common challenges 3D animators face when working on team-based projects?

3D Animators often collaborate closely with modelers, riggers, and technical directors, which can present challenges such as ensuring animation timing matches the project's vision and maintaining consistency across multiple characters or scenes. Communicating effectively to align on feedback and revisions is crucial, especially when working with remote teams or tight deadlines. Being adaptable and open to creative input helps animators navigate these challenges while contributing to a cohesive final product.

Is 3D animation a good career?

3D animation is a viable career that offers opportunities in entertainment, gaming, advertising, and film industries. Success typically requires strong artistic skills, proficiency with software like Maya or Blender, and continuous learning to keep up with technological advancements.

Is there a demand for 3D animators?

The demand for 3D animators remains strong across industries such as entertainment, gaming, advertising, and virtual reality, driven by ongoing growth in digital media and content creation. Skills in industry-standard software like Maya, Blender, or Cinema 4D, along with a strong portfolio, can enhance job prospects as companies seek talented animators for various projects.

What jobs can a 3D Animator do?

A 3D Animator can work in industries such as film, video games, advertising, and virtual reality, creating animated characters, environments, and visual effects. They often use software like Maya, Blender, or 3ds Max and may collaborate with designers, directors, and developers to produce visual content for various media platforms.

What are the most commonly searched types of 3D Animator jobs in Quebec?

The most popular types of 3D Animator jobs in Quebec are:

What are popular job titles related to 3D Animator jobs in Quebec?

For 3D Animator jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching 3D Animator jobs in Quebec look for?

The top searched job categories for 3D Animator jobs in Quebec are:

What are popular job titles related to 3D Animator jobs in QC?

For 3D Animator jobs in QC, the most frequently searched job titles are:

Infographic showing various 3D Animator job openings in Quebec as of September 2026, with employment types broken down into 97% Full Time, and 3% Temporary. Highlights an 91% In-person, and 9% Remote job distribution.

3D Animator / Animateur.trice 3D

On-site

Full-time

PTO

Posted 14 days ago


Key responsibilities

  • Concevoir et réaliser des animations 3D de haute qualité pour les personnages, creatures et autres éléments du jeu.

  • Collaborer avec les programmeurs et les designers pour intégrer, tester et ajuster les animations en jeu.

  • Travailler étroitement avec le Lead Animator et les équipes Art, Game Design et Programmation pour répondre aux besoins du gameplay et maintenir les standards de qualité.


Job description

DESCRIPTION DE L'ENTREPRISE

Ludia est un studio innovant et dynamique, specialise dans le developpement de jeux mobiles. Base a Montreal depuis 2007, chaque mois, plus de 3,5 millions de joueurs a travers le monde plongent dans nos univers. Notre portfolio combine des franchises mondiales emblematiques et des creations originales, incluant Jurassic World Alive, Jurassic World: The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, et bien d'autres.


Avec plus de 500 millions de telechargements depuis notre fondation, nous entamons un chapitre exaltant en tant que studio independant, ou la croissance est portee par la passion de notre equipe et de nos joueurs.


DESCRIPTION DU POSTE

En tant qu'Animateur.trice 3D travaillant sur plusieurs jeux de notre portfolio, vous contribuerez a donner vie a une grande variete de personnages et de creatures en creant des animations expressives, dynamiques et adaptees aux besoins du gameplay.


En etroite collaboration avec le ou la Lead Animation ainsi qu'avec les equipes Art, Game Design et Programmation, vous participerez a toutes les etapes de la production d'animation, de l'exploration des mouvements jusqu'a leur integration et leur validation en jeu. Vous veillerez a ce que les animations soutiennent autant l'identite visuelle et la personnalite des personnages que la lisibilite et la reactivite du gameplay.

Vous possedez une excellente comprehension des principes d'animation, du mouvement et de la mecanique corporelle, tout en etant a l'aise avec les realites techniques de la production de jeux. Autonome et collaboratif.ve, vous identifiez les enjeux potentiels, proposez des solutions adaptees et contribuez activement a faire evoluer la qualite de l'animation du projet.


RESPONSABILITES

Animation & Gameplay

  • Concevoir et realiser des animations 3D de haute qualite pour les personnages, creatures et autres elements animes du jeu.
  • Creer des animations qui soutiennent les mecaniques de gameplay tout en respectant la direction artistique et la personnalite des personnages.
  • Travailler sur differents types d'animations, notamment locomotion, actions de gameplay, interactions, reactions et animations contextuelles.
  • Assurer la fluidite, la lisibilite et la coherence des mouvements en contexte de jeu.
  • Participer a la recherche et a l'exploration de mouvements afin de definir les comportements et la personnalite des personnages.

Integration & Qualite

  • Collaborer avec les programmeurs et les designers pour integrer, tester et ajuster les animations directement en jeu.
  • Participer a la mise en place et a l'ajustement des systemes d'animation afin d'assurer des transitions fluides et une experience de jeu reactive.
  • Identifier les problemes visuels ou techniques lies aux animations et proposer des solutions adaptees.
  • Travailler dans les contraintes techniques et de performance du projet tout en maintenant un haut niveau de qualite.
  • Participer aux revues d'animation et integrer les retroactions afin d'ameliorer continuellement la qualite du travail.

Collaboration & Production

  • Travailler etroitement avec le ou la Lead Animator afin de definir et maintenir les standards de qualite d'animation du projet.
  • Collaborer quotidiennement avec les equipes Art, Game Design et Programmation afin de repondre aux besoins du gameplay.
  • Estimer efficacement la charge de travail, communiquer les enjeux potentiels et respecter les echeanciers de production.
  • Contribuer au developpement des methodes, outils et meilleures pratiques d'animation de l'equipe.
  • Partager ses connaissances et contribuer a une culture de collaboration et de retroaction constructive.


QUALIFICATIONS

Experience & Competences

  • 5+ annees d'experience professionnelle en animation 3D, idealement dans l'industrie du jeu video.
  • Experience concrete en animation de personnages pour des jeux et bonne comprehension des besoins lies au gameplay.
  • Excellente maitrise des principes fondamentaux de l'animation : timing, poids, poses, silhouettes, anticipation, rythme et mecanique corporelle.
  • Tres bonne comprehension de l'anatomie et du mouvement.
  • Experience avec 3ds Max, Maya ou un logiciel d'animation 3D equivalent.
  • Bonne comprehension des pipelines d'animation et de l'integration des animations dans un moteur de jeu.
  • Connaissances en rigging et skinning permettant de collaborer efficacement avec les equipes techniques.
  • Capacite a travailler avec des contraintes techniques et a adapter les animations aux besoins de performance et de gameplay.
  • Experience avec Unity ou un autre moteur de jeu, un atout.
  • Experience en animation pour des jeux multijoueurs, un atout.


Traits Additionnels

  • Bon sens artistique, de l'observation et du mouvement.
  • Autonomie et capacite a identifier et resoudre des problemes de facon proactive.
  • Capacite a recevoir, interpreter et integrer efficacement les retroactions.
  • Bonnes aptitudes de collaboration avec differentes disciplines, notamment Art, Design et Programmation.
  • Capacite a communiquer clairement ses idees et ses besoins techniques.
  • Sens de l'organisation et capacite a gerer efficacement ses priorites dans un environnement de production.
  • Curiosite et interet pour l'evolution des outils, techniques et workflows d'animation.


Type de travail

  • Poste hybride necessitant une presence au bureau lors des moments cles.
  • Les candidates admissibles doivent etre situees dans la province de Quebec et avoir le droit de travailler au Canada.


POURQUOI LUDIA ?

Chez Ludia, nous croyons qu'un milieu de travail devrait etre aussi inspirant que les jeux que nous creons. Voici ce que tu peux attendre en nous rejoignant :

Flexibilite : Options hybrides, horaire flexible et un studio vibrant au cur du Vieux-Montreal.

Bien-etre : Salaire competitif, avantages des le premier jour, contribution REER, vacances genereuses et journees mobiles.

Developpement : Formations, mentorat, ateliers et opportunites de carriere dans l'univers du jeu video.

Culture : Une equipe de passionnees qui cree des experiences inoubliables ou l'innovation et la creativite sont au rendez-vous.

Nous valorisons et celebrons la diversite au sein de notre equipe, et nous nous engageons a offrir un environnement inclusif ou chacune peut s'epanouir et partager sa perspective unique. Nous encourageons les personnes de tous horizons a postuler, et nous avons hate de te rencontrer !


________________________________________________


COMPANY DESCRIPTION

Ludia is an innovative and dynamic studio specializing in mobile game development. Based in Montreal since 2007, over 3.5 million players around the world dive into our universes every month. Our portfolio combines iconic global franchises and original creations, including Jurassic World Alive, Jurassic World: The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, and many more.


With more than 500 million downloads since our founding, we're entering an exciting new chapter as an independent studio; one where growth is fueled by the passion of our team and our players.


JOB DESCRIPTION

As a 3D Animator working on several games in our portfolio, you will contribute to bringing a wide variety of characters and creatures to life by creating expressive, dynamic animations tailored to gameplay needs.

Working closely with the Lead Animation as well as the Art, Game Design, and Programming teams, you will participate in all stages of animation production, from motion exploration to their integration and validation in-game. You will ensure that the animations support both the visual identity and the personality of the characters, as well as the readability and responsiveness of the gameplay.


You possess an excellent understanding of the principles of animation, movement, and body mechanics, while being comfortable with the technical realities of game production. Autonomous and collaborative, you identify potential challenges, propose adapted solutions, and contribute actively to improving the quality of the animation for the project.


RESPONSIBILITIES

Animation & Gameplay

  • Design and create high-quality 3D animations for characters, creatures, and other animated elements of the game.
  • Create animations that support gameplay mechanics while respecting the art direction and the personality of the characters.
  • Work on different types of animations, including locomotion, gameplay actions, interactions, reactions, and contextual animations.
  • Ensure the fluidity, readability, and consistency of movements in a game context.
  • Participate in the research and exploration of movements in order to define the behaviors and personality of the characters.

Integration & Quality

  • Collaborate with programmers and designers to integrate, test, and adjust animations directly in-game.
  • Participate in the implementation and adjustment of animation systems to ensure fluid transitions and a responsive gaming experience.
  • Identify visual or technical problems related to animations and propose adapted solutions.
  • Work within the technical and performance constraints of the project while maintaining a high level of quality.
  • Participate in animation reviews and integrate feedback to continuously improve the quality of the work.

Collaboration & Production

  • Work closely with the Lead Animator to define and maintain the animation quality standards of the project.
  • Collaborate daily with the Art, Game Design, and Programming teams to meet gameplay needs.
  • Effectively estimate workload, communicate potential challenges, and respect production deadlines.
  • Contribute to the development of the team's animation methods, tools, and best practices.
  • Share knowledge and contribute to a culture of collaboration and constructive feedback.


QUALIFICATIONS

Experience & Skills

  • 5+ years of professional experience in 3D animation, ideally in the video game industry.
  • Concrete experience in character and creature animation for games and a good understanding of mobile gameplay-related needs.
  • Excellent mastery of the fundamental principles of animation: timing, weight, poses, silhouettes, anticipation, rhythm, and body mechanics.
  • Very good understanding of anatomy and movement.
  • Experience with 3ds Max, Maya, or equivalent 3D animation software.
  • Good understanding of animation pipelines and the integration of animations into a game engine.
  • Knowledge of rigging and skinning allowing for effective collaboration with technical teams.
  • Ability to work with technical constraints and adapt animations to performance and gameplay needs.
  • Experience with Unity or another game engine, an asset.


Additional Traits

  • Good artistic sense, observation, and movement skills.
  • Autonomy and ability to identify and solve problems proactively.
  • Ability to effectively receive, interpret, and integrate feedback.
  • Good collaboration skills with different disciplines, notably Art, Design, and Programming.
  • Ability to communicate ideas and technical needs clearly.
  • Sense of organization and ability to effectively manage priorities in a production environment.
  • Curiosity and interest in the evolution of animation tools, techniques, and workflows.


Work Type

  • Hybrid position requires being at the office for key moments.
  • Eligible applicants must be located in the province of Quebec and have working rights in Canada.


WHY LUDIA?

At Ludia, we believe in creating a workplace as inspiring as the games we produce. Here's what you can expect:

Flexibility: Hybrid options, flexible hours, and a vibrant downtown Montreal studio.

Wellness: Competitive pay, day-one benefits, RRSP match, generous vacation, and mobile days.

Growth: Training, mentorship, workshops, and career opportunities in gaming.

Culture: A team of passionate gamers making memorable experiences worldwide where innovation and creativity thrives.

We value and celebrate diversity in our team, and we are dedicated to creating an inclusive environment where everyone can thrive and contribute their unique perspectives. We encourage individuals from all backgrounds to apply, and we are excited to hear from everyone!