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Animator Jobs in Quebec (NOW HIRING)

... Animator Location:Quebec (Hybrid) Job Responsibilities * Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects. * Author character performances from ...

... Animator Location:Quebec (Hybrid) Job Responsibilities * Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects. * Author character performances from ...

As a Technical Animator at Ubisoft Quebec City , you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers, and ...

Animateur / Animator

Montreal, QC

CA$30.21 - CA$38.46/hr

Les roles en animation necessitent d'interpreter et d'executer la direction creative, les notes d'animation et la retroaction des superviseurs et des realisateurs, souvent communiquees en anglais. La ...

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Animator information

What Do Animators Do?

Animators create moving images for television, movies, video games, websites, multimedia platforms, and other forms of media. As an animator, your duties are to design illustrations to match characters and settings described in scripts. Sometimes an animator comes up with a new character before developing a script or role for it, while other times animators work closely with writers to collaborate on character development. After the creation stage, your responsibilities shift to rendering the image for whatever medium you work in, such as feature-length computer animated films or short graphic descriptions of news for an online magazine.

What are the key skills and qualifications needed to thrive as an Animator, and why are they important?

To thrive as an Animator, you need strong artistic ability, a solid understanding of motion, timing, and storytelling, often supported by a degree in animation or a related field. Proficiency in animation software such as Adobe After Effects, Autodesk Maya, or Blender, and familiarity with digital drawing tablets are typically required. Creativity, attention to detail, and effective communication skills help animators collaborate well and bring ideas to life. These skills are vital for producing high-quality, engaging animations that meet project goals and client expectations.

What are some typical challenges animators face when working on collaborative projects?

Animators often collaborate with teams of artists, directors, and sound designers, which can present challenges such as maintaining consistent visual style and meeting tight production deadlines. Communication is key, as feedback and revisions are frequent, requiring adaptability and strong interpersonal skills. Additionally, animators need to be proficient in various software and workflows to ensure their work integrates smoothly with other departments, such as modeling or lighting. Balancing creative vision with technical requirements is a common aspect of the role.

What does an animator do?

An animator is a creative professional who designs and creates moving images for films, television, video games, and other forms of media. They use computer software or traditional hand-drawn techniques to bring characters, objects, and scenes to life. Animators often work closely with other artists, directors, and writers to ensure their animations fit the vision of a project. Their work involves storyboarding, character design, and creating sequences that convey emotion and action. Attention to detail and a strong understanding of movement are essential skills for animators.

What jobs can animators do?

Animators can work in various fields such as film, television, video game development, advertising, and online media. They create visual content using tools like Adobe After Effects, Maya, or Blender and often collaborate with designers, directors, and clients to produce animated sequences or characters.

What is the difference between Animator vs 3D Modeler?

AspectAnimator3D Modeler
Required CredentialsAnimation courses, portfolio3D modeling courses, portfolio
Work EnvironmentAnimation studios, game companiesDesign studios, game development
Industry UsageBrings characters to life through movementCreates 3D assets and models

While both roles work closely in the animation and gaming industries, an Animator focuses on bringing characters and objects to life through movement, whereas a 3D Modeler specializes in creating the detailed 3D models used in animations and games. Both require similar technical skills and often collaborate on projects, but their core responsibilities differ significantly.

What are the most commonly searched types of Animator jobs in Quebec? The most popular types of Animator jobs in Quebec are:
What are popular job titles related to Animator jobs in Quebec? For Animator jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Animator jobs in Quebec look for? The top searched job categories for Animator jobs in Quebec are:
What cities in Quebec are hiring for Animator jobs? Cities in Quebec with the most Animator job openings:
Infographic showing various Animator job openings in Quebec as of May 2026, with employment types broken down into 2% Internship, 74% Full Time, 14% Part Time, 2% Temporary, and 8% Contract. Highlights an 74% Physical, 6% Hybrid, and 20% Remote job distribution.

Animateur | Animator

Dream Machine FX

Montreal, QC • On-site

Other

Posted 6 days ago


Job description

Salary: $45.00/hr - $65.00/hr CAD

Animateur

Lieu : Qubec (hybride)


Responsabilits du poste

  • Crer des animations de haute qualit, visuellement poustouflantes et hyperralistes pour des projets de sries et de longs mtrages.
  • Concevoir les performances des personnages partir de zro (ex nihilo), en travaillant en troite collaboration avec le superviseur CG et le superviseur des effets visuels, afin de concrtiser la vision du client.
  • Combiner le matchmove/la rotoscopie des mouvements des personnages avec des prises de relais ralistes pour les actions impossibles capturer en direct sur le plateau.
  • Fournir tout besoin secondaire d'animation d'objets surface dure (vhicules, accessoires et autres objets de soutien), soit en tant que performance finale, soit pour assister et faciliter la simulation d'effets spciaux.
  • Communiquer de manire proactive les meilleures approches que vous pouvez envisager, pour relever les dfis techniques et artistiques.
  • Collaborez avec vos collgues des quipes d'animation et d'images de synthse, en partageant votre expertise et votre esprit critique, afin de garantir les meilleurs rsultats possibles pour le projet.
  • Respecter et atteindre les quotas d'animation selon le calendrier prvu.
  • Maintenir et assurer une communication efficace, avec la production de la srie, concernant votre
    planification du programme de travail
    et vos chances.

Qualifications et comptences indispensables

  • Au moins 3 ans d'exprience en animation au sein d'un studio d'effets spciaux
  • Avoir une formation en animation traditionnelle ou en arts plastiques
  • Excellente comprhension de la mcanique du corps, du jeu d'acteur et des techniques de narration
  • Excellente matrise de Maya
  • Exprience pralable avec la plateforme Linux
  • Possder une connaissance du rigging et de la modlisation
  • Capacit mener plusieurs tches de front, tablir des priorits et rsoudre des problmes
  • Disposer dun esprit de collaboration
  • tre ouvert et rceptif aux directives et avoir la capacit s'adapter au changement
  • tre autonome, motiv et avoir de bonnes aptitudes la communication et excellent esprit d'quipe
  • Atouts : Connaissance du scripting avec Mel ou Python, exprience avec Houdini


En raison des exigences de financement, les candidat.e.s doivent rsider au Qubec et tre lgalement autoris.e.s travailler au Canada.

Nous remercions tou.te.s les candidat.e.s pour leur intrt envers Zero VFX; toutefois, seules les personnes slectionnes pour une entrevue seront contactes. Il faut tre lgalement autoris.e travailler au Canada tel que spcifi et, le cas chant, possder un permis de travail valide permettant de rpondre aux exigences du poste.
Dans le cadre de notre engagement envers un processus de recrutement quitable et rflchi, nous nutilisons pas lintelligence artificielle aucune tape de notre processus dembauche.

Zero VFX souscrit au principe de l'quit en matire d'emploi et s'engage offrir des opportunits d'emploi conformment la Charte des droits et liberts de la personne du Qubec. Des accommodements pour les candidat.e.s ayant des handicaps ou des besoins mdicaux particuliers sont disponibles sur demande tout au long du processus de recrutement, conformment aux lois et rglements applicables.

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Animator
Location:Quebec (Hybrid)
Job Responsibilities

  • Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects.
  • Author character performances from scratch, working closely with the CG Supervisor and VFX Supervisor to achieve the clients vision.
  • Blend matchmoved/rotomation of character motion with realistic takeovers for actions that were impossible to capture live on set.
  • Secondary need for hard surface object animation - vehicles, props, and other supporting objects, either as final performance or to assist with driving FX simulation.
  • Proactively communicate the best approaches you can envision to technical and artistic challenges.
  • Collaborate with your peers in the animation and CG team, sharing your expertise and critical thinking to ensure the best possible results for the project.
  • Deliver animation quotas according to schedule.
  • Maintain effective communication with show Production regarding your schedule and deadlines.

Qualifications and Essential Skills

  • Minimum 3 years of Animation experience in a VFX studio
  • Traditional animation or artistic background
  • Excellent understanding of body mechanics, acting, storytelling techniques
  • Excellent knowledge of Maya
  • Previous experience with Linux platform
  • An understanding of Rigging and Modeling
  • Ability to perform multiple tasks, set priorities and solve problems
  • Collaborative by nature
  • Open to direction and able to embrace change
  • Self-driven, good communicator, and a great team player
  • Nice to have: Knowledge of scripting with Mel or Python, experience with Houdini

Due to funding requirements, candidates must reside in Quebec and be legally eligible to work in Canada.

We thank all applicants for their interest inZero VFX, however only those candidates selected for interviews will be contacted.
As part of our commitment to a fair and thoughtful hiring process, we do not use AI at any stage of our hiring process.

Must be legally entitled to work in Canada as specified and, where applicable, must have a valid work permit that allows the candidate to fulfill the requirements of the role.

Zero VFX is an Equal Opportunity Employer and is committed to providing employment in accordance with the Quebec Charter of Human Rights and Freedoms. Accommodations for candidates with disabilities or medical needs are available upon request during the recruitment process, in accordance with applicable laws and regulations.