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Animator Jobs in Quebec (NOW HIRING)

... Animator Locat ion: Quebec (Hybrid) Job Responsibilities * Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects. * Author character performances ...

... Animator Location:Quebec (Hybrid) Job Responsibilities * Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects. * Author character performances from ...

... Animator Location:Quebec (Hybrid) Job Responsibilities * Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects. * Author character performances from ...

Animateur / Animator

Montreal, QC · On-site

CA$30.21 - CA$38.46/hr

  • Medical

  • PTO

Les roles en animation necessitent d'interpreter et d'executer la direction creative, les notes d'animation et la retroaction des superviseurs et des realisateurs, souvent communiquees en anglais. La ...

Our animators play a key role as the bridge between the Creative Team and the Development Engineers. The Game 2D Animator will play a crucial role in ensuring the smooth flow of assets between teams ...

New

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for ...

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for ...

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Animator information

Do animators get paid well?

Animator salaries vary based on experience, location, and industry, but generally, they earn a median annual wage that is competitive within creative fields. Skilled animators proficient in software like Adobe After Effects or Maya and with a strong portfolio tend to have higher earning potential. Entry-level positions may pay less, while experienced professionals working in film, gaming, or advertising can earn significantly more.

What kind of jobs can animators get?

Animators can work in various fields including film, television, video games, advertising, and web content. They create animated visuals using tools like Adobe After Effects, Maya, or Blender and may work as 2D or 3D artists, character designers, or motion graphics specialists. Many roles require a strong portfolio and proficiency in animation software.

What is the difference between Animator vs 3D Modeler?

AspectAnimator3D Modeler
Required CredentialsAnimation courses, portfolio3D modeling courses, portfolio
Work EnvironmentAnimation studios, game companiesDesign studios, game development
Industry UsageBrings characters to life through movementCreates 3D assets and models

While both roles work closely in the animation and gaming industries, an Animator focuses on bringing characters and objects to life through movement, whereas a 3D Modeler specializes in creating the detailed 3D models used in animations and games. Both require similar technical skills and often collaborate on projects, but their core responsibilities differ significantly.

What are some typical challenges animators face when working on collaborative projects?

Animators often collaborate with teams of artists, directors, and sound designers, which can present challenges such as maintaining consistent visual style and meeting tight production deadlines. Communication is key, as feedback and revisions are frequent, requiring adaptability and strong interpersonal skills. Additionally, animators need to be proficient in various software and workflows to ensure their work integrates smoothly with other departments, such as modeling or lighting. Balancing creative vision with technical requirements is a common aspect of the role.

What does an animator do?

Animators create moving images for television, movies, video games, websites, multimedia platforms, and other forms of media. As an animator, your duties are to design illustrations to match characters and settings described in scripts. Sometimes an animator comes up with a new character before developing a script or role for it, while other times animators work closely with writers to collaborate on character development. After the creation stage, your responsibilities shift to rendering the image for whatever medium you work in, such as feature-length computer animated films or short graphic descriptions of news for an online magazine.

What are the key skills and qualifications needed to thrive as an animator, and why are they important?

To thrive as an Animator, you need strong artistic ability, a solid understanding of motion, timing, and storytelling, often supported by a degree in animation or a related field. Proficiency in animation software such as Adobe After Effects, Autodesk Maya, or Blender, and familiarity with digital drawing tablets are typically required. Creativity, attention to detail, and effective communication skills help animators collaborate well and bring ideas to life. These skills are vital for producing high-quality, engaging animations that meet project goals and client expectations.
What are the most commonly searched types of Animator jobs in Quebec? The most popular types of Animator jobs in Quebec are:
What are popular job titles related to Animator jobs in Quebec? For Animator jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Animator jobs in Quebec look for? The top searched job categories for Animator jobs in Quebec are:
What cities in Quebec are hiring for Animator jobs? Cities in Quebec with the most Animator job openings:
Infographic showing various Animator job openings in Quebec as of August 2026, with employment types broken down into 89% Full Time, and 11% Contract. Highlights an 41% In-person, and 59% Remote job distribution.

Animateur | Animator

Dream Machine FX

Montreal, QC • On-site

CA$45/hr

Other

Re-posted 21 days ago


Job description

Animateur

Lieu : Québec (hybride)


Responsabilités du poste

  • Créer des animations de haute qualité, visuellement époustouflantes et hyperréalistes pour des projets de séries et de longs métrages.
  • Concevoir les performances des personnages à partir de zéro (ex nihilo), en travaillant en étroite collaboration avec le superviseur CG et le superviseur des effets visuels, afin de concrétiser la vision du client.
  • Combiner le matchmove/la rotoscopie des mouvements des personnages avec des prises de relais réalistes pour les actions impossibles à capturer en direct sur le plateau.
  • Fournir tout besoin secondaire d'animation d'objets à surface dure (véhicules, accessoires et autres objets de soutien), soit en tant que performance finale, soit pour assister et faciliter la simulation d'effets spéciaux.
  • Communiquer de manière proactive les meilleures approches que vous pouvez envisager, pour relever les défis techniques et artistiques.
  • Collaborez avec vos collègues des équipes d'animation et d'images de synthèse, en partageant votre expertise et votre esprit critique, afin de garantir les meilleurs résultats possibles pour le projet.
  • Respecter et atteindre les quotas d'animation selon le calendrier prévu.
  • Maintenir et assurer une communication efficace, avec la production de la série, concernant votre
    planification du programme de travail
    et vos échéances.

Qualifications et compétences indispensables

  • Au moins 3 ans d'expérience en animation au sein d'un studio d'effets spéciaux
  • Avoir une formation en animation traditionnelle ou en arts plastiques
  • Excellente compréhension de la mécanique du corps, du jeu d'acteur et des techniques de narration
  • Excellente maîtrise de Maya
  • Expérience préalable avec la plateforme Linux
  • Posséder une connaissance du rigging et de la modélisation
  • Capacité à mener plusieurs tâches de front, à établir des priorités et à résoudre des problèmes
  • Disposer d’un esprit de collaboration
  • Être ouvert et réceptif aux directives et avoir la capacité à s'adapter au changement
  • Être autonome, motivé et avoir de bonnes aptitudes à la communication et excellent esprit d'équipe
  • Atouts : Connaissance du scripting avec Mel ou Python, expérience avec Houdini


En raison des exigences de financement, les candidat.e.s doivent résider au Québec et être légalement autorisé.e.s à travailler au Canada.

Nous remercions tou.te.s les candidat.e.s pour leur intérêt envers Zero VFX; toutefois, seules les personnes sélectionnées pour une entrevue seront contactées. Il faut être légalement autorisé.e à travailler au Canada tel que spécifié et, le cas échéant, posséder un permis de travail valide permettant de répondre aux exigences du poste.
Dans le cadre de notre engagement envers un processus de recrutement équitable et réfléchi, nous n’utilisons pas l’intelligence artificielle à aucune étape de notre processus d’embauche.

Zero VFX souscrit au principe de l'équité en matière d'emploi et s'engage à offrir des opportunités d'emploi conformément à la Charte des droits et libertés de la personne du Québec. Des accommodements pour les candidat.e.s ayant des handicaps ou des besoins médicaux particuliers sont disponibles sur demande tout au long du processus de recrutement, conformément aux lois et règlements applicables.

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Animator
Location: Quebec (Hybrid)
Job Responsibilities

  • Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects.
  • Author character performances from scratch, working closely with the CG Supervisor and VFX Supervisor to achieve the client’s vision.
  • Blend matchmoved/rotomation of character motion with realistic takeovers for actions that were impossible to capture live on set. 
  • Secondary need for hard surface object animation - vehicles, props, and other supporting objects, either as final performance or to assist with driving FX simulation.
  • Proactively communicate the best approaches you can envision to technical and artistic challenges.
  • Collaborate with your peers in the animation and CG team, sharing your expertise and critical thinking to ensure the best possible results for the project.
  • Deliver animation quotas according to schedule.
  • Maintain effective communication with show Production regarding your schedule and deadlines.

Qualifications and Essential Skills

  • Minimum 3 years of Animation experience in a VFX studio
  • Traditional animation or artistic background
  • Excellent understanding of body mechanics, acting, storytelling techniques
  • Excellent knowledge of Maya
  • Previous experience with Linux platform
  • An understanding of Rigging and Modeling
  • Ability to perform multiple tasks, set priorities and solve problems
  • Collaborative by nature
  • Open to direction and able to embrace change
  • Self-driven, good communicator, and a great team player
  • Nice to have: Knowledge of scripting with Mel or Python, experience with Houdini

Due to funding requirements, candidates must reside in Quebec and be legally eligible to work in Canada.

We thank all applicants for their interest in Zero VFX, however only those candidates selected for interviews will be contacted.
As part of our commitment to a fair and thoughtful hiring process, we do not use AI at any stage of our hiring process.

Must be legally entitled to work in Canada as specified and, where applicable, must have a valid work permit that allows the candidate to fulfill the requirements of the role.

Zero VFX is an Equal Opportunity Employer and is committed to providing employment in accordance with the Quebec Charter of Human Rights and Freedoms. Accommodations for candidates with disabilities or medical needs are available upon request during the recruitment process, in accordance with applicable laws and regulations.