Hybrid / Remote - Montreal, QC Preferred Employment Type: Full-Time Reports To : CTO Role Overview We're seeking a seasoned Unreal Animation Engineer to develop and optimize the runtime animation ...
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Hybrid / Remote - Montreal, QC Preferred Employment Type: Full-Time Reports To : CTO Role Overview We're seeking a seasoned Unreal Animation Engineer to develop and optimize the runtime animation ...
Quick apply
Hybrid / Remote - Montreal, QC Preferred Employment Type: Full-Time Reports To : CTO Role Overview We're seeking a seasoned Unreal Animation Engineer to develop and optimize the runtime animation ...
Hybrid / Remote - Montreal, QC Preferred Employment Type: Full-Time Reports To : CTO Role Overview ... Drive adoption of AI-driven animation blending, motion matching, and advanced combat systems. Hands ...
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Hybrid / Remote - Montreal, QC Preferred Employment Type: Full-Time Reports To : CTO Role Overview ... Drive adoption of AI-driven animation blending, motion matching, and advanced combat systems. Hands ...
Hybrid / Remote - Montreal, QC Preferred Employment Type : Full-Time Reports To : CTO Role Overview ... You'll collaborate closely with art, animation, physics, and engineering teams to ensure that every ...
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Hybrid / Remote - Montreal, QC Preferred Employment Type : Full-Time Reports To : CTO Role Overview ... You'll collaborate closely with art, animation, physics, and engineering teams to ensure that every ...
Hybrid / Remote - Montreal QC Preferred Employment Type: Full-Time Reports To : CTO Role Overview ... You'll collaborate across gameplay, animation, and AI teams to bring visceral realism and cinematic ...
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Hybrid / Remote - Montreal QC Preferred Employment Type: Full-Time Reports To : CTO Role Overview ... You'll collaborate across gameplay, animation, and AI teams to bring visceral realism and cinematic ...
Brossard, QC · On-site +1
Advanced CSS skills: responsive, flexbox, grid, animations, cross-browser compatibility. * Solid ... A 100% remote position in Canada, with only 1 day/month required at our Brossard office. * The ...
Brossard, QC · On-site +1
Advanced CSS skills: responsive, flexbox, grid, animations, cross-browser compatibility. * Solid ... A 100% remote position in Canada, with only 1 day/month required at our Brossard office. * The ...
Doit être en contact fréquent avec les parties prenantes du client, afin d'harmoniser le travail des effets spéciaux avec l'animation, la conception des combats et l'ingénierie. Doit être ...
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Doit être en contact fréquent avec les parties prenantes du client, afin d'harmoniser le travail des effets spéciaux avec l'animation, la conception des combats et l'ingénierie. Doit être ...
Montreal, QC · On-site +1
Work schedule from 9 a.m. to 5 p.m., Monday to Friday (with the possibility of flexible hours and remote work). * Competitive salary. * Group insurance offered after three months. * 20 hours of ...
Montreal, QC · On-site +1
Work schedule from 9 a.m. to 5 p.m., Monday to Friday (with the possibility of flexible hours and remote work). * Competitive salary. * Group insurance offered after three months. * 20 hours of ...
Montreal, QC · Remote
... Remote work from home on Mondays and Fridays. · Summer hours from June to the end of August: Friday afternoons off starting at 12:30 PM. At ROSZ, we are committed to developing our people. We are ...
Montreal, QC · Remote
... Remote work from home on Mondays and Fridays. · Summer hours from June to the end of August: Friday afternoons off starting at 12:30 PM. At ROSZ, we are committed to developing our people. We are ...
$24K - $37K
10% of jobs
$48.6K is the 25th percentile. Wages below this are outliers.
$37K - $50K
17% of jobs
$50K - $63K
17% of jobs
The median wage is $67.8K / yr.
$63K - $76K
16% of jobs
$76K - $89K
10% of jobs
$99.3K is the 75th percentile. Wages above this are outliers.
$89K - $102K
6% of jobs
$102K - $115K
6% of jobs
$115K - $128K
5% of jobs
$128K - $141K
4% of jobs
$141K - $154K
4% of jobs
$154K - $167K
3% of jobs
$24K
$82K
$167K
As a remote animator, your duties involve creating animation for websites, video games, film, television shows, or commercials. You may work on different forms of media, but you do so from a remote location instead of in a company office or studio. You may design characters and scenes using imaging software or motion capture programs, and depending on your clients or employer, you may use proprietary software to create the animation.
| Aspect | Remote Animator | Remote Graphic Designer |
|---|---|---|
| Required Skills | Animation software, storytelling, visual design | Design software, branding, visual communication |
| Work Environment | Animation studios, media companies, freelance | Advertising agencies, corporate branding, freelance |
| Common Certifications | Animation certifications, Adobe Certified Expert | Design certifications, Adobe Certified Expert |
Remote Animators focus on creating animated content using specialized software, often for media, entertainment, or advertising. Remote Graphic Designers work on visual branding, layouts, and static images for various clients or companies. While both roles require strong design skills and familiarity with Adobe tools, Animators emphasize motion and storytelling, whereas Graphic Designers concentrate on static visuals. Both roles are commonly found in remote work environments and share similar certification requirements.
Montreal, QC • On-site, Remote
Full-time
Posted 10 days ago
Location: Hybrid / Remote – Montreal, QC Preferred
Employment Type: Full-Time
Reports To: CTO
We’re seeking a seasoned Unreal Animation Engineer to develop and optimize the runtime animation systems for a next-generation UFC-style fighting game built in Unreal Engine 5. You’ll own the integration of motion-capture data, procedural blending, and next-gen animation technology (Motion Matching, Control Rig, and AI-driven blending).
You’ll work closely with combat design, animation, and physics teams to deliver lifelike, responsive, and high-impact character motion that defines the moment-to-moment feel of the fight.
Core Responsibilities
Animation Systems DevelopmentSuccess Indicators (First 6-12 Months)