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Assistant Animator Jobs in Quebec (NOW HIRING)

Fournir tout besoin secondaire d'animation d'objets surface dure (vhicules, accessoires et autres objets de soutien), soit en tant que performance finale, soit pour assister et faciliter la ...

Fournir tout besoin secondaire d'animation d'objets a surface dure (vehicules, accessoires et autres objets de soutien), soit en tant que performance finale, soit pour assister et faciliter la ...

Assister les équipes marketing lors de brainstorming * Rechercher ou créer des images / visuels ... Solide portfolio démontrant une expérience en graphisme et animation (atout) * Avoir une attitude ...

Suivi et animation du comité * Gestion du registre incident et accident * Responsable de la mutuelle * Responsable du processus cadenassage * Ti / Informatique * Maintient du parc informatique

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Assistant Animator information

See Quebec salary details

$9

$26

$56

How much do assistant animator jobs pay per hour?

As of May 29, 2026, the average hourly pay for assistant animator in Quebec is $26.34, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $31.73 per hour, depending on experience, location, and employer.

What does an Assistant Animator do?

An Assistant Animator supports the animation team by creating in-between frames, cleaning up rough drawings, and ensuring smooth transitions between keyframes. They assist with character and background animations, maintain consistency in design, and often work with software like Adobe Animate, Toon Boom, or Blender. Additionally, they may help with organizing assets, rendering scenes, and making minor adjustments as directed by senior animators. Their role is crucial in streamlining the production workflow and maintaining high-quality animation standards.

What are the key skills and qualifications needed to thrive in the Assistant Animator position, and why are they important?

To thrive as an Assistant Animator, strong foundational skills in animation principles, attention to detail, and a relevant degree or coursework in animation or a related field are essential. Proficiency with industry-standard software such as Adobe After Effects, Toon Boom Harmony, or Autodesk Maya is typically required, and a robust portfolio can be an advantage. Excellent teamwork, communication, and time management skills are important for collaborating effectively and meeting production deadlines. These competencies ensure smooth workflow, high-quality output, and alignment with creative direction in animation projects.

What are typical daily responsibilities for an Assistant Animator?

As an Assistant Animator, your daily responsibilities often include creating and cleaning up animation frames, assisting with motion adjustments, preparing files for senior animators, and ensuring assets are correctly formatted and organized. You may work closely with animators, storyboard artists, and production staff to integrate feedback and make revisions quickly. The role typically involves following creative guidelines, sticking to tight deadlines, and troubleshooting technical or artistic issues as they arise. This hands-on, collaborative environment provides valuable experience and helps prepare you for more advanced animation roles in the future.
What are the most commonly searched types of Animator jobs in Quebec? The most popular types of Animator jobs in Quebec are:
What job categories do people searching Assistant Animator jobs in Quebec look for? The top searched job categories for Assistant Animator jobs in Quebec are:
What cities in Quebec are hiring for Assistant Animator jobs? Cities in Quebec with the most Assistant Animator job openings:

Animateur | Animator

Dream Machine FX

Montreal, QC • On-site

Other

Posted 6 days ago


Job description

Salary: $45.00/hr - $65.00/hr CAD

Animateur

Lieu : Qubec (hybride)


Responsabilits du poste

  • Crer des animations de haute qualit, visuellement poustouflantes et hyperralistes pour des projets de sries et de longs mtrages.
  • Concevoir les performances des personnages partir de zro (ex nihilo), en travaillant en troite collaboration avec le superviseur CG et le superviseur des effets visuels, afin de concrtiser la vision du client.
  • Combiner le matchmove/la rotoscopie des mouvements des personnages avec des prises de relais ralistes pour les actions impossibles capturer en direct sur le plateau.
  • Fournir tout besoin secondaire d'animation d'objets surface dure (vhicules, accessoires et autres objets de soutien), soit en tant que performance finale, soit pour assister et faciliter la simulation d'effets spciaux.
  • Communiquer de manire proactive les meilleures approches que vous pouvez envisager, pour relever les dfis techniques et artistiques.
  • Collaborez avec vos collgues des quipes d'animation et d'images de synthse, en partageant votre expertise et votre esprit critique, afin de garantir les meilleurs rsultats possibles pour le projet.
  • Respecter et atteindre les quotas d'animation selon le calendrier prvu.
  • Maintenir et assurer une communication efficace, avec la production de la srie, concernant votre
    planification du programme de travail
    et vos chances.

Qualifications et comptences indispensables

  • Au moins 3 ans d'exprience en animation au sein d'un studio d'effets spciaux
  • Avoir une formation en animation traditionnelle ou en arts plastiques
  • Excellente comprhension de la mcanique du corps, du jeu d'acteur et des techniques de narration
  • Excellente matrise de Maya
  • Exprience pralable avec la plateforme Linux
  • Possder une connaissance du rigging et de la modlisation
  • Capacit mener plusieurs tches de front, tablir des priorits et rsoudre des problmes
  • Disposer dun esprit de collaboration
  • tre ouvert et rceptif aux directives et avoir la capacit s'adapter au changement
  • tre autonome, motiv et avoir de bonnes aptitudes la communication et excellent esprit d'quipe
  • Atouts : Connaissance du scripting avec Mel ou Python, exprience avec Houdini


En raison des exigences de financement, les candidat.e.s doivent rsider au Qubec et tre lgalement autoris.e.s travailler au Canada.

Nous remercions tou.te.s les candidat.e.s pour leur intrt envers Zero VFX; toutefois, seules les personnes slectionnes pour une entrevue seront contactes. Il faut tre lgalement autoris.e travailler au Canada tel que spcifi et, le cas chant, possder un permis de travail valide permettant de rpondre aux exigences du poste.
Dans le cadre de notre engagement envers un processus de recrutement quitable et rflchi, nous nutilisons pas lintelligence artificielle aucune tape de notre processus dembauche.

Zero VFX souscrit au principe de l'quit en matire d'emploi et s'engage offrir des opportunits d'emploi conformment la Charte des droits et liberts de la personne du Qubec. Des accommodements pour les candidat.e.s ayant des handicaps ou des besoins mdicaux particuliers sont disponibles sur demande tout au long du processus de recrutement, conformment aux lois et rglements applicables.

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Animator
Location:Quebec (Hybrid)
Job Responsibilities

  • Create high quality, visually stunning, hyper realistic animation on episodic and feature film projects.
  • Author character performances from scratch, working closely with the CG Supervisor and VFX Supervisor to achieve the clients vision.
  • Blend matchmoved/rotomation of character motion with realistic takeovers for actions that were impossible to capture live on set.
  • Secondary need for hard surface object animation - vehicles, props, and other supporting objects, either as final performance or to assist with driving FX simulation.
  • Proactively communicate the best approaches you can envision to technical and artistic challenges.
  • Collaborate with your peers in the animation and CG team, sharing your expertise and critical thinking to ensure the best possible results for the project.
  • Deliver animation quotas according to schedule.
  • Maintain effective communication with show Production regarding your schedule and deadlines.

Qualifications and Essential Skills

  • Minimum 3 years of Animation experience in a VFX studio
  • Traditional animation or artistic background
  • Excellent understanding of body mechanics, acting, storytelling techniques
  • Excellent knowledge of Maya
  • Previous experience with Linux platform
  • An understanding of Rigging and Modeling
  • Ability to perform multiple tasks, set priorities and solve problems
  • Collaborative by nature
  • Open to direction and able to embrace change
  • Self-driven, good communicator, and a great team player
  • Nice to have: Knowledge of scripting with Mel or Python, experience with Houdini

Due to funding requirements, candidates must reside in Quebec and be legally eligible to work in Canada.

We thank all applicants for their interest inZero VFX, however only those candidates selected for interviews will be contacted.
As part of our commitment to a fair and thoughtful hiring process, we do not use AI at any stage of our hiring process.

Must be legally entitled to work in Canada as specified and, where applicable, must have a valid work permit that allows the candidate to fulfill the requirements of the role.

Zero VFX is an Equal Opportunity Employer and is committed to providing employment in accordance with the Quebec Charter of Human Rights and Freedoms. Accommodations for candidates with disabilities or medical needs are available upon request during the recruitment process, in accordance with applicable laws and regulations.