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3D Rendering Manager Jobs (NOW HIRING)

... managing urban transportation operating system. About the Role We are seeking a Senior or Staff ... Graphics Programming: Strong understanding of the modern rendering pipeline, including PBR ...

... managing urban transportation operating system. About the Role We are seeking a Senior or Staff ... Graphics Programming: Strong understanding of the modern rendering pipeline, including PBR ...

3D Application Engineer

Sunnyvale, CA · On-site

$172 - $238/hr

... managing urban transportation operating system. About the Role We are seeking a Senior or Staff ... Strong understanding of the modern rendering pipeline, including PBR, lighting, and ...

3D Designer

Westminster, CO · On-site

$70K - $83K/yr

Manage several assignments at once while staying organized, responding to changing priorities, and ... Strong capability in 3D modeling, rendering, texturing, and digital form development. * Experience ...

Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ... Maintain models, textures, and supporting files within the program configuration management system.

Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ... Maintain models, textures, and supporting files within the program configuration management system.

Showing results 21-40

3D Rendering Manager information

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$23K

$61.4K

$102.5K

How much do 3d rendering manager jobs pay per year?

As of Sep 6, 2026, the average yearly pay for 3d rendering manager in the United States is $61,351.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $69,000.00 per year, depending on experience, location, and employer.

What does a 3D Rendering Manager do?

A 3D Rendering Manager oversees the creation of high-quality visual renderings, typically for industries like architecture, gaming, film, or product design. They lead teams of 3D artists and technical specialists, coordinating workflows, ensuring project deadlines are met, and maintaining visual consistency across projects. Additionally, they may interact with clients to understand project requirements and provide creative direction. Their role often involves both technical expertise in rendering software and strong leadership skills to manage teams effectively.

What are the typical challenges a 3D Rendering Manager faces when coordinating large visualization projects?

A 3D Rendering Manager often encounters challenges such as balancing tight deadlines with high-quality output, managing a diverse team of artists and technical staff, and ensuring clear communication across departments. Overseeing multiple projects simultaneously requires strong organizational skills and the ability to prioritize tasks effectively. Additionally, keeping up with rapidly evolving rendering software and hardware technologies is crucial to maintain a competitive edge and deliver innovative solutions.

What are the key skills and qualifications needed to thrive as a 3D Rendering Manager, and why are they important?

To thrive as a 3D Rendering Manager, you need expertise in 3D modeling, rendering techniques, and a background in architecture, design, or visual arts, often supported by a relevant degree. Mastery of industry-standard software such as 3ds Max, V-Ray, Blender, and project management tools is typically required. Strong leadership, time management, and communication skills help effectively coordinate teams and translate client visions into final deliverables. These skills are crucial for delivering high-quality visuals on time and ensuring client satisfaction in a competitive field.
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Infographic showing various 3D Rendering Manager job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, 12% Part Time, and 1% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $61,351 per year, or $29.5 per hour.

Full Stack Enginer / Web Developer (Real-Time 3D, AI-Native)

NOVΛVERSE

New York, NY

$50K - $120K/yr

Full-time

Re-posted 4 days ago


Job description

NOVAVERSE is an international technology company focused on creating compelling digital products for architecture, design, and the unbuilt environment. We are pioneering the future of real-time 3D experiences by fusing cutting-edge generative Machine Learning with immersive rendering technologies. Our projects span architectural visualization, software, interactive simulations, and creative media. We have studios in New York, London, and Barcelona.

We are looking for a Full Stack Developer who is a creative problem solver and systems thinker. You don’t just write code — you design intelligent systems that connect web platforms, real-time 3D engines, and cloud infrastructure to deliver seamless, high-fidelity interactive experiences.

Your Role at Novaverse

You will design, build, and maintain complex web-based platforms that integrate directly with Unreal Engine and Pixel Streaming, enabling real-time 3D interaction from browser to cloud to offline environments.

Working closely with 3D artists, Unreal developers, designers, and product leaders, you will help bring advanced visual and interactive experiences to life. You will embrace AI-assisted development tools to accelerate experimentation, reduce boilerplate, and focus on solving higher-level technical and creative challenges.

What You’ll Do

Frontend & Visualization

  • Build polished, responsive web interfaces using React, TypeScript, WebGL, and Three.js.
  • Implement advanced visualisation features and interactive 3D content streaming.
  • Collaborate with designers to ensure visual clarity, performance, and intuitive user experience.

System Integration

  • Develop middleware connecting web clients, Unreal Engine instances, and Pixel Streaming servers using WebRTC and WebSocket protocols.
  • Manage real-time user sessions, control commands, and state synchronisation across systems.

Backend & Cloud Architecture

  • Design and maintain backend services on Google Cloud Platform (GCP), including Firebase, Cloud Functions, and Firestore.
  • Build secure, scalable APIs using Node.js and/or Python to support real-time data exchange and Unreal integrations.
  • Implement authentication, content management, and offline-capable deployment & workflows using Firebase Authentication, Cloud Storage, and Hosting.
  • Use Cloud Run, Pub/Sub, or App Engine to orchestrate event-driven communication between web platforms and 3D rendering environments.
  • Ensure systems support both cloud-based and offline (local / LAN) for on-site Unreal deployments or LAN-based streaming.

AI-Native Development

  • Use AI-assisted tools such as GitHub Copilot and Cursor to speed up prototyping, refactoring, and documentation.
  • Contribute to an AI-first engineering culture focused on quality, experimentation, and rapid iteration.

Emerging 3D Technology

  • Integrate Gaussian Splatting and other next-generation rendering techniques for dynamic 3D visualisation in the browser.
  • Collaborate closely with Unreal and 3D teams to optimise performance and rendering fidelity.

DevOps & CI/CD

  • Contribute to CI/CD pipelines, dockerized deployments, and automated testing workflows.
  • Improve reliability, scalability, and maintainability across distributed systems.
  • Work cross-functionally, from design and 3D to engineering, to prototype, test, and refine new interactive platforms and tools.
What You’ll Bring
  • 5+ years’ experience as a full stack developer in modern web environments, or equivalent practical experience.
  • Advanced proficiency in JavaScript/TypeScript, React, and modern frontend architecture.
  • Strong understanding of WebGL, Three.js, and real-time 3D rendering on the web.
  • Experience integrating web platforms with Unreal Engine and Pixel Streaming.
  • Hands-on experience with Google Cloud Platform, including Firebase, Cloud Functions, Firestore, and Cloud Run.
  • Backend development experience using Node.js and/or Python.
  • Experience designing APIs and managing authentication, real-time messaging, and media streaming systems.
  • Proven ability to build cloud-integrated systems that also support offline or local deployments.
  • Regular use of AI-assisted development tools (e.g. GitHub Copilot, Cursor).
  • Strong design sensibility with the ability to build visually refined, user-centred interfaces.
  • Experience with Gaussian Splatting or similar real-time 3D reconstruction technologies is a strong advantage.

What We Offer

  • Competitive salary, equity and benefits package.
  • Opportunities to work on cutting-edge, high-visibility projects in architectural visualization and interactive systems.
  • A collaborative, creative work environment with room for innovation and growth.
  • The chance to influence project direction and improve overall pipeline efficiency.
  • Regular team outings and studio socials
  • Monthly wellness budget to support physical and mental wellbeing
  • Ongoing training, development, and progression opportunities