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3D Rendering Manager Jobs in Saint Cloud, FL (NOW HIRING)

Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ... Maintain models, textures, and supporting files within the program configuration management system.

Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ... Maintain models, textures, and supporting files within the program configuration management system.

Autodesk 3DS Max Tutor

Orlando, FL · Remote

$18 - $40/hr

... scene management. Ability to explain polygon modeling, UV unwrapping, keyframe animation, and ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Senior Interior Designer

Orlando, FL · On-site

$80 - $100/hr

Communicate conceptual design ideas through sketching, 3D modeling, rendering tools, and graphic storytelling methods. * Manage project workflow, schedules, deliverables, and team coordination to ...

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3D Rendering Manager information

See Saint Cloud, FL salary details

$21.1K

$56.2K

$93.8K

How much do 3d rendering manager jobs pay per year?

As of Sep 4, 2026, the average yearly pay for 3d rendering manager in Saint Cloud, FL is $56,153.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,300.00 and $63,200.00 per year, depending on experience, location, and employer.

What does a 3D Rendering Manager do?

A 3D Rendering Manager oversees the creation of high-quality visual renderings, typically for industries like architecture, gaming, film, or product design. They lead teams of 3D artists and technical specialists, coordinating workflows, ensuring project deadlines are met, and maintaining visual consistency across projects. Additionally, they may interact with clients to understand project requirements and provide creative direction. Their role often involves both technical expertise in rendering software and strong leadership skills to manage teams effectively.

What are the typical challenges a 3D Rendering Manager faces when coordinating large visualization projects?

A 3D Rendering Manager often encounters challenges such as balancing tight deadlines with high-quality output, managing a diverse team of artists and technical staff, and ensuring clear communication across departments. Overseeing multiple projects simultaneously requires strong organizational skills and the ability to prioritize tasks effectively. Additionally, keeping up with rapidly evolving rendering software and hardware technologies is crucial to maintain a competitive edge and deliver innovative solutions.

What are the key skills and qualifications needed to thrive as a 3D Rendering Manager, and why are they important?

To thrive as a 3D Rendering Manager, you need expertise in 3D modeling, rendering techniques, and a background in architecture, design, or visual arts, often supported by a relevant degree. Mastery of industry-standard software such as 3ds Max, V-Ray, Blender, and project management tools is typically required. Strong leadership, time management, and communication skills help effectively coordinate teams and translate client visions into final deliverables. These skills are crucial for delivering high-quality visuals on time and ensuring client satisfaction in a competitive field.

What job categories do people searching 3D Rendering Manager jobs in Saint Cloud, FL look for?

The top searched job categories for 3D Rendering Manager jobs in Saint Cloud, FL are:

What cities near Saint Cloud, FL are hiring for 3D Rendering Manager jobs?

Cities near Saint Cloud, FL with the most 3D Rendering Manager job openings:

Infographic showing various 3D Rendering Manager job openings in Saint Cloud, FL as of August 2026, with employment types broken down into 81% Full Time, 17% Part Time, and 2% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $56,153 per year, or $27 per hour.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Re-posted 7 days ago


SAIC rating

7.8

Company rating: 7.8 out of 10

Based on 80 frontline employees who took The Breakroom Quiz

88th of 226 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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