Houdini Technical Director Location: New Orleans, LA - Onsite Studio: Swaybox Studios Department ... Partner with Pipeline, Unreal, Maya, and Nuke Technical Directors to ensure smooth interoperability ...
Houdini Technical Director Location: New Orleans, LA - Onsite Studio: Swaybox Studios Department ... Partner with Pipeline, Unreal, Maya, and Nuke Technical Directors to ensure smooth interoperability ...
Houdini Technical Director
New Orleans, LA · On-site
Houdini Technical Director Location: New Orleans, LA - Onsite Studio: Swaybox Studios Department ... Partner with Pipeline, Unreal, Maya, and Nuke Technical Directors to ensure smooth interoperability ...
Houdini Technical Director
New Orleans, LA · On-site
Houdini Technical Director Location: New Orleans, LA - Onsite Studio: Swaybox Studios Department ... Partner with Pipeline, Unreal, Maya, and Nuke Technical Directors to ensure smooth interoperability ...
We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but ... Unreal Engine 4 Blueprint Scripting experience * Quixel Megascans Asset Library usage * Heightmap ...
We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but ... Unreal Engine 4 Blueprint Scripting experience * Quixel Megascans Asset Library usage * Heightmap ...
Senior Game Specialist (Houdini)
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The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ...
Senior Game Specialist (Houdini)
Manhattan, NY · On-site +1
$130K - $155K/yr
Medical
Dental
Vision
Retirement
PTO
The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ...
Senior Game Specialist (Houdini)
Manhattan, NY · On-site +1
$130K - $155K/yr
Medical
Dental
Vision
Retirement
PTO
The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ...
Quick apply
Senior Game Specialist (Houdini)
Manhattan, NY · On-site +1
$130K - $155K/yr
Medical
Dental
Vision
Retirement
PTO
The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ...
Senior Game Specialist (Houdini)
Manhattan, NY · On-site +1
$130K - $155K/yr
Medical
Dental
Vision
Retirement
PTO
The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ...
Senior Game Specialist (Houdini)
Manhattan, NY · On-site +1
$130K - $155K/yr
Medical
Dental
Vision
Retirement
PTO
The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ...
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Magnopus is looking for an Unreal Cinematic Pipeline Engineer to help build and maintain the tools ... Maya, Houdini and Nuke fit into those workflows. * Experience using version control systems ...
Unreal Cinematic Pipeline Engineer
Los Angeles, CA · On-site
$130K - $190K/yr
Magnopus is looking for an Unreal Cinematic Pipeline Engineer to help build and maintain the tools ... Maya, Houdini and Nuke fit into those workflows. * Experience using version control systems ...
Unreal Cinematic Pipeline Engineer
Los Angeles, CA · On-site +1
$130K - $190K/yr
Magnopus is looking for an Unreal Cinematic Pipeline Engineer to help build and maintain the tools ... Maya, Houdini and Nuke fit into those workflows. * Experience using version control systems ...
Unreal Cinematic Pipeline Engineer
Los Angeles, CA · On-site +1
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Senior Unreal Technical Artist Job Location: Salina, Kansas About Us Pure Imagination Studios ... Proficiency with DCC tools such as Maya, Blender, Substance, or Houdini for asset prep ...
Quick apply
Senior Unreal Technical Artist
Salina, KS · On-site
$120K/yr
Medical
Dental
Vision
Retirement
Senior Unreal Technical Artist Job Location: Salina, Kansas About Us Pure Imagination Studios ... Proficiency with DCC tools such as Maya, Blender, Substance, or Houdini for asset prep ...
Staff Game Specialist (Houdini)
Manhattan, NY · On-site +1
Medical
Dental
Vision
Retirement
PTO
Experience with Unreal Engine, Unity, or other similar game engines, including proficiency in ... Extensive experience with procedural generation tools such as Houdini, Unreal Engine's PCG ...
Quick apply
Staff Game Specialist (Houdini)
Manhattan, NY · On-site +1
Medical
Dental
Vision
Retirement
PTO
Experience with Unreal Engine, Unity, or other similar game engines, including proficiency in ... Extensive experience with procedural generation tools such as Houdini, Unreal Engine's PCG ...
Staff Game Specialist (Houdini)
Manhattan, NY · On-site +1
Medical
Dental
Vision
Retirement
PTO
Experience with Unreal Engine, Unity, or other similar game engines, including proficiency in ... Extensive experience with procedural generation tools such as Houdini, Unreal Engine's PCG ...
Staff Game Specialist (Houdini)
Manhattan, NY · On-site +1
Medical
Dental
Vision
Retirement
PTO
Experience with Unreal Engine, Unity, or other similar game engines, including proficiency in ... Extensive experience with procedural generation tools such as Houdini, Unreal Engine's PCG ...
Unreal Cinematic Visualization Artist
Los Angeles, CA · On-site +1
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Unreal Cinematic Visualization Artist
Los Angeles, CA · On-site +1
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Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis ... Houdini). * Optimize real-time scenes to ensure low-latency performance during virtual camera ...
Unreal Cinematic Visualization Artist
$90K - $140K/yr
Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis ... Houdini). * Optimize real-time scenes to ensure low-latency performance during virtual camera ...
Unreal Cinematic Visualization Artist
$90K - $140K/yr
Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis ... Houdini). * Optimize real-time scenes to ensure low-latency performance during virtual camera ...
Staff Game Specialist (Houdini)
Manhattan, NY · On-site +1
Medical
Dental
Vision
Retirement
PTO
Experience with Unreal Engine, Unity, or other similar game engines, including proficiency in ... Extensive experience with procedural generation tools such as Houdini, Unreal Engine's PCG ...
Staff Game Specialist (Houdini)
Manhattan, NY · On-site +1
Medical
Dental
Vision
Retirement
PTO
Experience with Unreal Engine, Unity, or other similar game engines, including proficiency in ... Extensive experience with procedural generation tools such as Houdini, Unreal Engine's PCG ...
The Unreal Environment Artist will help define overall quality and construct 3D environments to ... Experience procedural world building methods & techniques (PCG, Houdini or other). * Experience ...
The Unreal Environment Artist will help define overall quality and construct 3D environments to ... Experience procedural world building methods & techniques (PCG, Houdini or other). * Experience ...
Expression of Interest - Unreal Environment Artist
Los Angeles, CA · On-site
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The Unreal Environment Artist will help define overall quality and construct 3D environments to ... Experience procedural world building methods & techniques (PCG, Houdini or other). * Experience ...
Expression of Interest - Unreal Environment Artist
Los Angeles, CA · On-site
$136K - $163K/yr
The Unreal Environment Artist will help define overall quality and construct 3D environments to ... Experience procedural world building methods & techniques (PCG, Houdini or other). * Experience ...
NY · On-site
$90 - $120/hr
Medical
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Deep experience with Unreal Engine 5 tools development * Experience building: Editor plugins ... Develop Python-based DCC and pipeline tools for Blender, Maya, and Houdini * Create integrations ...
NY · On-site
$90 - $120/hr
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Deep experience with Unreal Engine 5 tools development * Experience building: Editor plugins ... Develop Python-based DCC and pipeline tools for Blender, Maya, and Houdini * Create integrations ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$67 - $77/hr
Medical
Dental
Vision
Life
Retirement
Strong experience with Unreal Engine, Python, Maya or Houdini, and production pipeline development is essential. Title: Senior Art & Media Pipeline Developer Location: Glendale, CA On-site four days ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$67 - $77/hr
Medical
Dental
Vision
Life
Retirement
Strong experience with Unreal Engine, Python, Maya or Houdini, and production pipeline development is essential. Title: Senior Art & Media Pipeline Developer Location: Glendale, CA On-site four days ...
3D Pipeline Real Time Graphics Developer
$67 - $77/hr
Medical
Dental
Vision
Life
Retirement
Strong experience with Unreal Engine, Python, Maya or Houdini, and production pipeline development is essential. Title: Senior Art & Media Pipeline Developer Location: Glendale, CA -- On-site four ...
Quick apply
3D Pipeline Real Time Graphics Developer
$67 - $77/hr
Medical
Dental
Vision
Life
Retirement
Strong experience with Unreal Engine, Python, Maya or Houdini, and production pipeline development is essential. Title: Senior Art & Media Pipeline Developer Location: Glendale, CA -- On-site four ...
$133K - $175K/yr
... Houdini-esque building design tools. * Contribute expertise and intuition to monthly feature ... Deep, intuitive understanding of Unreal Engine 4 (mandatory). * Deep, intuitive understanding of C ...
$133K - $175K/yr
... Houdini-esque building design tools. * Contribute expertise and intuition to monthly feature ... Deep, intuitive understanding of Unreal Engine 4 (mandatory). * Deep, intuitive understanding of C ...
Unreal Houdini information
See salary details
$91.7K is the 25th percentile. Wages below this are outliers.
$84.5K - $113.2K
100% of jobs
$113.2K - $141.9K
0% of jobs
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0% of jobs
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0% of jobs
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0% of jobs
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0% of jobs
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$371.3K - $400K
0% of jobs
$84.5K
$246.3K
$400K
How much do unreal houdini jobs pay per year?
What is the difference between Unreal Houdini vs Unreal Engine Artist?
| Aspect | Unreal Houdini | Unreal Engine Artist |
|---|---|---|
| Primary Focus | Procedural content creation, visual effects, and simulations using Houdini within Unreal | Creating and implementing assets, environments, and visual effects directly within Unreal Engine |
| Required Skills | Houdini procedural modeling, VFX, scripting, Unreal Engine integration | Unreal Engine blueprint scripting, asset optimization, level design |
| Work Environment | VFX studios, technical departments, pipeline integration | Game development teams, real-time visualization, virtual production |
Unreal Houdini specialists focus on procedural content and effects using Houdini integrated with Unreal Engine, while Unreal Engine Artists primarily work within Unreal to create and implement assets and environments. Both roles require knowledge of Unreal Engine, but Unreal Houdini emphasizes procedural workflows and VFX, whereas Unreal Engine Artists focus on asset placement and level design.
What is an Unreal Houdini artist?
How do Unreal Houdini artists typically collaborate with other departments during the production pipeline?
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Full-time
Posted 9 days ago
Job description
Houdini Technical Director
Location: New Orleans, LA - Onsite
Studio: Swaybox Studios
Department: VFX / Technical Direction
Reports To: VFX Supervisor
Employment Type: Full Time
Why join Swaybox Studios?
At Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll play a vital role in coordinating the artistry and logistics that bring bold visions to life. This is your chance to help lead a production that's equal parts innovative and unforgettable.
Job Summary:
Swaybox Studios is seeking an experienced Houdini Technical Director to develop, implement, and maintain tools, procedures, and workflows that optimize our Houdini pipeline across VFX, Animation, Unreal, and Technical Direction teams.
Working closely with artists, supervisors, and pipeline developers, you'll create intuitive procedural tools that automate repetitive tasks, improve production efficiency, and solve complex technical challenges. You'll play a critical role in ensuring our artists have reliable, scalable workflows, while helping evolve the studio's overall pipeline architecture to support a hybrid production environment.Â
This role leans heavily into the technical side, but relies on the creative understanding for the needs of the artists. It's ideal for someone who enjoys solving difficult technical problems, building artist-friendly tools, node graphs, HDA structures, VEX expressions, and collaborating across departments to continually improve how work gets done.Â
Key Responsibilities:
- Develop, maintain, and optimize custom Houdini Digital Assets (HDAs), procedural tools, scripts, and workflows that improve artist efficiency and uphold pipeline best practices.
- Design scalable procedural systems that support simulation, environments, asset generation, geometry processing, lighting, and other production workflows.
- Develop and maintain non-destructive scene-graph pipelines and create custom operators for the artists to work from.
- Implement and maintain naming conventions, asset organization standards, version control practices, and pipeline integrations that align with the studio's production infrastructure.
- Troubleshoot and resolve technical issues related to Houdini tools, simulations, procedural networks, asset processing, caching, lighting, rendering, and pipeline integration, serving as a primary technical resource for artists.
- Automate manual production tasks through Python, VEX, and Houdini's procedural framework to improve consistency, efficiency, and reliability.
- Balance immediate production support with long-term pipeline development, prioritizing critical production needs, while continuing to improve studio workflows.
- Collaborate closely with Supervisors, Pipeline TDs, Production, and artists to identify workflow challenges and develop practical technical solutions.
- Create and maintain technical documentation, user guides, training materials, and onboarding resources that encourage successful adoption of new tools and workflows.
- Continuously evaluate production workflows, artist feedback, and emerging technologies to recommend improvements that enhance efficiency and creative flexibility.
- Partner with Pipeline, Unreal, Maya, and Nuke Technical Directors to ensure smooth interoperability between applications and maintain a cohesive production pipeline.
- Collaborate with Pipeline TDs and Render Wranglers to integrate Houdini and Arnold with Deadline in-house and via cloud-based rendering.
- Use ShotGrid (Flow Production Tracking) API to automatically configure networks within Houdini.
- Excel in a fast-paced environment, with shifting priorities and tight deadlines, demonstrating exceptional organization and flexibility.
- Stay current with advances in Houdini, procedural workflows, simulation technologies, and industry best practices, evaluating opportunities to improve the studio's technical capabilities.
Required Qualifications:
- 5+ years of experience as a Houdini Technical Director, Pipeline TD, or similar technical role in a high-end VFX, Animation, or hybrid production environment.
- Expert knowledge of Houdini, including procedural modeling, simulations, SOPs, DOPs, LOPs/Solaris, COPs, HDAs, and production pipeline development with a heavy focus/comprehension of lighting and rendering through Arnold.
- Strong proficiency with Python, VEX, and HScript, with experience developing custom procedural tools, automation, and pipeline integrations.
- Deep understanding of film production pipelines and how Houdini integrates with FX, animation, lighting, compositing, and rendering workflows.
- Experience building scalable, production-ready tools that support complex film-quality workflows.
- Strong troubleshooting and debugging skills with a proven ability to diagnose and resolve production issues quickly and effectively.
- Excellent organizational and project management skills with the ability to balance production support alongside ongoing tool development.
- Strong communication skills with the ability to clearly explain complex technical concepts to both technical and non-technical artists.
- Experience with Git, Rez, and other related version control systems and environment & package managers with collaborative development practices.
- Use of unittest or similar framework testing to ensure no disruptions in active/current scripts.
- Experience working with cloud-based rendering, distributed simulations, or scalable compute environments.
- In-depth knowledge of color management, geometry caching, and asset publishing systems.
- Experience with ShotGrid (Flow Production Tracking) management software's API
- Efficiency and experience with Linux systems and shell scripting.
- An iterative mindset and willingness to receive and implement constructive feedback.
Preferred Qualifications:
- PySide, PyQT, or QT Designer experience is preferred.
- Experience developing procedural workflows for environments, destruction, particles, crowds, vegetation, terrain generation, or large-scale simulations is advantageous.
- C++ and OpenCL experience is great to have.
- Familiarity with Unreal Engine and developing Houdini workflows using Houdini Engine.
- Experience with Maya, Nuke, and modern cross-application pipeline development.
- Understanding of rendering workflows using Karma, RenderMan, Redshift, or similar renderers.
- Familiarity with motion capture, photogrammetry, Gaussian splatting, or virtual production workflows is a plus.
- Previous experience collaborating with SideFX on support tickets, feature requests, or beta programs is highly desirable.