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Remote Pixar Animation Studios Jobs (NOW HIRING)

The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ... studio. * We have a hybrid approach to work. For this particular position, full remote could be an ...

Newfangled Studios | Remote, Boston, Massachusetts The Role Newfangled Studios is a Creative ... As a member of our animation team, you'll be working closely with our artists and directors to ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... studio. In this senior-level role, you will lead animation efforts from concept to final ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... studio. In this senior-level role, you will lead animation efforts from concept to final ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

The studio's projects include Academy Award-winning Everything Everywhere All at Once , Netflix ... This role will help lead the development of animation assets to support the execution of the ...

Front-End Developer (Mid-Level)

New York, NY · On-site +1

$113K - $132K/yr

... Studio AI Mini Studio AI is an early-stage startup pioneering the future of animation. We're ... Europe (Work remote) Type: Full-Time Seniority Level: Mid-Level What You'll Do As our Front-End ...

Animator

Reno, NV · On-site +1

Overview Bring worlds to life at IGT's Vibe Studio in Reno, Nevada! We're looking for Animators who ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator

Reno, NV · On-site +1

Overview Bring worlds to life at IGT's Vibe Studio in Reno, Nevada! We're looking for Animators who ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

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Showing results 1-20

Remote Pixar Animation Studios information

What are remote jobs at Pixar Animation Studios?

Remote jobs at Pixar Animation Studios are positions that allow employees to work from locations outside of Pixar’s main offices, often from home. These roles can include animators, technical directors, software engineers, storyboard artists, and other creative or technical positions. While some roles require on-site presence, Pixar has increasingly offered remote opportunities, especially for certain stages of animation production or technical support. Remote employees collaborate with teams using digital tools and are expected to maintain high standards of communication and creativity. Applicants should check Pixar’s careers page for the latest remote openings and specific requirements.

How does remote collaboration work for animators at Pixar Animation Studios, and what tools are commonly used?

Remote animators at Pixar Animation Studios typically collaborate using a combination of secure cloud-based production platforms, video conferencing, and internal communication tools. Daily or weekly team check-ins help maintain creative alignment, while specialized software like Pixar's proprietary animation tools enable seamless asset sharing and feedback. Despite being remote, animators are expected to participate actively in virtual dailies and review sessions, ensuring consistent communication and high-quality outputs. Adapting to time zone differences and maintaining self-discipline are common challenges, but the supportive team structure and robust digital infrastructure help mitigate these obstacles.

What are the key skills and qualifications needed to thrive as a remote animator at Pixar Animation Studios?

To thrive as a Remote Animator at Pixar Animation Studios, you need strong animation fundamentals, storytelling ability, and a portfolio demonstrating proficiency in character animation, often supported by a degree in animation or a related field. Expertise in industry-standard tools such as Autodesk Maya, Pixar’s proprietary animation software, and familiarity with collaborative platforms for remote workflow are essential. Exceptional communication, self-motivation, and time management are critical soft skills for collaborating effectively from a distance. These competencies ensure high-quality, creative output and seamless teamwork in a remote production environment.

What is the difference between Remote Pixar Animation Studios vs Remote Animation Artist?

AspectRemote Pixar Animation StudiosRemote Animation Artist
CredentialsDegree in Animation, Fine Arts, or related field; strong portfolioSimilar credentials; portfolio is crucial
Work EnvironmentCollaborative, studio-like setting with remote optionsPrimarily remote, freelance or contract basis
Industry UsageUsed in major animation studios, including PixarCommon in freelance, indie, and smaller studios
Search & Comparison IntentHigh overlap in skills and job functionsOften compared due to similar roles in animation production

Remote Pixar Animation Studios and Remote Animation Artist roles share similar credentials and work environments, with both requiring strong animation skills and portfolios. However, Pixar roles are typically full-time positions within a major studio, while Animation Artists often work freelance or remotely for various clients. Understanding these differences helps job seekers target the right opportunities in the animation industry.

More about Remote Pixar Animation Studios jobs

What cities are hiring for Remote Pixar Animation Studios jobs?

Cities with the most Remote Pixar Animation Studios job openings:

What are the most commonly searched types of Pixar Animation Studios jobs?

The most popular types of Pixar Animation Studios jobs are:

What states have the most Remote Pixar Animation Studios jobs?

States with the most job openings for Remote Pixar Animation Studios jobs include:

What job categories do people searching Remote Pixar Animation Studios jobs look for?

The top searched job categories for Remote Pixar Animation Studios jobs are:

Infographic showing various Remote Pixar Animation Studios job openings in the United States as of August 2026, with employment types broken down into 56% Full Time, 11% Temporary, and 33% Contract. Highlights an 100% Remote job distribution.

Animation Director - Sledgehammer Games

Activision Blizzard, Inc.

San Mateo, CA • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Key responsibilities

  • Define and champion the overall animation vision, quality bar, and creative direction for the project.

  • Lead, mentor, and develop animation team members, fostering a culture of excellence and collaboration.

  • Collaborate with cross-disciplinary teams to ensure animation supports gameplay, storytelling, and player immersion objectives.


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

16th of 78 rated media


Job description

Job Title:Animation Director - Sledgehammer GamesRequisition ID:R027967Job Description:

Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, "Call of Duty: Modern Warfare III." With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.


We are looking for a passionate and Animation Director to join our studio team in San Mateo, California. In this role you will partner closely with our teams at our other studio locations in Canada, Australia and the UK. Your goal is the creation of epic content for some of the biggest games in the world.


This role is based on-site in our San Mateo studio and follows a work schedule with a combination of in-studio and remote workdays. Work arrangements may change at the company's discretion to meet business needs.


Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us atwww.sledgehammergames.comor search forSledgehammer Gameson your favorite social media platform.

Your Mission

As the Animation Director, you will define and drive the animation vision for Sledgehammer Games, leading a world-class animation team responsible for delivering immersive, high-quality player experiences across all aspects of gameplay and storytelling. You will partner closely with Design, Art, Narrative, Engineering, Production, and studio leadership to establish animation standards, workflows, and creative direction that elevate the overall player experience. You will act as a senior example to the wider animation team, helping to develop and grow them so that they can realize their full potential.


This role requires a highly collaborative leader who can balance artistic excellence, technical innovation, and team development while delivering best-in-class animation content at scale. You will champion animation quality across first-person and third-person gameplay, cinematic storytelling, character performance, and AI systems while helping shape the future of the Call of Duty franchise.

Responsibilities

  • Define and champion the overall animation vision, quality bar, and creative direction for the project.

  • Lead, mentor, and develop Animation Leads, Principal Animators, and team members, fostering a culture of excellence, collaboration, and continuous growth.

  • Partner with studio leadership to establish animation strategy, priorities, staffing plans, and production goals.

  • Collaborate with Art, Design, Narrative, Engineering, and Production teams to ensure animation supports gameplay, storytelling, and player immersion objectives.

  • Drive the creation of world-class character, gameplay, cinematic, and AI animation experiences.

  • Oversee the integration and implementation of animation content, systems, and pipelines within proprietary and industry-standard game development tools.

  • Establish and evolve animation workflows, processes, and best practices to improve quality, scalability, and development efficiency.

  • Guide performance capture and motion capture strategies, ensuring authentic character performance and visual fidelity.

  • Review animation content regularly, providing artistic direction and actionable feedback to internal and external teams.

  • Partner with outsourcing and co-development partners to maintain consistent quality and execution across animation deliverables.

  • Stay informed on emerging industry trends, technologies, and animation techniques, helping drive innovation within the team and studio.

Player Profile

Minimum Requirements

  • 12+ years of professional animation experience in game development, including significant leadership experience.

  • Proven experience leading animation teams through the development and delivery of AAA titles.

  • Deep understanding of animation principles, character performance, gameplay animation, cinematics, and motion capture pipelines.

  • Strong expertise with Maya and modern animation workflows.

  • Experience partnering across multiple disciplines, including Art, Design, Engineering, Narrative, and Production.

  • Demonstrated ability to establish creative vision and execute against it through both direct and indirect leadership.

  • Strong understanding of game engines, animation systems, state machines, blending, and technical animation pipelines.

  • Experience building, mentoring, and growing high-performing animation teams.

  • Excellent communication, collaboration, presentation, and stakeholder management skills.

  • Passion for games and a commitment to creating exceptional player experiences.

Preferred Qualifications

  • Experience shipping multiple AAA first-person action titles.

  • Experience with performance capture direction and cinematic animation pipelines.

  • Experience working with globally distributed development teams and external partners.

  • Strong understanding of player-centered design and animation's role in gameplay feel and immersion.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications?Let usdecide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request tocandidate-accommodations@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.

Ready to Activate Your Future?

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $136,880.00 - $253,260.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

What Activision Blizzard employees say

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Get the full story on Breakroom


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About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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