2

Remote Pixar Animation Studios Jobs (NOW HIRING)

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

... animation vision, evangelize studio values, and shape a positive and inclusive team culture ... for our players. #LI-Remote The pay range for this position in California at the start of ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... A focus on animation support from rigging to pipelines to tools for animation. A strong ...

Sr. VFX Artist

Glendale, CA · Remote

$120K - $186K/yr

... Disney/Pixar, Star Wars and Marvel properties, you'll want to check out this opportunity! The ... This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to ...

New

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... Unreal 5 a benefit. • A focus on animation support from rigging to pipelines to tools for ...

Showing results 21-40

Remote Pixar Animation Studios information

What are remote jobs at Pixar Animation Studios?

Remote jobs at Pixar Animation Studios are positions that allow employees to work from locations outside of Pixar’s main offices, often from home. These roles can include animators, technical directors, software engineers, storyboard artists, and other creative or technical positions. While some roles require on-site presence, Pixar has increasingly offered remote opportunities, especially for certain stages of animation production or technical support. Remote employees collaborate with teams using digital tools and are expected to maintain high standards of communication and creativity. Applicants should check Pixar’s careers page for the latest remote openings and specific requirements.

How does remote collaboration work for animators at Pixar Animation Studios, and what tools are commonly used?

Remote animators at Pixar Animation Studios typically collaborate using a combination of secure cloud-based production platforms, video conferencing, and internal communication tools. Daily or weekly team check-ins help maintain creative alignment, while specialized software like Pixar's proprietary animation tools enable seamless asset sharing and feedback. Despite being remote, animators are expected to participate actively in virtual dailies and review sessions, ensuring consistent communication and high-quality outputs. Adapting to time zone differences and maintaining self-discipline are common challenges, but the supportive team structure and robust digital infrastructure help mitigate these obstacles.

What are the key skills and qualifications needed to thrive as a remote animator at Pixar Animation Studios?

To thrive as a Remote Animator at Pixar Animation Studios, you need strong animation fundamentals, storytelling ability, and a portfolio demonstrating proficiency in character animation, often supported by a degree in animation or a related field. Expertise in industry-standard tools such as Autodesk Maya, Pixar’s proprietary animation software, and familiarity with collaborative platforms for remote workflow are essential. Exceptional communication, self-motivation, and time management are critical soft skills for collaborating effectively from a distance. These competencies ensure high-quality, creative output and seamless teamwork in a remote production environment.

What is the difference between Remote Pixar Animation Studios vs Remote Animation Artist?

AspectRemote Pixar Animation StudiosRemote Animation Artist
CredentialsDegree in Animation, Fine Arts, or related field; strong portfolioSimilar credentials; portfolio is crucial
Work EnvironmentCollaborative, studio-like setting with remote optionsPrimarily remote, freelance or contract basis
Industry UsageUsed in major animation studios, including PixarCommon in freelance, indie, and smaller studios
Search & Comparison IntentHigh overlap in skills and job functionsOften compared due to similar roles in animation production

Remote Pixar Animation Studios and Remote Animation Artist roles share similar credentials and work environments, with both requiring strong animation skills and portfolios. However, Pixar roles are typically full-time positions within a major studio, while Animation Artists often work freelance or remotely for various clients. Understanding these differences helps job seekers target the right opportunities in the animation industry.

More about Remote Pixar Animation Studios jobs

What cities are hiring for Remote Pixar Animation Studios jobs?

Cities with the most Remote Pixar Animation Studios job openings:

What are the most commonly searched types of Pixar Animation Studios jobs?

The most popular types of Pixar Animation Studios jobs are:

What states have the most Remote Pixar Animation Studios jobs?

States with the most job openings for Remote Pixar Animation Studios jobs include:

What job categories do people searching Remote Pixar Animation Studios jobs look for?

The top searched job categories for Remote Pixar Animation Studios jobs are:

Infographic showing various Remote Pixar Animation Studios job openings in the United States as of August 2026, with employment types broken down into 56% Full Time, 11% Temporary, and 33% Contract. Highlights an 100% Remote job distribution.

$123K - $182K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 days ago


Job description

As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help shape the character performance and movement systems of our project. In this role, you'll collaborate with a passionate group of game developers to craft high-end player characters and AI animations that support responsive, immersive gameplay-bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Manage, support, and mentor a team of animators in developing high-end gameplay and AI animations, conducting regular 1:1s, annual evaluations, and setting clear, actionable goals.
  • Partner with the Animation Director and leadership to establish the animation vision, evangelize studio values, and shape a positive and inclusive team culture.
  • Develop and refine animation pipelines, workflows, and tools, setting up onboarding, Unreal Engine 5 training, and motion capture planning.
  • Deliver exceptional hand-key animations and edit motion capture data for first-person and third-person characters, taking on animation tasks as time permits.
  • Collaborate with Production on milestone roadmaps, sprint planning, and task delegation while addressing blocking issues and participating in hiring efforts.
  • Take an active role in the animation leadership circle by sharing your voice and best practices to help guide the team's culture, as well as updating the group on new or outstanding issues

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • Shipped multiple AAA titles as a Lead, Team Lead, or Senior Animator ideally utilizing Unreal Engine.
  • Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes.
  • Strong practical skill in hand-key facial animation (such as FaceFX) alongside high proficiency in animating human bipeds, organic forms, quadrupeds, and mechanical objects.
  • Exceptional understanding of traditional animation principles, human anatomy, caricature, form, gesture, and silhouette as applied to real-time interactive gameplay.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

#LI-Remote

The pay range for this position in California at the start of employment is expected to be between $123,200 - $182,360 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).