Soulbound ( is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative ...
Soulbound ( is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative ...
As a Principal Software Engineer focused on graphics on the unpublished MMO team, you are responsible for helping Riot build and deliver a brand new game! You will keep the players' experience in ...
As a Principal Software Engineer focused on graphics on the unpublished MMO team, you are responsible for helping Riot build and deliver a brand new game! You will keep the players' experience in ...
Manufacturing Engineer 3
Burien, WA · On-site
$55 - $60/hr
Works across groups to coordinate and track part status and shipping with supplier management and MMO. Develops and documents BT&E ME process and tools for Flight test programs, new job practices ...
New
Manufacturing Engineer 3
Burien, WA · On-site
$55 - $60/hr
Works across groups to coordinate and track part status and shipping with supplier management and MMO. Develops and documents BT&E ME process and tools for Flight test programs, new job practices ...
New
Provide weekly maintenance readiness reports from GCSS-MC on behalf of the Government Maintenance Management Officer (MMO), to facilitate briefing the command on the status of maintenance readiness.
Quick apply
Provide weekly maintenance readiness reports from GCSS-MC on behalf of the Government Maintenance Management Officer (MMO), to facilitate briefing the command on the status of maintenance readiness.
Administrative Support
Washington, DC · On-site
$20.75 - $27.25/hr
Overview The Department of Veterans Affairs (VA) Client Management Office (MMO) is in need of Human Resources support services to the VHA Client Management Office and various stakeholder groups ...
Administrative Support
Washington, DC · On-site
$20.75 - $27.25/hr
Overview The Department of Veterans Affairs (VA) Client Management Office (MMO) is in need of Human Resources support services to the VHA Client Management Office and various stakeholder groups ...
Direct and coordinate activities consistent with MMO goals, objectives and policies. * Develop strategies and policies aligned with organizational goals. * Provide mentoring and guidance to ...
Direct and coordinate activities consistent with MMO goals, objectives and policies. * Develop strategies and policies aligned with organizational goals. * Provide mentoring and guidance to ...
Junior Business Scientist, Data Science and Marketing Effectiveness
Manhattan, NY · On-site
$75 - $90/hr
Contribute to one major client project in Marketing Mix Modeling (MMM) and Marketing Mix Optimization (MMO). * Clean, prepare, and manipulate data from multiple sources using Python, R, SQL, or Excel.
Junior Business Scientist, Data Science and Marketing Effectiveness
Manhattan, NY · On-site
$75 - $90/hr
Contribute to one major client project in Marketing Mix Modeling (MMM) and Marketing Mix Optimization (MMO). * Clean, prepare, and manipulate data from multiple sources using Python, R, SQL, or Excel.
A research internship position is available in the Department of Melanoma Medical Oncology (MMO). The laboratory focuses on developing innovative therapies for melanoma and other cancers by applying ...
A research internship position is available in the Department of Melanoma Medical Oncology (MMO). The laboratory focuses on developing innovative therapies for melanoma and other cancers by applying ...
Direct and coordinate activities consistent with MMO goals, objectives and policies. * Develop strategies and policies aligned with organizational goals. * Provide mentoring and guidance to ...
Direct and coordinate activities consistent with MMO goals, objectives and policies. * Develop strategies and policies aligned with organizational goals. * Provide mentoring and guidance to ...
Senior Manager, Genesis Retailer Performance (Southern)
Marietta, GA · On-site
$114.80 - $164/hr
Provide, as needed, field training for DPM, MMO, Market View, Service View & ICON systems. * Oversee, measure, track & analyse all regional KPIs, providing recommendations for all areas of ...
Senior Manager, Genesis Retailer Performance (Southern)
Marietta, GA · On-site
$114.80 - $164/hr
Provide, as needed, field training for DPM, MMO, Market View, Service View & ICON systems. * Oversee, measure, track & analyse all regional KPIs, providing recommendations for all areas of ...
General Manager - Olive Branch, MS
Olive Branch, MS · On-site
$120 - $180/hr
Direct and coordinate activities consistent with MMO goals, objectives and policies. * Develop strategies and policies aligned with organizational goals. * Provide mentoring and guidance to ...
General Manager - Olive Branch, MS
Olive Branch, MS · On-site
$120 - $180/hr
Direct and coordinate activities consistent with MMO goals, objectives and policies. * Develop strategies and policies aligned with organizational goals. * Provide mentoring and guidance to ...
Collaborate with others in Center, satellites, and/or community settings/departments to maximize nursing services resources for Child & Adolescent services, adult services, and manage assigned MMO ...
Collaborate with others in Center, satellites, and/or community settings/departments to maximize nursing services resources for Child & Adolescent services, adult services, and manage assigned MMO ...
Manufacturing Engineer 3
Tukwila, WA · On-site
$80.69 - $114.93/hr
Works across groups to coordinate and track part status and shipping with supplier management and MMO. * Develops and documents BT&E ME process and tools for Flight test programs, new job practices ...
Manufacturing Engineer 3
Tukwila, WA · On-site
$80.69 - $114.93/hr
Works across groups to coordinate and track part status and shipping with supplier management and MMO. * Develops and documents BT&E ME process and tools for Flight test programs, new job practices ...
Gameplay Engineer
Los Angeles, CA · Remote
$105K - $133K/yr
Have MMO experience Nice to Haves: * Python programming * Backend languages such as Go, Erlang and/or PL/SQL * Systems managing persistent account data * Synchronous multiplayer features * Live ...
Quick apply
Gameplay Engineer
Los Angeles, CA · Remote
$105K - $133K/yr
Have MMO experience Nice to Haves: * Python programming * Backend languages such as Go, Erlang and/or PL/SQL * Systems managing persistent account data * Synchronous multiplayer features * Live ...
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO featuring a well-known IP. You have the opportunity to join a highly experienced team to make a ...
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO featuring a well-known IP. You have the opportunity to join a highly experienced team to make a ...
Creative Director - Darkpaw Games
San Diego, CA · On-site
$125K - $160K/yr
Experience developing MMO games. * Strong portfolio of work in current game engines UE4/5. * Ability to assist with systems, level, and narrative design when the situation arises. * Experience ...
Quick apply
Creative Director - Darkpaw Games
San Diego, CA · On-site
$125K - $160K/yr
Experience developing MMO games. * Strong portfolio of work in current game engines UE4/5. * Ability to assist with systems, level, and narrative design when the situation arises. * Experience ...
Registered Nurse (RN) (Spartanburg)
Cayce, SC · On-site
$70K - $77K/yr
Collaborate with others in Center, satellites, and/or community settings/departments to maximize nursing services resources for Child & Adolescent services, adult services, and manage assigned MMO ...
Registered Nurse (RN) (Spartanburg)
Cayce, SC · On-site
$70K - $77K/yr
Collaborate with others in Center, satellites, and/or community settings/departments to maximize nursing services resources for Child & Adolescent services, adult services, and manage assigned MMO ...
Gameplay Engineer
$105K - $133K/yr
Have MMO experience Nice to Haves: * Python programming * Backend languages such as Go, Erlang and/or PL/SQL * Systems managing persistent account data * Synchronous multiplayer features * Live ...
Gameplay Engineer
$105K - $133K/yr
Have MMO experience Nice to Haves: * Python programming * Backend languages such as Go, Erlang and/or PL/SQL * Systems managing persistent account data * Synchronous multiplayer features * Live ...
General Manager - Olive Branch, MS
Sibley, MS · On-site
$120 - $180/hr
Direct and coordinate activities consistent with MMO goals, objectives and policies. * Develop strategies and policies aligned with organizational goals. * Provide mentoring and guidance to ...
General Manager - Olive Branch, MS
Sibley, MS · On-site
$120 - $180/hr
Direct and coordinate activities consistent with MMO goals, objectives and policies. * Develop strategies and policies aligned with organizational goals. * Provide mentoring and guidance to ...
Procurement Manager II - 60018099
Columbia, SC · On-site
$67K - $121K/yr
Awards contracts appropriately based on source selection method, ensuring that awards are in compliance with SC Procurement Code and MMO policy. When using a panel to evaluate offers, instructs and ...
Procurement Manager II - 60018099
Columbia, SC · On-site
$67K - $121K/yr
Awards contracts appropriately based on source selection method, ensuring that awards are in compliance with SC Procurement Code and MMO policy. When using a panel to evaluate offers, instructs and ...
mmo information
See salary details
$13.10 is the 25th percentile. Wages below this are outliers.
$10.34 - $15.87
50% of jobs
$15.87 - $21.39
11% of jobs
$21.39 - $26.92
0% of jobs
$26.92 - $32.45
0% of jobs
$32.45 - $37.98
0% of jobs
$37.98 - $43.51
0% of jobs
$43.51 - $49.04
0% of jobs
$49.04 - $54.57
1% of jobs
$54.57 - $60.10
9% of jobs
$61.13 is the 75th percentile. Wages above this are outliers.
$60.10 - $65.63
17% of jobs
$65.63 - $71.15
11% of jobs
$10
$34
$71
How much do mmo jobs pay per hour?
What is an mmo?
An MMO (Massively Multiplayer Online) job typically refers to a role within the gaming industry related to the development, management, or support of massively multiplayer online games. These jobs can include game design, programming, community management, customer support, and quality assurance. Employees in this field work to create, maintain, and improve online gaming experiences for large player bases. Depending on the role, tasks may involve coding game mechanics, designing virtual worlds, balancing gameplay, or engaging with players.
What are the key skills and qualifications needed to thrive as an MMO game developer?
What are some typical challenges faced by MMO game designers, and how can they be addressed?
What cities are hiring for Mmo jobs?
Cities with the most Mmo job openings:
What are the most commonly searched types of Mmo jobs?
The most popular types of Mmo jobs are:
What states have the most Mmo jobs?
States with the most job openings for Mmo jobs include:
What job categories do people searching Mmo jobs look for?
The top searched job categories for Mmo jobs are:

Full-time
Re-posted 6 days ago
Job description
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
- Playtest new quests, systems and builds before players ever see them
- Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
- Work directly with engineers and designers to get problems actually solved, not just filed
- Verify fixes and run regression passes on a live, fast-moving game
- Stress-test around the big moments like launches, events, updates
- Feed patterns back to the whole team: you're the player's early-warning system
- Feedback what feels fun, and what doesn't, working with designers to improve the experience.
- Have a space to propose your ideas and improvement designs to the design team.
What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
- A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
- Sharp attention to detail
- Clear written communication, you can describe a problem so someone else can reproduce it
- You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
- Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
- Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
- English speaking at native level, reading and writing.
- A steam profile with a strong playtime record.
Nice to Have
- Experience filing bugs (any tracker)
- Modding or running game servers
- A basic feel for how games are built
- Familiarity with test cases or checklists
Benefits
- You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
- Real QA experience on a live game with 1M+ players
- Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
- Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
- Flexible hours that fit around your studies or other commitments
- Work remotely from anywhere in the world
- Genuine path to ongoing roles for standout performers
- Small, fast-moving indie studio where your work protects what millions of players see