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Live In Mmo Jobs (NOW HIRING)

Senior Multiplayer Engineer(C++)

San Francisco, CA · On-site

$122K - $167K/yr

Monitor and diagnose problems in the live environment, fixing them in a timely manner * Keep ... Have 3+ years experience working on the back-end for an MMO or high-volume, low-latency web ...

Senior Multiplayer Engineer(C++)

San Francisco, CA · On-site

$122K - $167K/yr

Monitor and diagnose problems in the live environment, fixing them in a timely manner * Keep ... Have 3+ years experience working on the back-end for an MMO or high-volume, low-latency web ...

Soulbound ( is a top-down pixel-art MMO launching on Steam. Over 1 million players played the ... You'll learn faster here than at any studio you could join, because we ship to a live game in real ...

VP of Engineering / CTO

California, MO · On-site

$200 - $300/hr

... MMO) game leveraging the power of its UGC platform, Core. Manticore launched the Core platform in 2021, featuring live events, interactive entertainment, and more than 50,000 games and worlds to play ...

We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO ... Previous experience developing, launching and live operating RPGs in mobile. * Analytical Thinking:

Senior Product Manager

Irvine, CA · On-site

$135K - $179K/yr

... MMO across global markets. This is a senior individual contributor role sitting on the publisher ... spanning live operations, core gameplay systems, and in-game economy and monetization, helping ...

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

... live team to help craft the most advanced social game on earth. Elements that can help us meet the ... Iterate quickly in response to testing feedback and iterations * Provide technical insight and ...

Gameplay Engineer

$105K - $133K/yr

... live team to help craft the most advanced social game on earth. Elements that can help us meet the ... Iterate quickly in response to testing feedback and iterations * Provide technical insight and ...

... in the early stages of development on an ambitious, unannounced, cross‑platform Strategy/MMO ... live, cross‑platform game. This is a high‑impact role requiring strong technical expertise ...

Live In Mmo information

See salary details

$71

$79

$86

How much do live in mmo jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for live in mmo in the United States is $79.33, according to ZipRecruiter salary data. Most workers in this role earn between $75.72 and $82.93 per hour, depending on experience, location, and employer.

What is the difference between Live In Mmo vs Live In Nanny?

AspectLive In MmoLive In Nanny
Required CredentialsChildcare experience, background checksChildcare experience, background checks
Work EnvironmentPrivate household, family-orientedPrivate household, family-oriented
Employer & Industry UsageHigh in family care settingsHigh in family care settings
Common Search & Comparison IntentYesYes

Live In Mmo and Live In Nanny roles both involve providing childcare within a private household, often requiring similar credentials and work environments. The main difference lies in the job scope; a Live In Mmo may include additional household responsibilities, while a Live In Nanny primarily focuses on child care. Both positions are sought after by families seeking dedicated, live-in support for their children.

More about Live In Mmo jobs

What cities are hiring for Live In Mmo jobs?

Cities with the most Live In Mmo job openings:

What are the most commonly searched types of Mmo jobs?

The most popular types of Mmo jobs are:

What states have the most Live In Mmo jobs?

States with the most job openings for Live In Mmo jobs include:

Infographic showing various Live In Mmo job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 67% Full Time, 29% Part Time, and 3% Contract. Highlights an 83% Physical, 2% Hybrid, and 15% Remote job distribution, with an average salary of $165,000 per year, or $79.3 per hour.

Head of Engineering -- Remote MMO Platform

Virtual Producer

California, MO • On-site

$200K - $300K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 20 days ago


Job description

Manticore Games® is building a new immersive, open world sandbox life-simulation Massively Multiplayer Online (MMO) game leveraging the power of its UGC platform, Core. Manticore launched the Core platform in 2021, featuring live events, interactive entertainment, and more than 50,000 games and worlds to play and explore. Core is a radically accessible game construction kit and social game-playing platform, all-in-one. Now, Manticore is expanding on the Core universe and is looking for qualified pioneers to join the journey.

Manticore is looking for an experienced Engineering leader with strong technical skills and the ability to mentor and lead a high-performing organization of outstanding engineers and engineering leaders. You’ll lead and facilitate key technical decisions, effective communication across multiple disciplines, technical implementation, and drive prioritization and execution for the team. You and your team will push Manticore Games to the next level, building a new, expansive, and complex MMO. This role reports directly to the CEO.Our headquarters are located in San Mateo, CA but this role can be fully remote.

Responsibilities
Strategically align the technology vision with the short and longer-term business strategy, and communicate that vision to the company
Manage and grow an exceptional engineering department with diverse skills and experience levels, providing both technical and organizational leadership
Lead technical direction and set overall system architecture to enable highly scalable code base
Set aggressive development milestone goals at a maintainable pace, and ensure those goals are achieved on target, on time, and meeting our expectations for quality code
Partner with your peers in Production and Product to build a long term roadmap, set schedules, and allocate resources
Partner with Finance to develop efficient, scalable infrastructure with low overhead and operating costs
Drive due diligence and selection of potential technical partners, libraries, and other technologies and tools
Audit and enforce engineering best practices, coding standards, and development methodologies to ensure successful delivery of a high-quality, scalable, and maintainable product
Produce service level goals for the infrastructure team, including considerations for security, user experience, cost, data retention, and development speed
Maintain expert knowledge and insight into recent trends in the tech and gaming spaces
Requirements
15+ years of experience, with a significant amount building multiplayer online games
10+ years of management experience
Several shipped games, especially those with an online component or UGC
Extensive knowledge and experience with a variety of technologies and languages including C++, Unreal Engine, and Perforce
Ability to find effective, result-oriented resolutions when faced with competing priorities and unexpected needs
Strong business acumen that can drive technology related decisions to support the company’s objectives and vision
Proven experience hiring and mentoring a top-notch engineering team
Excellent verbal and written communication skills with the ability to productively communicate with technical and non-technical people
Perks
Medical, Dental, Vision & Life/AD&D Insurance
401(k)
Maternity & Parental Leave
Flexible PTO
Flexible Spending Accounts
Commuter Benefits
ADP Employee Discount Program
Daily Lunch (in office only)
Free Snacks & Beverages (in office only)
$200,000/year to $300,000/year

A reasonable estimate of the current US base salary range for this position is salary (the range listed above) + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within that range, individual pay is determined by work location and additional factors, including but not limited to job-related skill sets, experience and training, education, licensure and certifications, and other business and organizational needs. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include discretionary bonus (if any, based on individual and organizational performance), equity, or benefits.

Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Manticore Games provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

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