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Xr Designer Jobs (NOW HIRING)

Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is ... Partner with designers, product managers, and engineers across Google and external organizations to ...

Experience designing and developing frameworks or software development kits, that are reusable and ... Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is ...

New

The ideal candidate combines strong interaction design, systems thinking, visual design, and practical technical fluency across web and VR/XR workflows. Beyond creating exceptional designs, they ...

New

Production Specialist

Marshall, TX · Hybrid

$49K - $53K/yr

The role designs multimedia and XR learning objects for courses using best practices in instructional design and accessibility. Success in this position requires a positive attitude, commitment to ...

This role is for a designer of physical products, not a UI/UX position. What You Will Do ... Curiosity about emerging technologies, including: generative AI and computational processes,XR/VR ...

This role is for a designer of physical products, not a UI/UX position. What You Will Do ... Curiosity about emerging technologies, including: generative AI and computational processes, XR/VR ...

OpenXR App Developer

Redmond, WA · On-site

$48 - $50/hr

... designs and tradeoffs. Minimum Qualifications * 3+ years of professional software development experience (or equivalent). * Hands-on experience shipping 3D real-time applications (XR, games ...

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How much do xr designer jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for xr designer in the United States is $23.71, according to ZipRecruiter salary data. Most workers in this role earn between $19.71 and $24.04 per hour, depending on experience, location, and employer.

What jobs make $10,000 a month without a degree?

For XR designers and related tech roles, high earnings of $10,000 or more per month are often achieved through freelance work, consulting, or working in specialized industries like virtual reality development, where skills in 3D modeling, programming, and software tools are valued. These positions typically require strong technical expertise, a robust portfolio, and experience rather than formal degrees. Many high-earning roles in tech and creative fields rely on demonstrated skills and project success rather than traditional education credentials.

What is an XR designer?

An XR designer specializes in creating experiences for extended reality environments, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). They use tools like Unity or Unreal Engine and focus on designing immersive visuals, interactions, and user interfaces for XR applications.

What are the key skills and qualifications needed to thrive in the Xr Designer position, and why are they important?

To thrive as an XR Designer, you need strong skills in 3D modeling, user experience (UX) design, and interactive prototyping, often backed by a degree in design, computer science, or a related field. Proficiency with tools like Unity, Unreal Engine, Blender, and knowledge of AR/VR hardware platforms is essential, and certifications in XR development can be advantageous. Creativity, problem-solving, and effective communication are crucial for collaborating with interdisciplinary teams and transforming abstract ideas into immersive environments. These skills enable XR Designers to create engaging, user-friendly virtual experiences that meet both technical and client needs.

Is UX a dead field?

UX design remains a vital and evolving field within technology and product development, with demand for skilled UX designers continuing to grow as companies prioritize user-centered experiences. The role often requires knowledge of user research, wireframing, and tools like Figma or Adobe XD. Staying current with industry trends and developing a diverse skill set are important for long-term success in UX design.

What are the typical daily responsibilities of an XR Designer?

As an XR Designer, your day-to-day responsibilities may include designing and prototyping 3D assets, developing interactive environments, and collaborating with developers and artists to bring concepts to life using AR and VR technologies. You will often participate in user testing sessions, iterate on designs based on feedback, and ensure seamless functionality across various devices and platforms. Close teamwork with project managers and clients is common to align project goals and refine the user experience. Balancing technical requirements with creative vision is a key part of the role, making each day dynamic and challenging.

What jobs pay $400 an hour?

High-paying roles for XR designers or related specialized tech professionals can reach $400 an hour, typically in freelance consulting, executive-level positions, or highly specialized project work. Achieving this rate often requires extensive experience, advanced skills in AR/VR development, and a strong portfolio or reputation in the industry.

What does an XR Designer do?

An XR Designer creates immersive digital experiences using Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) technologies. They design interactive environments, user interfaces, and 3D assets to enhance user engagement across various industries, such as gaming, education, healthcare, and training. XR Designers collaborate with developers, artists, and UX professionals to bring concepts to life, ensuring seamless user interactions. Their work involves prototyping, user testing, and optimizing experiences for different XR platforms and devices.

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What cities are hiring for Xr Designer jobs? Cities with the most Xr Designer job openings:
What are the most commonly searched types of Xr Designer jobs? The most popular types of Xr Designer jobs are:
What states have the most Xr Designer jobs? States with the most job openings for Xr Designer jobs include:
Infographic showing various Xr Designer job openings in the United States as of June 2026, with employment types broken down into 75% Full Time, 10% Part Time, and 15% Contract. Highlights an 82% In-person, 10% Hybrid, and 8% Remote job distribution, with an average salary of $49,320 per year, or $23.7 per hour.
Senior Game Designer, Systems (Sand Table)

Senior Game Designer, Systems (Sand Table)

Anduril Industries

Seattle, WA • On-site

$116K - $124K/yr

Other

Posted 7 days ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM 

The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development tool, and a powerful demonstration of our advanced capabilities to government and military leaders. We take ambitious ideas from concept to completion, building the core with high-performance C++ and enabling rapid feature expansion through modern scripting and plugin frameworks. The Sand Table team manages the complex logistics for delivering flawless augmented reality demonstrations in headset to critical stakeholders. As a cross-functional group of builders, strategists, and operators, we combine the creative energy of a top game studio with the rigorous discipline of national security to shape how the future of defense is visualized and understood.

ABOUT THE ROLE

As a Systems Designer on the Sand Table team, you will be instrumental in creating engaging and realistic gameplay systems for our next-generation wargaming and briefing capabilities in XR headsets. You will work closely with our creative director and AI programmers to design, implement, and refine core gameplay features and systems that enable military users to interact meaningfully with complex simulations in immersive environments.

WHAT YOU'LL DODESIGN OWNERSHIP & EXECUTION
  • Design and develop core gameplay systems including unit behavior models, command structures, and decision-making frameworks for military simulations
  • Create detailed combat systems that accurately model weapons effectiveness, damage modeling, and battlefield outcomes
  • Create design documentation that clearly communicates system functionality, user interactions, and expected outcomes
  • Design scenario creation tools that allow users to quickly build and modify complex military simulations
  • Balance simulation fidelity with usability to ensure systems are both realistic and accessible to military users
TECHNICAL COLLABORATION
  • Work closely with AI programmers to design behavior trees, finite state machines, and other AI systems that drive realistic simulation behavior
  • Collaborate with engineering teams to implement sensor modeling systems (radar, sonar, ELINT, etc.)
  • Partner with UI/UX designers to create intuitive command interfaces for complex military operations that are presented effectively in XR environments
  • Identify technical constraints early and develop creative solutions that maintain design integrity while meeting platform requirements
  • Prototype gameplay systems to validate concepts before full implementation
STAKEHOLDER ENGAGEMENT & COMMUNICATION
  • Present gameplay system designs to stakeholders, explaining design decisions and gathering feedback
  • Collaborate with business teams and defense subject matter experts to scope system design deliverables
  • Maintain effective working relationships with military stakeholders to ensure gameplay systems support mission objectives
  • Partner with project managers to ensure design deliverables align with program milestones and customer expectations
  • Monitor design scope and iterate based on user feedback, technical constraints, and evolving requirements
LEADERSHIP & INNOVATION
  • Champion best practices for systems design within the organization
  • Mentor junior designers on gameplay systems development
  • Foster a culture of open communication, and continuous improvement
  • Drive innovation in military simulation design by researching and applying emerging game design methodologies
  • Contribute to the overall vision of the Sand Table platform by identifying opportunities for gameplay and usability enhancements
REQUIRED QUALIFICATIONS
  • Bachelor's degree in Game Design, Computer Science, or related field (or equivalent professional experience)
  • 5+ years of professional experience in systems design for games or interactive simulations
  • Strong portfolio demonstrating systems design work for complex interactive applications
  • Experience with behavior trees, finite state machines, and other AI-driven gameplay systems
  • Excellent documentation skills with the ability to create clear design specifications
  • Strong analytical skills for gameplay balancing and iterative design
  • Excellent spoken and written communication with experience presenting design concepts to stakeholders
  • Ability to work in a fast-paced, autonomously driven environment
  • Experience with Custom Game Engines, Unity or Unreal Engine
  • Must be eligible to obtain and maintain a U.S. Secret security clearance
PREFERRED QUALIFICATIONS
  • Experience designing RTS Games, military simulations, wargames, or defense applications
  • Knowledge of XR design principles and constraints
  • Background in AI design for games or simulations
  • Experience shipping at least one AAA game title in a similar role
  • Active security clearance

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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