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Xr Designer Jobs in Florida (NOW HIRING)

$120 - $190/hr

Team collaboration * Build and mentor TON's internal design team (graphic designers, motion ... Stay ahead of cultural trends, digital formats, and new technologies (AI, Web3, XR). * Introduce ...

iOS Developer

Tampa, FL · On-site

$46.75 - $64.50/hr

Collaborate with designers, developers, and project stakeholders to build intuitive user ... XR, AR, or VR application development. * Azure, AWS, or Google Cloud Platform. * AI integration ...

iOS Developer

Tampa, FL · On-site

$46.75 - $64.50/hr

Collaborate with designers, developers, and project stakeholders to build intuitive user ... XR, AR, or VR application development. * Azure, AWS, or Google Cloud Platform. * AI integration ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of ...

Xr Designer information

See Florida salary details

$10

$17

$32

How much do xr designer jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for xr designer in Florida is $17.72, according to ZipRecruiter salary data. Most workers in this role earn between $14.71 and $17.98 per hour, depending on experience, location, and employer.

What does an XR Designer do?

An XR Designer creates immersive digital experiences using Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) technologies. They design interactive environments, user interfaces, and 3D assets to enhance user engagement across various industries, such as gaming, education, healthcare, and training. XR Designers collaborate with developers, artists, and UX professionals to bring concepts to life, ensuring seamless user interactions. Their work involves prototyping, user testing, and optimizing experiences for different XR platforms and devices.

What are the key skills and qualifications needed to thrive as an XR Designer?

To thrive as an XR Designer, you need strong skills in 3D modeling, user experience (UX) design, and interactive prototyping, often backed by a degree in design, computer science, or a related field. Proficiency with tools like Unity, Unreal Engine, Blender, and knowledge of AR/VR hardware platforms is essential, and certifications in XR development can be advantageous. Creativity, problem-solving, and effective communication are crucial for collaborating with interdisciplinary teams and transforming abstract ideas into immersive environments. These skills enable XR Designers to create engaging, user-friendly virtual experiences that meet both technical and client needs.

What is an XR designer?

An XR designer specializes in creating experiences for extended reality environments, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). They use design skills, 3D modeling, and development tools to craft immersive digital experiences for various applications such as gaming, training, and visualization.

What are the most commonly searched types of Xr Designer jobs in Florida?

The most popular types of Xr Designer jobs in Florida are:

What cities in Florida are hiring for Xr Designer jobs?

Cities in Florida with the most Xr Designer job openings:

Infographic showing various Xr Designer job openings in Florida as of August 2026, with employment types broken down into 100% Full Time. Highlights an 60% In-person, and 40% Hybrid job distribution, with an average salary of $36,856 per year, or $17.7 per hour.

Senior Full Stack Developer (React / Next.js)

Worky

Sarasota, FL • On-site

$120 - $160/hr

Other

Posted 7 days ago


Job description

Senior Full Stack Developer (React / Next.js)

Department: Software Development


Employment Type: Full Time


Location: Imerza


Description

We are looking for a Senior Full Stack Developer to help build and scale our digital twin platform: a multi-tenant system that blends CMS-driven content, configurable layouts, large media assets, and high-performance frontends, deployed both in the AWS cloud and on-prem at customer sites.


This is a hands-on, product-minded engineering role. You will own features end to end, from schema and API design through frontend implementation and deployment, and you will help shape technical direction as the platform grows.


You will work in a modern but opinionated TypeScript monorepo and navigate real-world complexity: very large media assets, mixed cloud and on-prem deployment targets, multi-tenant content, and UIs that span kiosks, tablets, desktops, and large-format LED displays.


Note: this role partners closely with our 3D, rendering, and platform teams. Deep 3D, XR, or IoT experience is a plus, not a requirement; we are hiring dedicated specialists for those areas, so your focus here is the web and platform stack.


At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.


Key Responsibilities

Frontend Development (primary focus)



  • Build and maintain complex, data-driven UIs in React and Next.js, including CMS-driven layouts and dynamic content blocks that scale across products, tenants, and deployments.

  • Optimize frontend performance for media-heavy and data-heavy applications.

  • Collaborate with UX and UI designers to translate designs into fast, intuitive, accessible experiences.

  • Ensure responsiveness and correct behavior across kiosk, large-format LED, desktop, and tablet form factors.


Backend and Full Stack Development



  • Design and extend Payload CMS collections, access control, and content models, plus the REST and GraphQL APIs that support content and configuration.

  • Collaborate on data modeling, schema design, system architecture, and integration patterns.

  • Write clean, maintainable, well-tested TypeScript with an eye toward long-term platform evolution.

  • Design or extend infrastructure as code (AWS CDK) to build immutable infrastructure deployable both in AWS and as constrained on-prem installations.


Collaboration and Technical Leadership



  • Work within an Nx-based, pnpm-managed monorepo, collaborating across frontend, backend, and shared libraries.

  • Participate in architectural discussions around data flow, caching, multi-tenancy, environment separation, and cloud-versus-on-prem deployment.

  • Review code, mentor other engineers, and raise the bar on code quality and system design.

  • Help improve developer tooling, workflows, and CI/CD over time.


Our Stack Core (what you will work in daily)



  • Frontend: React 19, Next.js 15 (App Router), TypeScript, Tailwind CSS, nuqs for URL state.

  • CMS and Backend: Payload CMS 3 (headless, Next-native) with a multi-tenant architecture, role-based access control, and 25+ content collections. REST, GraphQL, and Local APIs.

  • Data: PostgreSQL with Drizzle ORM and Drizzle Kit migrations; S3 plus CloudFront for media delivery.

  • Infrastructure: AWS CDK (infrastructure as code) across dev, stg, uat, and prd; Docker-based on-prem deployments; GitHub Actions CI/CD.

  • Tooling: Nx-managed monorepo with pnpm workspaces shared across frontend, backend, and internal libraries.


Adjacent areas (specialists own these; nice to be curious about)



  • A Three.js, WebGL, and WebXR rendering engine, plus Unreal Engine 5 compositing for photoreal output.

  • MQTT-driven real-time digital-twin data and multi-display casting.

  • Node-RED on-prem device and controller integration.


Skills, Knowledge and Expertise

  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.

  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).

  • Solid WebGL and GLSL shader experience.

  • Strong TypeScript or JavaScript skills.

  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).

  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).

  • Experience profiling and optimizing rendering performance and memory usage.

  • A strong eye for visual quality, lighting, and detail.


Nice to Have



  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).

  • Experience with KTX2 and Basis, Draco, or meshopt compression.

  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.

  • WebXR, VR, or AR (@react-three/xr or similar).

  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).

  • Experience with Unreal Engine or another real-time engine.

  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).

  • Architecture, AEC, BIM, or spatial-data background.

  • Experience with PlayCanvas


What We Offer

  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.

  • A collaborative, product-driven engineering culture.

  • Competitive compensation and benefits.

  • A flexible work environment with real opportunities for growth.

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