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Virtual Reality Developer Jobs in Michigan (NOW HIRING)

Virtual Assembly Lead

Auburn Hills, MI · On-site +1

$97K - $127.80K/yr

Key responsibilities include conducting realistic virtual assembly trials and virtual design ... This position requires close collaboration with program specialists and engineers across ...

These technology solutions include PowerWalls, virtual reality (VR) Rooms, and immersive stereo/3D technologies including motion capture labs. Advanced Audio-Visual Integrations projects consist of ...

Machine Learning Engineer

Dearborn, MI

$105.20K - $126.30K/yr

Machine Learning Engineer #1054987 * Employees in this job function are responsible for designing ... Adapt machine learning and Gen AI capabilities to domains such as virtual reality, augmented ...

These technology solutions include PowerWalls, virtual reality (VR) Rooms, and immersive stereo/3D technologies including motion capture labs. Advanced Audio-Visual Integrations projects consist of ...

... virtual reality, augmented reality, object detection, tracking, classification, terrain mapping ... Familiarity with data engineering concepts and practices. Expertise in prompt engineering ...

... engineering or a related ergonomics field * Advanced understanding of manufacturing and assembly processes * Perform virtual simulations with use of interactive technologies such as virtual reality ...

... engineering, fabrication and building of large scale, high-resolution visualization systems for the Fortune 50 and U.S. Military. These technology solutions include PowerWalls, virtual reality (VR ...

... engineering, fabrication and building of large scale, high-resolution visualization systems for the Fortune 50 and U.S. Military. These technology solutions include PowerWalls, virtual reality (VR ...

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Virtual Reality Developer information

See Michigan salary details

$14

$46

$71

How much do virtual reality developer jobs pay per hour?

As of May 30, 2026, the average hourly pay for virtual reality developer in Michigan is $46.05, according to ZipRecruiter salary data. Most workers in this role earn between $35.19 and $56.35 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Virtual Reality Developer, and why are they important?

To thrive as a Virtual Reality Developer, you need strong programming skills (C#, C++, or Java), 3D modeling understanding, and a background in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, and knowledge of VR hardware and SDKs, are typically required, along with certifications in VR development or related areas being advantageous. Creativity, problem-solving abilities, and effective collaboration are crucial soft skills that set top developers apart. These skills ensure immersive, functional VR experiences and enable developers to innovate and adapt in a rapidly evolving technology landscape.

What are some common challenges faced by Virtual Reality Developers when collaborating with designers and other team members?

Virtual Reality Developers often work closely with designers, artists, and UX specialists to bring immersive experiences to life. One common challenge is aligning technical constraints with creative vision, as not all design ideas are feasible within current VR hardware limitations. Effective communication and iterative prototyping are essential to bridge gaps between disciplines and ensure that both performance and user experience goals are met. Additionally, VR projects require rigorous testing across multiple devices, which can add complexity to collaboration and scheduling.

What is a Virtual Reality Developer?

A Virtual Reality Developer is a technology professional who designs, builds, and tests immersive applications and experiences using virtual reality (VR) technology. They use programming languages, 3D modeling tools, and game engines like Unity or Unreal Engine to create interactive environments for gaming, training, education, healthcare, and other industries. Their work involves both creative design and technical development, often collaborating with artists, designers, and other developers to bring virtual worlds to life.

Is VR good for schizophrenia?

As a Virtual Reality Developer, understanding the therapeutic potential of VR is important. VR has been explored as a tool for schizophrenia treatment, such as for social skills training and symptom management, but it is not a standalone cure. Its effectiveness depends on proper design, clinical oversight, and integration with mental health care.

What is the difference between Virtual Reality Developer vs Augmented Reality Developer?

AspectVirtual Reality DeveloperAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Software Development, or related field; experience with 3D engines like Unity or UnrealBachelor's in Computer Science, Software Development, or related field; experience with AR SDKs like ARKit or ARCore
Work EnvironmentDevelops immersive VR experiences for gaming, training, or simulations, often using VR headsetsCreates AR applications for mobile devices or AR glasses, integrating digital content with real-world views
Employer & Industry UsageGaming, training, healthcare, education, simulation industriesRetail, marketing, maintenance, navigation, healthcare industries

While both roles involve creating interactive digital experiences, Virtual Reality Developers focus on fully immersive environments using VR headsets, whereas Augmented Reality Developers enhance real-world views with digital overlays. Both require similar technical skills but differ in application and target devices.

What job categories do people searching Virtual Reality Developer jobs in Michigan look for? The top searched job categories for Virtual Reality Developer jobs in Michigan are:
What cities in Michigan are hiring for Virtual Reality Developer jobs? Cities in Michigan with the most Virtual Reality Developer job openings:
Infographic showing various Virtual Reality Developer job openings in Michigan as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $95,792 per year, or $46.1 per hour.
Virtual Assembly Lead

Virtual Assembly Lead

Stellantis

Auburn Hills, MI • On-site, Remote

$97K - $127.80K/yr

Full-time

Posted 5 days ago


Stellantis rating

7.4

Company rating: 7.4 out of 10

Based on 122 frontline employees who took The Breakroom Quiz

17th of 44 rated automakers


Job description

The Virtual Assembly Lead is responsible for coordinating and executing virtual assembly simulations and virtual builds that analyze automotive assembly processes to assist in scroll development, reduce risk, improve safety, and optimize efficiency before physical production begins. Key responsibilities include conducting realistic virtual assembly trials and virtual design reviews (VDRs) by validating workstation processes, and tooling kinematics through use of Siemens Process Simulate, motion capture, and virtual reality tools to simulate operators of varying anthropometric percentiles and evaluate reach, vision, and clearance for consistent job performance across the workforce. This role also supports the methodology of Sequence BOM across vehicle programs, ensuring accurate sequence representation for cross discipline use within virtual environments.
This position requires close collaboration with program specialists and engineers across disciplines-including industrial engineering, product engineering, feasibility, logistics, workplace integration (WPI), tooling, and ergonomics/safety-and incorporates operator feedback to visualize and validate future operations and product builds, enabling planning teams to make informed decisions early when changes are cost effective. The candidate is expected to identify and resolve issues related to human factors, workstation design, and tooling design by applying ergonomics, industrial engineering principles, and Design for Manufacturing (DFM) and Design for Assembly (DFA) guidelines.
The role also involves utilizing Siemens Teamcenter PLM to access manufacturing and product design data, championing data driven decisions, and documenting and tracking simulation studies. This includes clearly communicating virtual build and VDR outcomes to cross functional stakeholders, highlighting feasibility concerns, ergonomic risks, and tooling integration challenges identified during simulation studies. The position will require the ability to mentor and train others in virtual assembly methods, as well as contribute to the continuous improvement of simulation capabilities through innovation and technology adoption. Travel may be required.
Basic Qualifications:
  • Bachelor's degree in Mechanical Engineering, Science, Industrial Engineering, or relevant field experience.
  • Minimum 1 year of experience with Siemens Process Simulate software, version 2016 to current, specifically for Human/Jack Simulation.
  • Experience in motion-capture, and VR technology applications in Manufacturing simulation
  • Experience with Product Lifecycle Management (PLM) tools such as Siemens Teamcenter 11+, Dassault 3D Enovia/Experience, or similar.
  • Strong project management skills with the ability to lead cross-functional coordination.

Preferred Qualifications:
  • Master's in Mechanical Engineering, Science, or Industrial Engineering.
  • Experience in Manufacturing/Sequence BOM generation
  • Experience with VR technology applications in Manufacturing simulation
  • Certification in MODAPTS
  • Certification in Six Sigma Green Belt
  • Knowledge of Vehicle Assembly Process (General Assembly / TCF)
  • Knowledge of Siemens Process Simulate software to apply tooling kinematics
  • Knowledge for use in Autodesk Navisworks, and Autodesk Construction Cloud

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