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Virtual Game Tester Jobs in Virginia (NOW HIRING)

Ensure code quality through unit testing, peer reviews, and adherence to coding standards. Required ... Familiarity with AFSIM is essential, though experience with simulation or gaming frameworks such as ...

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Virtual Game Tester information

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How much do virtual game tester jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for virtual game tester in Virginia is $18.13, according to ZipRecruiter salary data. Most workers in this role earn between $16.20 and $19.76 per hour, depending on experience, location, and employer.

What is a virtual game tester?

A Virtual Game Tester is responsible for playing and evaluating video games remotely to find bugs, glitches, and other issues before a game's release. Testers follow test plans, document defects, and provide feedback on game mechanics, usability, and overall player experience. This role requires attention to detail, patience, and strong communication skills to report issues effectively to developers. Many Virtual Game Tester positions are freelance or contract-based, allowing flexibility in work hours.

What are the key skills and qualifications needed to thrive as a virtual game tester?

To thrive as a Virtual Game Tester, you need a strong attention to detail, problem-solving abilities, and a solid understanding of gaming mechanics, commonly supported by experience in gaming or game development. Familiarity with bug tracking tools, test case management systems, and various gaming platforms is often required, and certifications in software testing (such as ISTQB) can be advantageous. Excellent communication skills, patience, and teamwork are crucial soft skills for providing clear feedback and collaborating with developers. These skills ensure effective identification and documentation of issues, facilitating high-quality game releases.

What are some common challenges virtual game testers face on the job?

Virtual Game Testers often encounter repetitive tasks, tight deadlines, and the need to meticulously document every bug or glitch they find. They may work with varying builds of games that can change frequently, requiring adaptability and consistent attention to detail. Collaboration with developers and designers is common, and testers must clearly communicate findings to help resolve issues efficiently. While the role can be fun for gamers, it also involves long hours of focused testing and the ability to stay motivated during repetitive playthroughs. Successfully overcoming these challenges is key to ensuring a smooth and engaging final product for players.

What are the most commonly searched types of Game Tester jobs in Virginia?

The most popular types of Game Tester jobs in Virginia are:

What are popular job titles related to Virtual Game Tester jobs in Virginia?

For Virtual Game Tester jobs in Virginia, the most frequently searched job titles are:

What cities in Virginia are hiring for Virtual Game Tester jobs?

Cities in Virginia with the most Virtual Game Tester job openings:

Infographic showing various Virtual Game Tester job openings in Virginia as of August 2026, with employment types broken down into 50% Internship, and 50% Full Time. Highlights an 100% In-person job distribution, with an average salary of $37,713 per year, or $18.1 per hour.

3D Game Developer - XR/VR

Fort Gregg Adams, VA • On-site

Code Plus Inc
IT Services • 51 - 200 employees

Full-time

Posted 8 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results. 

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army – CASCOM 
Location: Fort Lee, VA (Onsite) 
Clearance: As required by Army contract 
Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.


Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.

Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.

Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.