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Vfx Production Manager Jobs (NOW HIRING)

Senior VFX Artist - Art Center

CA ยท On-site +1

$115K - $155K/yr

This is not a project-embedded production role. You will monitor VFX execution across projects ... Lead performance optimization efforts, managing particle counts, shader complexity, and overdraw ...

Collaborate with Production Management to scope and estimate work, build schedules, assign tasks and track progress for VFX deliverables. * Works closely with Art Directors to develop visual targets ...

Lead VFX Artist

$153K - $230.40K/yr

Collaborate with Production Management to scope and estimate work, build schedules, assign tasks and track progress for VFX deliverables. * Works closely with Art Directors to develop visual targets ...

Director Post Production TV

Culver City, CA ยท On-site

$135K - $170K/yr

Reporting to the SVP, Post Production & VFX, this role will assist in managing post-production workflows across a diverse slate of scripted projects. The ideal candidate brings expertise in post ...

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Vfx Production Manager information

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$29.5K

$70.9K

$114K

How much do vfx production manager jobs pay per year?

As of May 29, 2026, the average yearly pay for vfx production manager in the United States is $70,872.00, according to ZipRecruiter salary data. Most workers in this role earn between $56,000.00 and $80,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a VFX Production Manager, and why are they important?

To thrive as a VFX Production Manager, you need expertise in project management, scheduling, budgeting, and a solid understanding of visual effects workflows, often backed by a degree in film, animation, or a related field. Familiarity with production tracking software like ShotGrid, and proficiency in tools such as Microsoft Excel and production databases, is typically required. Strong leadership, problem-solving abilities, and excellent communication skills help manage teams and collaborate across departments. These skills are crucial to delivering high-quality VFX projects on time and within budget while maintaining clear coordination among artists, clients, and other stakeholders.

How does a VFX Production Manager typically collaborate with artists, supervisors, and clients during a project?

A VFX Production Manager acts as a central hub of communication, working closely with VFX artists to track progress, troubleshoot issues, and ensure deadlines are met. They coordinate with supervisors to align creative vision and technical requirements, while also managing schedules and resources. Additionally, they regularly update clients on project status, gather feedback, and adjust plans as needed to accommodate changes. This role requires excellent organizational and interpersonal skills to keep all stakeholders aligned and projects running smoothly.

What does a VFX Production Manager do?

A VFX Production Manager oversees the logistical and administrative aspects of visual effects (VFX) production for film, television, or commercials. Their responsibilities include managing schedules, budgets, and communication between VFX artists, supervisors, and other departments. They ensure that projects are completed on time, within budget, and to the required quality standards. Additionally, they help resolve workflow issues and coordinate resources to support the creative process.
More about Vfx Production Manager jobs
What cities are hiring for Vfx Production Manager jobs? Cities with the most Vfx Production Manager job openings:
What are the most commonly searched types of Vfx Production jobs? The most popular types of Vfx Production jobs are:
What states have the most Vfx Production Manager jobs? States with the most job openings for Vfx Production Manager jobs include:
Infographic showing various Vfx Production Manager job openings in the United States as of May 2026, with employment types broken down into 13% As Needed, 7% Full Time, 40% Temporary, and 40% Nights. Highlights an 91% Physical, 4% Hybrid, and 5% Remote job distribution, with an average salary of $70,872 per year, or $34.1 per hour.
Senior VFX Artist - Art Center

Senior VFX Artist - Art Center

Snail Games USA

On-site, Remote

$115K - $155K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago


Job description

About Snail Games USA
Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.

About the Role
We are seeking a Senior VFX Artist to unify and elevate real-time visual effects quality across multiple Unreal Engine projects. This role operates within the Art Center as the VFX domain authority, responsible for defining standards, strengthening technical foundations, and ensuring combat and environmental effects are both visually compelling and gameplay-readable.

This is not a project-embedded production role. You will monitor VFX execution across projects, proactively identify risks in performance, clarity, or workflow, and propose actionable solutions before escalation. You are expected to establish scalable Niagara systems, guide distributed teams, and step in hands-on during high-priority or high-risk moments to deliver critical work directly.

You will collaborate closely with Design, Animation, Lighting, Engineering, and Technical Art to ensure VFX supports gameplay clarity, performance budgets, and visual identity across fantasy, stylized, and sci-fi projects.

Job Type: Full-Time
Location: Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming (Los Angeles area strongly preferred)

Responsibilities

  • Define and elevate VFX standards across multiple Unreal Engine projects

  • Monitor cross-project VFX quality and proactively identify artistic or technical risks

  • Develop solution plans before escalation to senior leadership

  • Design and build high-quality real-time VFX from concept through final implementation

  • Establish scalable, reusable Niagara systems and clean production pipelines

  • Ensure combat and environmental effects maintain gameplay readability and performance discipline

  • Lead performance optimization efforts, managing particle counts, shader complexity, and overdraw budgets

  • Provide direct, constructive feedback to distributed teams (US, Poland, Suzhou)

  • Create benchmarks, documentation, and best practices for consistent VFX execution

  • Step in hands-on during high-risk or high-visibility moments to stabilize delivery

  • Operate as the single-discipline VFX authority within the Art Center

Minimum Requirements

  • Proven experience delivering high-quality real-time VFX in Unreal Engine (UE4 or UE5)

  • Strong expertise in Niagara systems and real-time shader/material workflows

  • Deep understanding of gameplay readability, combat feedback, and visual hierarchy

  • Experience optimizing VFX for PC and console performance targets

  • Demonstrated ability to diagnose workflow inefficiencies and implement improvements

  • Comfort operating independently and proposing actionable solutions in ambiguous environments

  • Ability to provide clear, direct feedback across disciplines

  • Unreal Engine Experience: Proficiency with Unreal Engine, preferably UE4 or UE5

  • Comfort using AI tools to accelerate iteration and reduce friction.

Nice to Have

  • Experience working across multiple visual styles (realistic, stylized, fantasy, sci-fi)

  • Familiarity with pipeline collaboration alongside Technical Art and Engineering

  • Experience mentoring or elevating other VFX artists

  • Background supporting both game and cinematic VFX workflows

Salary Range: $115,000 - $155,000 Annually

Why Join the Snail Games USA Team?

  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401k with company match

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.