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Vfx Production Manager Jobs in Florida (NOW HIRING)

$145K - $168K/yr

Senior Technical Product Manager - Tech Strategy, Central Technology Requisition ID:R027470 Your ... VFX, and related production pipelines. This includes documenting current-state workflows ...

$145K - $168K/yr

Senior Technical Product Manager - Tech Strategy, Central Technology Requisition ID:R027470 Your ... VFX, and related production pipelines. This includes documenting current-state workflows ...

... production and editing process * Manage video libraries and maintain digital files for easy access ... Implement VFX/animation to enhance video content * Display exceptional copywriting skills to ...

Autodesk 3DS Max Tutor

Miramar, FL · Remote

$18 - $40/hr

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Miami, FL · Remote

$18 - $40/hr

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Doral, FL · Remote

$18 - $40/hr

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Sunrise, FL · Remote

$18 - $40/hr

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Hialeah, FL · Remote

$18 - $40/hr

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Tampa, FL · Remote

$18 - $40/hr

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

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Vfx Production Manager information

See Florida salary details

$22K

$53K

$85.2K

How much do vfx production manager jobs pay per year?

As of Aug 30, 2026, the average yearly pay for vfx production manager in Florida is $52,962.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,800.00 and $60,200.00 per year, depending on experience, location, and employer.

What does a VFX Production Manager do?

A VFX Production Manager oversees the logistical and administrative aspects of visual effects (VFX) production for film, television, or commercials. Their responsibilities include managing schedules, budgets, and communication between VFX artists, supervisors, and other departments. They ensure that projects are completed on time, within budget, and to the required quality standards. Additionally, they help resolve workflow issues and coordinate resources to support the creative process.

How does a VFX Production Manager typically collaborate with artists, supervisors, and clients during a project?

A VFX Production Manager acts as a central hub of communication, working closely with VFX artists to track progress, troubleshoot issues, and ensure deadlines are met. They coordinate with supervisors to align creative vision and technical requirements, while also managing schedules and resources. Additionally, they regularly update clients on project status, gather feedback, and adjust plans as needed to accommodate changes. This role requires excellent organizational and interpersonal skills to keep all stakeholders aligned and projects running smoothly.

What are the key skills and qualifications needed to thrive as a VFX Production Manager, and why are they important?

To thrive as a VFX Production Manager, you need expertise in project management, scheduling, budgeting, and a solid understanding of visual effects workflows, often backed by a degree in film, animation, or a related field. Familiarity with production tracking software like ShotGrid, and proficiency in tools such as Microsoft Excel and production databases, is typically required. Strong leadership, problem-solving abilities, and excellent communication skills help manage teams and collaborate across departments. These skills are crucial to delivering high-quality VFX projects on time and within budget while maintaining clear coordination among artists, clients, and other stakeholders.

What are popular job titles related to Vfx Production Manager jobs in Florida?

For Vfx Production Manager jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Vfx Production Manager jobs in Florida look for?

The top searched job categories for Vfx Production Manager jobs in Florida are:

What cities in Florida are hiring for Vfx Production Manager jobs?

Cities in Florida with the most Vfx Production Manager job openings:

Infographic showing various Vfx Production Manager job openings in Florida as of August 2026, with employment types broken down into 100% Part Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $52,962 per year, or $25.5 per hour.

Senior Technical Product Manager - Tech Strategy, Central Technology

Activision Blizzard, Inc.

On-site

$145K - $168K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 26 days ago


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

16th of 78 rated media


Job description

Job Title:Senior Technical Product Manager - Tech Strategy, Central TechnologyRequisition ID:R027470Job Description:

Your Mission

The Senior Technical Product Manager-Tech Strategy will be part of the Central Technology team, which serves as a strategic partner for game development studios in the areas of online services, engine tools, graphics, systems engineering, security, and infrastructure.

We support all aspects of the development process from building pipeline to launch, collaborating with studios on best practices in technology and architecture to help build franchises and the Activision IP portfolio. All the while, we also serve as a bridge to the publishing organization to align game technical development with 1st party management, analytics, product management, marketing, and public relations.

What you bring to the table

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

Developer Experience, Productivity & Stability

  • What? Own product strategy and execution support for initiatives that improve the day-to-day experience of engineers, artists, QA, and content creators across the development ecosystem. This includes identifying workflow friction, measuring developer productivity, improving visibility into stability issues, and helping teams prioritize the highest-impact improvements across tools, build systems, test pipelines, crash trends, regressions, and live-development workflows.
  • The role will define KPI frameworks, develop dashboards, analyze trends, and partner with technical teams to turn recurring pain points into structured product opportunities. Example areas may include trunk stability, build and compile performance, editor/tool crash rates,presubmitvalidation, playtest stability, automated reporting, and cross-project regression tracking.
  • Why? At Call of Duty scale, small improvements in developer experience can materially improve development velocity, reduce execution risk, and increase content throughput. Reliable tools, stable workflows, and clear operational metrics allow teams to spend lesstimefirefighting and more time building player-facing experiences. This role ensures developer productivity and stability are measured, visible, and actionable across studios.
  • Day-to-day cross-functional stakeholders: Central Technology, studio engineering teams, tools teams, artists and content creators, QA, production, analytics, build/release, online services, studio leadership, and publishing leadership.

Content Creation Workflow Optimization

  • What? Support product planning and cross-functional execution for initiatives that streamline content creation workflows across disciplines such as maps, operators, weapons, environments, lighting, VFX, and related production pipelines. This includes documenting current-state workflows,identifyingpain points, aligning teams on target-state processes, and helpingestablishscalable standards for content creation across studios.
  • The role will partner with studios and technical teams to develop roadmaps, define owners, gather requirements, track adoption, and measure workflow impact through qualitative feedback and quantitative KPIs.Examplework may include improving documentation quality, standardizingintakeand review processes, reducing handoff friction, improving workflow maintainability, and expanding successful workflow patterns acrossadditionalcontent areas.
  • Why? Content creation is one of the largest drivers of development complexity and player-facing output. As teams support multiple titles, live seasons, and increasingly complex production needs, consistent and efficient workflows become critical to quality, schedule predictability, and content velocity. This role helps create the structure, visibility, and alignment needed to scale best practices across disciplines and studios.
  • Day-to-day cross-functional stakeholders: Studio production, art directors, content discipline leads, tools teams, technical artists, engineering, QA, Central Technology, documentation owners, franchise leadership, and publishing stakeholders.

KPI Ownership, Dashboards & Cross-Functional Alignment

  • What? Establish andmaintainthe operating rhythm, dashboards, and reporting artifacts needed to manage complex technical initiatives across multiple teams and studios. This includes defining success metrics, building reporting structures, tracking action items, surfacing risks, and preparing executive-ready updates that clearly communicate progress, blockers, ownership, and recommended next steps.
  • The role willbe responsible forconverting fragmented inputs across teams into a coherent view of initiative health. This may include weekly KPI updates, executive summaries, action item tracking, roadmap status, dashboard requirements, adoption metrics, and leadership readouts across developer productivity, workflow efficiency, and stability initiatives.
  • Why? Cross-studio technology initiatives often require alignment across teams that do not share the same reporting lines, tools, processes, or priorities. Strong KPI ownership and clear communication are essential to driving accountability without direct authority. This role ensures that leadership and working teams have a shared understanding of what matters, what is improving, what is blocked, and where decisions are needed.
  • Day-to-day cross-functional stakeholders: Central Technology leadership, studio leadership, production, engineering, QA, analytics, finance where applicable, tools teams, business operations, franchise leadership, and executive stakeholders.

Player Profile

Minimum Requirements:

Experience

  • 5+ years of experience in Technical Product Management
  • Experience analyzing development pipeline data, user experience surveys, workflow adoption, stability trends, and operational metrics.
  • Experience working with Technical Data, and proficient with SQL
  • Background ensuring cross-studio alignment on shared technologies, processes, tooling standards, reporting practices, and workflow improvements that can scale across multiple titles, teams, and development disciplines.

Knowledge & Skills

  • Bachelor's or Master's degree in Computer Science, Business Administration, or a related field, or equivalent practical experience in technical product management or a closely related discipline.
  • Proficient in defining problem statements, success metrics, roadmap prioritization, and measurable outcomes.
  • Cross functional experience with engineering, production, tools, QA, analytics, studio leadership, and publishing stakeholders.

Key Attributes

  • The ability to perform as the connective layer between technical teams and business leadership, ensuring complex issues are communicated clearly
  • Proficient translating ambiguous technical and production challenges into clear business context, product requirements, prioritization frameworks, and actionable recommendations for senior leadership.

Your Platform

Activision Central Tech works to support our development studios and their titles. Comprised of seven main teams, we have many specialties including big data, privacy and security, motion capture and animation pipeline technologies, graphics, build and infrastructure for studio development and data centers, optimization, systems programming and online services including matchmaking and networking. Central Tech is distributed globally with offices across the U.S., and in Canada, England, Ireland and Japan.

Most of our teams are comprised of both engineering and research talent, allowing us to always have an eye on the future. Our talented engineers help with title development and provide valuable knowledge sharing between studios while our researchers are action-oriented and keep a strong connection with the needs of the game studios.

Central Tech is part of Activision. To learn more about us and our research, please visit us at https://research.activision.com/.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.

Ready to Activate Your Future?

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to candidate-accommodations@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $94,580.00 - $174,988.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

What Activision Blizzard employees say

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About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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