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User Experience Program Manager Jobs in Minnesota

Strong time-management, project organization, communication, and stakeholder presentation abilities. * Figma expertise strongly preferred. * UX certifications or Agile training a plus.

The Senior UX/UI Designer is responsible for leading end-to-end, user-centered design for health ... Excellent communication, facilitation, and stakeholder management skills, including presenting to ...

As an UI designer, you will work closely with business analysts, user experience designers, visual developers, internal clients, and project managers to create world-class experiences for our ...

The candidate should have 5+ years of QA/QC or construction quality oversight experience. Program Manager Responsibilities: * Review EPC quality programs, policies, procedures, inspection plans, and ...

Program Manager

Tracy, MN · On-site

$143K - $152K/yr

The candidate should have 5+ years of QA/QC or construction quality oversight experience. Program Manager Responsibilities: Review EPC quality programs, policies, procedures, inspection plans, and ...

Understand the vision and goals for a product and ensure UX solutions are created to meet those goals Work collaboratively within an agile product team made up of product managers, developers and ...

Lead, UX Product Designer

Minneapolis, MN · On-site

$114K - $150K/yr

Ability to manage and prioritize multiple tasks in a fast-paced and dynamic environment * Strong ... You may also be eligible to participate in a discretionary annual incentive program, subject to the ...

Be Seen First

Position Title: UX Designer Reports to: Director, Creative Services Department: Marketing, Creative ... of assets under management and advisement as of Q4 2024. Simplicity Group is a fast-growing ...

As a Lead UX Designer, you will help shape, define, and drive high-impact design initiatives across ... You know how to guide vision, define process, manage stakeholders, and roll up your sleeves to ...

Lead UX Designer, Web

Minneapolis, MN

$114K - $150K/yr

As a Lead UX Designer, you will help shape, define, and drive high-impact design initiatives across ... You know how to guide vision, define process, manage stakeholders, and roll up your sleeves to ...

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User Experience Program Manager information

How does a User Experience Program Manager typically collaborate with design and engineering teams to ensure project success?

A User Experience Program Manager acts as a bridge between design, engineering, and other cross-functional teams, ensuring alignment on project goals, timelines, and deliverables. They facilitate communication, manage stakeholder expectations, and help prioritize features based on user research and business objectives. Regular check-ins, collaborative workshops, and clear documentation are common practices to maintain momentum and address challenges early. This role requires balancing user needs with technical feasibility, making effective collaboration essential for delivering high-quality user experiences.

How much does a user experience manager make?

A User Experience Program Manager typically earns between $90,000 and $150,000 annually, depending on experience, location, and company size. Senior roles or those in high-cost areas can offer higher salaries, and additional compensation may include bonuses and stock options.

Is UX a dead field?

User Experience (UX) is an active and evolving field with strong demand for skilled professionals such as UX designers and program managers. As technology advances, UX continues to grow in importance across industries, requiring expertise in user research, design tools, and usability testing. The field remains vital for creating effective digital products and services.

What are the key skills and qualifications needed to thrive as a User Experience Program Manager, and why are they important?

To thrive as a User Experience Program Manager, you need a solid understanding of UX design principles, project management methodologies, and a background in design, human-computer interaction, or a related field. Familiarity with tools such as Jira, Asana, Figma, and UX research platforms, as well as certifications like PMP or Agile, are commonly required. Exceptional communication, stakeholder management, and leadership skills set outstanding candidates apart. These skills ensure seamless coordination between cross-functional teams, alignment of user needs with business goals, and successful delivery of impactful user experiences.

What is the difference between User Experience Program Manager vs User Experience Designer?

AspectUser Experience Program ManagerUser Experience Designer
CredentialsTypically requires a bachelor’s or master’s in UX, HCI, or related fields; certifications like PMP or UX certifications are commonUsually holds a degree in design, human-computer interaction, or related fields; certifications like NN/g or Adobe are beneficial
Work EnvironmentFocuses on managing multiple projects, coordinating teams, and aligning UX strategies across departmentsCenters on designing user interfaces, creating prototypes, and conducting user research
Employer & Industry UsageCommon in tech companies, agencies, and large organizations with complex UX initiativesFound in design agencies, product teams, and companies emphasizing user-centered design

The User Experience Program Manager oversees multiple UX projects, coordinating teams and strategies, while the User Experience Designer focuses on creating and refining user interfaces and experiences. Both roles require UX knowledge but differ in scope and responsibilities.

What is an UX program manager?

A User Experience Program Manager oversees multiple UX projects and initiatives within an organization, coordinating teams to ensure user-centered design goals are met. They often manage timelines, resources, and stakeholder communication, and may use tools like project management software to track progress. Strong leadership, communication skills, and knowledge of UX principles are essential for this role.

What does a User Experience Program Manager do?

A User Experience (UX) Program Manager oversees projects and initiatives that improve the usability and satisfaction of digital products. They coordinate cross-functional teams—including designers, developers, and product managers—to ensure that user experience goals are met on time and within budget. Their responsibilities include setting project timelines, managing resources, and measuring the success of UX improvements. Ultimately, they serve as a bridge between stakeholders and UX teams to deliver products that delight users.

Is UI/UX still in demand in 2026?

User Experience Program Managers and related UI/UX roles are expected to remain in high demand through 2026 due to ongoing digital transformation and the need for user-centered design. Skills in prototyping tools, user research, and accessibility will continue to be valuable in the evolving tech landscape.
What are popular job titles related to User Experience Program Manager jobs in Minnesota? For User Experience Program Manager jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching User Experience Program Manager jobs in Minnesota look for? The top searched job categories for User Experience Program Manager jobs in Minnesota are:
What cities in Minnesota are hiring for User Experience Program Manager jobs? Cities in Minnesota with the most User Experience Program Manager job openings:
UX Designer MN Hybrid

UX Designer MN Hybrid

TriOptus LLC

Minneapolis, MN • On-site

Other

Posted 16 days ago


Job description

UX Designer (Fare Collection System Upgrade Project)
Location: Minneapolis, MN (Hybrid - Onsite 2+ days/week)
Project Duration: 6-months assignment with a possibility for extension
Interview Format: In-person Minneapolis, MN
Project Overview
Our client is seeking one experienced UX Designer to support the Fare Collection System Upgrade, a large-scale, high-visibility initiative critical to client's operational systems. This role will be deeply involved in designing public-facing digital experiences as well as complex back-office applications, working collaboratively within an Agile product engineering team.
The designer must be able to work under tight timelines and deliver high-quality research, design solutions, documentation, and prototypes.
This is a hybrid role, requiring onsite presence at least two days per week, with the possibility of additional onsite days based on business needs.
Key Responsibilities
User Research & Testing
  • Lead qualitative and quantitative user research activities including user interviews, usability testing, surveys, and field studies.
  • Conduct 8-10 user interviews and 2-3 usability tests per 2-week sprint to uncover user needs, pain points, and workflow issues.
  • Develop user personas, journey maps, research reports, and actionable insights for product teams.

UX & UI Design
  • Design intuitive, accessible, and scalable interfaces and workflows supporting both customer-facing and internal systems.
  • Create low-fidelity wireframes, high-fidelity mockups, and interactive prototypes using industry-standard tools (Mac environment familiarity required).
  • Produce at least 20+ key screens or workflows per sprint cycle.
  • Ensure all designs meet WCAG 2.1 AA accessibility standards and align with client's brand guidelines.

Collaboration & Agile Participation
  • Work daily with product owners, developers, QA, and stakeholders in an Agile environment.
  • Participate in daily stand-ups, sprint reviews, backlog refinement, and planning sessions.
  • Collaboratively iterate design solutions based on feedback from cross-functional teams and end users.

Documentation & Handoff
  • Produce complete design artifacts including:
    • Style guides, design systems, component libraries
    • Interaction specifications, annotated mockups
    • Redlines and handoff packages for development teams
  • Present bi-weekly design reviews to 10+ stakeholders, articulating design rationale clearly.

Quality, Accessibility & Compliance
  • Audit existing screens for brand compliance, accessibility, universal design, and consistency.
  • Advocate for inclusive design principles and support development teams in achieving accessibility compliance.

Knowledge Transfer
  • Ensure smooth transition to ongoing development teams through:
    • Training artifacts
    • Documentation packages
    • Recorded walkthroughs and design rationale summaries

Expected Deliverables
  • User Research Reports: Findings from interviews, testing, and surveys (every 2 weeks).
  • Wireframes & Mockups: Iterative low/high-fidelity designs per sprint.
  • Interactive Prototypes: Clickable prototypes with interaction flows delivered at sprint end.
  • Design Documentation: Style guides, component libraries, accessibility compliance specs.
  • Stakeholder Presentation Materials: Bi-weekly design review slide decks.
  • Status Reports: Task progress, risks, and next steps (every 2 weeks).

Minimum Qualifications (Required)
  • 5+ years of UX design experience for web-based applications.
  • 4+ years designing to WCAG 2.1 AA accessibility standards or higher.
  • 5+ years creating wireframes, prototypes, and mockups.
  • 3+ years in information architecture and interaction design.
  • 2+ years working in Agile development environments.

Desired Skills & Experience
  • Bachelor's degree in UX Design, HCI, Graphic Design, or related field.
  • Hands-on experience with accessibility, inclusive design, and universal design principles.
  • Strong background in:
    • UX research and persona development
    • Usability testing & data analysis
    • Responsive & adaptive design
    • UI/visual design and design systems
  • Experience with:
    • Mobile UX for payment/ticketing systems
    • Transit industry tools (fare structures, vending machines, validators)
    • Basic front-end technologies (HTML, CSS, JavaScript, Blazor)
    • Analytics for data-driven design
  • Strong time-management, project organization, communication, and stakeholder presentation abilities.
  • Figma expertise strongly preferred.
  • UX certifications or Agile training a plus.