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Unreal Engine Virtual Jobs (NOW HIRING)

TECHNICAL ARTIST

Atlanta, GA ยท On-site

$120K - $144K/yr

Company Description Here at TRICK 3D, we're building beautiful virtual worlds. Wanna join? TRICK 3D ... We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

Company Description Here at TRICK 3D, we're building beautiful virtual worlds. Wanna join? TRICK 3D ... We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely ...

Principal Technical Artist

Seattle, WA

$144K - $173K/yr

The virtual environments we build have to hold up under physical, geometric, and sensor-level ... You'll move fluently between Unreal Engine, Houdini, Python, shader code, and modern AI tooling ...

Principal Technical Artist

Seattle, WA ยท On-site +1

$144K - $173K/yr

The virtual environments we build have to hold up under physical, geometric, and sensor-level ... You'll move fluently between Unreal Engine, Houdini, Python, shader code, and modern AI tooling ...

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Unreal Engine Virtual information

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How much do unreal engine virtual jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for unreal engine virtual in the United States is $24.40, according to ZipRecruiter salary data. Most workers in this role earn between $20.43 and $27.40 per hour, depending on experience, location, and employer.

What is an Unreal Engine virtual production artist?

An Unreal Engine Virtual Production Artist is a professional who uses Unreal Engine, a powerful real-time 3D creation tool, to create digital environments, assets, and visual effects for virtual productions. These artists collaborate with filmmakers, game developers, and animators to blend live-action footage with computer-generated imagery in real time. Their work is essential in the production of movies, television shows, and video games, allowing for more creative and efficient workflows during filming and post-production.

What are the key skills and qualifications needed to thrive as an Unreal Engine virtual production specialist?

To thrive as an Unreal Engine Virtual Production Specialist, you need a solid background in computer graphics, 3D modeling, and real-time rendering, often supported by a degree in a relevant field or equivalent experience. Mastery of Unreal Engine, motion capture systems, and real-time compositing tools like nDisplay or DMX is typically required, and certifications in Unreal Engine can be advantageous. Strong collaboration, creative problem-solving, and communication skills help you effectively work with multidisciplinary teams on complex productions. These abilities are crucial for delivering high-quality, innovative virtual production workflows in fast-paced media environments.

What are some common challenges faced by professionals working with Unreal Engine in virtual production environments?

Professionals using Unreal Engine in virtual production often encounter challenges such as managing real-time rendering performance, integrating with hardware like motion capture systems, and ensuring seamless collaboration between departments (e.g., VFX, cinematography, and engineering). Adapting to rapid software updates and learning advanced features can also be demanding, especially in fast-paced production schedules. Effective communication, adaptability, and a proactive approach to troubleshooting are key to overcoming these obstacles and delivering high-quality virtual content.

What is the difference between Unreal Engine Virtual vs Unreal Engine Artist?

AspectUnreal Engine VirtualUnreal Engine Artist
Primary RoleCreating virtual environments, simulations, and real-time interactive experiences using Unreal EngineDesigning and developing visual assets, models, and textures within Unreal Engine
Required SkillsBlueprint scripting, level design, real-time rendering, VR/AR integration3D modeling, texturing, shading, asset optimization
Work EnvironmentGame studios, simulation companies, VR/AR firmsGame development studios, visual effects companies, architectural visualization

Unreal Engine Virtual specialists focus on building immersive virtual experiences and environments, often involving scripting and interactivity. Unreal Engine Artists concentrate on creating high-quality visual assets and textures to enhance the visual fidelity of projects. Both roles require familiarity with Unreal Engine but serve different aspects of the development process.

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What cities are hiring for Unreal Engine Virtual jobs?

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What states have the most Unreal Engine Virtual jobs?

States with the most job openings for Unreal Engine Virtual jobs include:

Infographic showing various Unreal Engine Virtual job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 38% Physical, 2% Hybrid, and 60% Remote job distribution, with an average salary of $50,749 per year, or $24.4 per hour.

Expression of Interest - Asset Artist

AGBO Films LLC

Los Angeles, CA โ€ข On-site

Temporary

Re-posted 7 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Asset Artist to join our Visual Effects (VFX) team. The Asset Artist will create content for high quality projects using the Unreal Engine. The ideal candidate must have extensive knowledge of the Unreal Engine and be proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets. The Artist will have an excellent artistic eye for detail when creating high quality assets and demonstrates proactive collaboration and communication with the entire team.
This is an Expression of Interest role.
Key Responsibilities:
  • Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
  • Proficiency in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets.
  • Collaborate with the Pipeline, VAD and Lighting team on creating characters, environments, vehicles, and props to be used in the Unreal Engine.
  • Create high quality assets ranging from concept to final model and surfacing that are fully optimized to perform in a real time environment.
  • Ingest assets that are internally created or from third parties into our projects.
  • Active in creative research and development and communicates goals and objectives clearly.
  • Utilize the latest advancements in Unreal Engine to expedite asset development process.
  • Ensure that standardized practices are developed and implemented across projects to meet high quality and aesthetic standards.
  • Technical ability to create project-based materials in engine.
  • Critically think and solve technical challenges and limitations within DCC programs and Unreal Engine.
  • Creating Control Rigs in DCC and Unreal Engine when requested.
  • Generate documentation on processes used for content creation.
  • Maintain consistency and quality on all meshes, textures, and shaders created for all types of assets.
  • Creating custom parent materials, procedural materials, and functions.
  • Address revisions in a timely manner with creative and technical solutions.
  • Performs other duties as assigned.

Qualifications & Skills
  • 5+ years of experience with real-time content creation.
  • Excellent eye for details and an artistic portfolio of work showcasing modeling and texturing expertise across a variety of types of models, for characters, vehicles, environments, and props.
  • Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
  • Practiced knowledge in DCC programs like Maya, 3ds Max, Zbrush, Houdini, Blender, etc.
  • Experience with optimization processes for assets while keeping high fidelity details intact.
  • Ability to work in a variety of art styles with or without conceptual reference, and is able to gather references and plan for look development.
  • Strong artistic understanding of anatomy, proportions, scale, silhouette, lighting, composition, layout, color theory, atmosphere.
  • Have the ability to communicate and take art direction notes and apply them effectively and efficiently both written and verbal.
  • Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras.
  • Experience photogrammetry and scanning.
  • Experience with lighting, sequencer, camera, layout, fx, and animation in Unreal Engine.
  • Experience with advanced rigging and control rigs within DCC and Unreal Engine.
  • Strong aesthetic sense and keen eye for detail.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.