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Unreal Engine Virtual Jobs in Missouri (NOW HIRING)

VP of Engineering / CTO

California, MO ยท On-site

$200 - $300/hr

Extensive knowledge and experience with a variety of technologies and languages including C++, Unreal Engine, and Perforce * Ability to find effective, result-oriented resolutions when faced with ...

Unreal Engine Virtual information

What is the difference between Unreal Engine Virtual vs Unreal Engine Artist?

AspectUnreal Engine VirtualUnreal Engine Artist
Primary RoleCreating virtual environments, simulations, and real-time interactive experiences using Unreal EngineDesigning and developing visual assets, models, and textures within Unreal Engine
Required SkillsBlueprint scripting, level design, real-time rendering, VR/AR integration3D modeling, texturing, shading, asset optimization
Work EnvironmentGame studios, simulation companies, VR/AR firmsGame development studios, visual effects companies, architectural visualization

Unreal Engine Virtual specialists focus on building immersive virtual experiences and environments, often involving scripting and interactivity. Unreal Engine Artists concentrate on creating high-quality visual assets and textures to enhance the visual fidelity of projects. Both roles require familiarity with Unreal Engine but serve different aspects of the development process.

What are the key skills and qualifications needed to thrive as an Unreal Engine virtual production specialist?

To thrive as an Unreal Engine Virtual Production Specialist, you need a solid background in computer graphics, 3D modeling, and real-time rendering, often supported by a degree in a relevant field or equivalent experience. Mastery of Unreal Engine, motion capture systems, and real-time compositing tools like nDisplay or DMX is typically required, and certifications in Unreal Engine can be advantageous. Strong collaboration, creative problem-solving, and communication skills help you effectively work with multidisciplinary teams on complex productions. These abilities are crucial for delivering high-quality, innovative virtual production workflows in fast-paced media environments.

What are some common challenges faced by professionals working with Unreal Engine in virtual production environments?

Professionals using Unreal Engine in virtual production often encounter challenges such as managing real-time rendering performance, integrating with hardware like motion capture systems, and ensuring seamless collaboration between departments (e.g., VFX, cinematography, and engineering). Adapting to rapid software updates and learning advanced features can also be demanding, especially in fast-paced production schedules. Effective communication, adaptability, and a proactive approach to troubleshooting are key to overcoming these obstacles and delivering high-quality virtual content.

What is an Unreal Engine virtual production artist?

An Unreal Engine Virtual Production Artist is a professional who uses Unreal Engine, a powerful real-time 3D creation tool, to create digital environments, assets, and visual effects for virtual productions. These artists collaborate with filmmakers, game developers, and animators to blend live-action footage with computer-generated imagery in real time. Their work is essential in the production of movies, television shows, and video games, allowing for more creative and efficient workflows during filming and post-production.

What are the most commonly searched types of Unreal Engine jobs in Missouri?

The most popular types of Unreal Engine jobs in Missouri are:

What are popular job titles related to Unreal Engine Virtual jobs in Missouri?

For Unreal Engine Virtual jobs in Missouri, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Virtual jobs in Missouri look for?

The top searched job categories for Unreal Engine Virtual jobs in Missouri are:

What cities in Missouri are hiring for Unreal Engine Virtual jobs?

Cities in Missouri with the most Unreal Engine Virtual job openings:

Infographic showing various Unreal Engine Virtual job openings in Missouri as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Head of Engineering -- Remote MMO Platform

Virtual Producer

California, MO โ€ข On-site

$200K - $300K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

Manticore Gamesยฎ is building a new immersive, open world sandbox life-simulation Massively Multiplayer Online (MMO) game leveraging the power of its UGC platform, Core. Manticore launched the Core platform in 2021, featuring live events, interactive entertainment, and more than 50,000 games and worlds to play and explore. Core is a radically accessible game construction kit and social game-playing platform, all-in-one. Now, Manticore is expanding on the Core universe and is looking for qualified pioneers to join the journey.

Manticore is looking for an experienced Engineering leader with strong technical skills and the ability to mentor and lead a high-performing organization of outstanding engineers and engineering leaders. Youโ€™ll lead and facilitate key technical decisions, effective communication across multiple disciplines, technical implementation, and drive prioritization and execution for the team. You and your team will push Manticore Games to the next level, building a new, expansive, and complex MMO. This role reports directly to the CEO.Our headquarters are located in San Mateo, CA but this role can be fully remote.

Responsibilities
Strategically align the technology vision with the short and longer-term business strategy, and communicate that vision to the company
Manage and grow an exceptional engineering department with diverse skills and experience levels, providing both technical and organizational leadership
Lead technical direction and set overall system architecture to enable highly scalable code base
Set aggressive development milestone goals at a maintainable pace, and ensure those goals are achieved on target, on time, and meeting our expectations for quality code
Partner with your peers in Production and Product to build a long term roadmap, set schedules, and allocate resources
Partner with Finance to develop efficient, scalable infrastructure with low overhead and operating costs
Drive due diligence and selection of potential technical partners, libraries, and other technologies and tools
Audit and enforce engineering best practices, coding standards, and development methodologies to ensure successful delivery of a high-quality, scalable, and maintainable product
Produce service level goals for the infrastructure team, including considerations for security, user experience, cost, data retention, and development speed
Maintain expert knowledge and insight into recent trends in the tech and gaming spaces
Requirements
15+ years of experience, with a significant amount building multiplayer online games
10+ years of management experience
Several shipped games, especially those with an online component or UGC
Extensive knowledge and experience with a variety of technologies and languages including C++, Unreal Engine, and Perforce
Ability to find effective, result-oriented resolutions when faced with competing priorities and unexpected needs
Strong business acumen that can drive technology related decisions to support the companyโ€™s objectives and vision
Proven experience hiring and mentoring a top-notch engineering team
Excellent verbal and written communication skills with the ability to productively communicate with technical and non-technical people
Perks
Medical, Dental, Vision & Life/AD&D Insurance
401(k)
Maternity & Parental Leave
Flexible PTO
Flexible Spending Accounts
Commuter Benefits
ADP Employee Discount Program
Daily Lunch (in office only)
Free Snacks & Beverages (in office only)
$200,000/year to $300,000/year

A reasonable estimate of the current US base salary range for this position is salary (the range listed above) + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within that range, individual pay is determined by work location and additional factors, including but not limited to job-related skill sets, experience and training, education, licensure and certifications, and other business and organizational needs. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include discretionary bonus (if any, based on individual and organizational performance), equity, or benefits.

Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Manticore Games provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

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