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Senior Unreal Engine Developer Jobs in Missouri (NOW HIRING)

This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and ...

Description PeopleSoft Senior Developer: At B&A, we foster and embrace a distinct set of values ... Experience with development tools including Process Scheduler, Application Engine, Batch Processing ...

Senior Java Developer

Saint Louis, MO · On-site

$50 - $55/hr

Senior Java Developer Job Location: St Louis, MO Job Type: Contract Job Overview: Pay Range $50hr ... engine operating across North America and Asia. As a nationally and locally certified Minority ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

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Senior Unreal Engine Developer information

See Missouri salary details

$23.4K

$75.3K

$153.4K

How much do senior unreal engine developer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for senior unreal engine developer in Missouri is $75,310.00, according to ZipRecruiter salary data. Most workers in this role earn between $38,900.00 and $96,600.00 per year, depending on experience, location, and employer.

What is the difference between Senior Unreal Engine Developer vs Unreal Engine Programmer?

AspectSenior Unreal Engine DeveloperUnreal Engine Programmer
CredentialsTypically requires a degree in computer science, game design, or related field; extensive experience in Unreal EngineOften requires a degree or coding background; focus on programming skills in C++ and Blueprints
Work EnvironmentLeads development teams, manages project scope, and designs gameplay featuresFocuses on coding, debugging, and implementing gameplay mechanics
Industry UsageUsed across AAA and indie game studios, VR/AR projects, and simulation companiesPrimarily in game development, simulation, and visualization projects

The main difference is that a Senior Unreal Engine Developer oversees project design and team coordination, while an Unreal Engine Programmer concentrates on coding and implementing features. Both roles require strong Unreal Engine knowledge, but the developer role involves more leadership and project management responsibilities.

What are the key skills and qualifications needed to thrive as a senior Unreal Engine developer?

To thrive as a Senior Unreal Engine Developer, you need advanced knowledge of C++ programming, Unreal Engine's Blueprints system, and a strong background in 3D graphics or game development, typically supported by a relevant degree or extensive experience. Expertise in Unreal Engine (UE4/UE5), version control systems like Git, and familiarity with game development pipelines and debugging tools are essential. Problem-solving, creative thinking, and strong communication skills help in collaborating with multidisciplinary teams and driving innovative solutions. These skills and qualities are crucial to building high-quality, performant interactive experiences and leading complex projects to successful completion.

What are some common challenges faced by senior Unreal Engine developers when leading project teams?

Senior Unreal Engine Developers often navigate challenges such as balancing hands-on technical work with mentoring and supporting junior team members. They are responsible for ensuring code quality and project deadlines are met while troubleshooting complex performance or integration issues. Additionally, they frequently collaborate with artists, designers, and producers, requiring strong communication skills to align technical solutions with creative vision. Effectively prioritizing tasks and adapting to evolving project requirements are key to success in this role.

What is a senior Unreal Engine developer?

Senior Unreal Engine Developers are experienced software engineers who specialize in using Unreal Engine, a popular game development platform, to design and build complex interactive applications, video games, simulations, and virtual environments. They are proficient in programming languages such as C++ and Blueprints, and often lead teams, oversee project architecture, optimize performance, and ensure best practices are followed. Senior developers also mentor junior staff, collaborate closely with artists and designers, and contribute to the creative and technical aspects of a project. Their expertise is crucial for delivering high-quality, efficient, and visually appealing products.
What are the most commonly searched types of Unreal Engine Developer jobs in Missouri? The most popular types of Unreal Engine Developer jobs in Missouri are:
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What cities in Missouri are hiring for Senior Unreal Engine Developer jobs? Cities in Missouri with the most Senior Unreal Engine Developer job openings:
Infographic showing various Senior Unreal Engine Developer job openings in Missouri as of August 2026, with employment types broken down into 86% Full Time, and 14% Contract. Highlights an 71% In-person, and 29% Remote job distribution, with an average salary of $75,310 per year, or $36.2 per hour.

Unreal Engine C++ Developer

Vailexa

Saint Louis, MO

Full-time

Posted 10 days ago


Job description

Build More Than Just a Career. Build Your Future.

At Vailexa, we're not just hiring — we're building thinkers, creators, and future leaders.

We believe in giving people the space to grow, the freedom to think, and the opportunity to create real impact from day one. If you're someone who wants to learn fast, take ownership, and grow beyond limits, you'll feel right at home here.

Overview

We are supporting a flight simulation and pilot training initiative focused on high-fidelity mission visualization and real-time simulation environments.

This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and real-time application functionality to support training, sensor visualization, and mission scenarios.

Key Responsibilities

Unreal Engine Development (C++ Focus)

  • Develop and implement application logic using Unreal Engine with C++ (not Blueprint-only)
  • Load and manage DLC/plugins containing large 3D asset libraries (aircraft, naval systems, civilian models, etc.)
  • Optimize and manage rendering of large-scale environments and dynamic assets
  • Implement level-of-detail logic (e.g., converting MASS entities to full actors based on range/visibility)

Simulation & Systems Integration

  • Implement and integrate simulation protocols including:
    • DIS (Distributed Interactive Simulation)
    • CIGI (Common Image Generator Interface)
    • OMS (Open Mission Systems)
  • Use protocol inputs to drive:
    • Actor positioning
    • Animation triggers
    • Real-time simulation behavior
  • Support proof-of-concepts and production implementations for simulation interoperability

User Interface & Data Visualization

  • Develop UI components to support:
    • Sensor data visualization
    • Lat/Lon grid overlays on 3D globe environments
    • User selections and highlighting
  • Implement multiple camera modes (e.g., cinematic, tracking, cockpit perspectives)
  • Build integrations to:
    • Export simulation data to external data science platforms
    • Consume input from external remote control/configuration systems

Networking & Multiplayer Systems

  • Implement Unreal Engine networking features:
    • Multiplayer replication
    • State synchronization across multiple simulation instances
  • Support real-time, synchronized simulation environments (e.g., multi-cockpit scenarios)

Simulation Features & Enhancements

  • Contribute to development of advanced simulation capabilities including:
    • Photogrammetry-based environments and 3D terrain (Cesium)
    • Building and infrastructure data integration
    • IR (infrared) sensor simulation and dynamic material responses
    • SAR (synthetic aperture radar) simulation
    • Weather systems and synchronized multi-environment conditions
    • Time-of-day and control integrations (e.g., HOTAS via CIGI)
  • Enhance realism and fidelity (lighting, shadows, materials, environmental effects)

Required Qualifications

  • Must be a U.S. citizen
  • 3+ years of hands-on experience with Unreal Engine development using C++
  • Strong proficiency in C++ programming
  • Experience building interactive, real-time 3D applications
  • Understanding of:
    • Game engine architecture
    • Actor systems and scene management
    • Performance optimization in real-time environments
  • Ability to work as a software engineer (not a 3D artist or designer)

Preferred / Differentiating Experience

  • Experience with simulation standards:
    • DIS, CIGI, OMS (or similar)
  • Background in:
    • Aerospace, defense, or simulation environments
    • Real-time data integration or visualization
  • Familiarity with:
    • Unreal networking and multiplayer systems
    • Sensor simulation or physics-based modeling
    • Large-scale geospatial environments (Cesium, GIS, etc.)

Ready to take the next step?

If you're excited about this role and ready to grow with a team that values ambition, ideas, and impact — we'd love to hear from you.