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Unreal Engine 4 Jobs (NOW HIRING)

Senior Engineer (UI)

El Segundo, CA · On-site

$138K - $172K/yr

Architect and develop gameplay systems in Unreal Engine 4 using C++ * Work closely with designers on gameplay features * Contribute to a large codebase, adding features and improving performance

Lead Gameplay Programmer

Alpharetta, GA · On-site

$125K - $139K/yr

Strong expertise with Unreal Engine 4 or 5, including deep understanding of gameplay frameworks. * Proficiency in C++ with strong debugging and optimization skills. * Experience shipping at least one ...

... Unreal Engine 4, Unreal Engine 5, Quixel, Substance, Maya, 3DS Max, Unity, UE4, UE5, User Experience, Design, User Interface, Animation, Technical Artist, Scripting, MEL, Python, Pearl, Blueprint ...

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are ...

... Unreal Engine 4/5 or Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The ...

... Unreal Engine 4/5 or Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The ...

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Unreal Engine 4 information

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How much do unreal engine 4 jobs pay per hour?

As of Jul 2, 2026, the average hourly pay for unreal engine 4 in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

How much do Unreal Engine programmers make?

Unreal Engine programmers typically earn between $70,000 and $120,000 annually, depending on experience, location, and project complexity. Skilled developers with knowledge of C++ and Blueprint visual scripting are in high demand and may command higher salaries, especially in larger studios or tech hubs.

What are some common challenges faced when working on large-scale projects in Unreal Engine 4, and how can they be addressed?

When working on large-scale projects in Unreal Engine 4, developers often face challenges such as maintaining project organization, optimizing performance, and ensuring smooth collaboration between team members. To address these, it's important to establish clear naming conventions, make use of source control systems like Perforce, and set up regular performance profiling sessions. Additionally, dividing the project into manageable modules and maintaining thorough documentation helps ensure the team can work efficiently and avoid bottlenecks.

What is Unreal Engine 4?

Unreal Engine 4 is a powerful game engine developed by Epic Games, widely used for creating video games, simulations, and interactive experiences across various platforms. It offers advanced rendering capabilities, a visual scripting system called Blueprint, and robust tools for animation, physics, and audio. Unreal Engine 4 is popular among both indie and AAA developers for its flexibility, high-quality graphics, and comprehensive support for VR and AR. It is available for free, with royalty fees applying only when a project surpasses a certain revenue threshold.

What jobs use Unreal Engine?

Jobs that use Unreal Engine include game developers, 3D artists, environment artists, technical artists, and virtual production specialists. These roles often require skills in 3D modeling, programming with Blueprints or C++, and knowledge of real-time rendering. Unreal Engine is widely used in gaming, film, virtual reality, and architectural visualization industries.

What is the difference between Unreal Engine 4 vs Unreal Engine 5?

FeatureUnreal Engine 4Unreal Engine 5
Release Year20142021
Graphics & RenderingGood, but limited compared to newer techAdvanced Nanite virtualized geometry and Lumen global illumination
Workflow & ToolsRobust, mature tools for game developmentEnhanced tools with improved workflows and new features
CompatibilitySupports most current consoles and PCsSupports next-gen consoles and high-end PCs

Unreal Engine 4 and Unreal Engine 5 are both powerful game development engines. UE4 is well-established with a mature ecosystem, while UE5 introduces cutting-edge graphics technology like Nanite and Lumen for more realistic visuals. Developers transitioning to UE5 benefit from improved workflows and future-proof features, but UE4 remains a reliable choice for many projects.

Is Unreal Engine 4 still being used?

Unreal Engine 4 is still widely used in the game development, film, and visualization industries, with many studios continuing to develop projects on this platform. It remains a popular skill for developers, artists, and technical artists working with real-time rendering and interactive experiences. However, Epic Games has shifted focus to Unreal Engine 5, which offers advanced features and improvements.

Will Unreal Engine 6 be a thing?

Unreal Engine 6 has been announced by Epic Games and is expected to be released in the future, offering new features and improvements over Unreal Engine 5. As a developer or technical artist working with Unreal Engine 4, staying updated on new engine versions can enhance your skills and job prospects. Transitioning to newer versions often requires learning new tools and workflows, which can be valuable for career growth.

What are the key skills and qualifications needed to thrive as an Unreal Engine 4 Developer, and why are they important?

To thrive as an Unreal Engine 4 Developer, you need strong proficiency in C++ programming, 3D math, and a deep understanding of Unreal Engine’s architecture, often demonstrated by a relevant degree or portfolio. Experience with tools like Blueprints Visual Scripting, Perforce for version control, and knowledge of game asset pipelines are typically required. Problem-solving, creativity, and effective collaboration are standout soft skills for delivering engaging and technically sound projects. These skills are crucial for building high-performance, visually impressive games or simulations within complex team environments.
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What job categories do people searching Unreal Engine 4 jobs look for? The top searched job categories for Unreal Engine 4 jobs are:
Infographic showing various Unreal Engine 4 job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, and 99% Full Time. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.
Senior Engineer (UI)

Senior Engineer (UI)

Unbroken Studios

El Segundo, CA • On-site

$138K - $172K/yr

Full-time

Posted 21 days ago


Job description

Description
  • Be responsible for the authoring and maintaining gameplay features and systems code while meeting all design, technical and schedule requirements
  • Architect and develop gameplay systems in Unreal Engine 4 using C++
  • Work closely with designers on gameplay features
  • Contribute to a large codebase, adding features and improving performance
  • Optimize key algorithms to achieve performance goals across multiple hardware platforms
  • Work closely with QA and technical leadership to ensure the stability and accuracy of systems by identifying, communicating, resolving defects and brainstorming solutions that further the game’s artistic and design vision.


Skills Knowledge and Expertise
  • 5 to 8+ years game programming experience and at least one shipped title
  • Self-motivated with a strong work ethic
  • Excellent communication and team skills
  • Comfortable working closely with designers and artists on the implementation of UI/UX menus, features and systems
  • Proficiency in C/C++
  • Passion for Game UI/UX
  • Excellent problem-solving, performance analysis and debugging skills
  • Bachelor’s degree or equivalent experience in Computer Science or Engineering


Pluses

  • Experience with shipping a AAA game
  • Experience with modern game platforms
  • Experience building networked action games
  • Good understanding of PC, console, and mobile gaming industry, development, platforms, and ecosystems.