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Unity Animator Jobs (NOW HIRING)

... of Unity animation systems Some experience with C# Experience with UI animations & motion design Understanding of technical constraints in game engines WHAT WE OFFER Competitive salary A chance to ...

Animator IV

Reno, NV

$105K - $120K/yr

Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact. * Innovate new ...

Animator IV

Reno, NV

$105K - $120K/yr

Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact. * Innovate new ...

Animator

Reno, NV

$114K - $141K/yr

Experience creating animations in Unity or other real-time engines * Deep understanding of motion, composition, and player-driven animation design * Ability to collaborate, give/receive feedback, and ...

Senior UI Animator

$108K - $123K/yr

Deep professional experience with interface animation and 2D animation workflows in Unity * Extensive background in UI animation * Experience creating VFX and working with Unity's particle systems

... Unity's Shuriken Particle Editor REQUIREMENTS: - A strong portfolio demonstrating understanding of animation principles as they apply to a variety of stylized 3D characters - Art degree preferred or ...

The Opportunity As the Animation Lead for Eleventh Hour Games, you will drive the vision for ... Maya, Unity and/or Unreal, project management software (such as ClickUp) Ability to work core ...

Animator

Reno, NV

$114K - $141K/yr

Experience creating animations in Unity or other real-time engines * Deep understanding of motion, composition, and player-driven animation design * Ability to collaborate, give/receive feedback, and ...

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Knowledge of scripting, animation, session management, and textures. * Excellent troubleshooting ...

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Knowledge of scripting, animation, session management, and textures. * Excellent troubleshooting ...

Job Title Unity 3D Manufacturing Simulation Developer Position Summary: Conduct all work activities ... Experience with scripting, textures, animation, and GUI styles. Proficient knowledge of Git.

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Unity Animator information

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How much do unity animator jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for unity animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the essential skills and qualifications needed to excel as a Unity Animator, and why are they important?

To thrive as a Unity Animator, you need a solid background in 2D/3D animation principles, character rigging, and a strong portfolio demonstrating proficiency in Unity and animation software. Familiarity with Unity's Animator Controller, timeline tools, and scripting (C#) is often required, alongside experience with tools like Maya or Blender. Creativity, attention to detail, and strong collaboration skills help animators bring characters to life and work effectively with designers and developers. These competencies ensure high-quality, engaging animations that enhance user experience in interactive environments.

What are the typical collaboration workflows between a Unity Animator and other team members in a game development project?

Unity Animators regularly collaborate with game designers, 3D artists, and programmers to ensure animations integrate seamlessly into the game. They often receive character models and rigging assets from 3D artists, work closely with designers to match gameplay requirements, and coordinate with programmers to implement animations using Unity's Animator Controller and scripting. Effective communication and feedback loops are essential, as animators may need to iterate on animations based on testing and team input. This collaborative environment fosters creative solutions and ensures that animations enhance the overall player experience.

What does a Unity Animator do?

A Unity Animator is responsible for creating and implementing animations within the Unity game engine. They design movement for characters, objects, and environments by using Unity’s animation tools and features. Their work often involves rigging, keyframing, and blending animations to achieve fluid and realistic motion. Unity Animators collaborate with game designers, artists, and programmers to ensure animations integrate smoothly into gameplay. They also optimize animations for performance on different platforms.
More about Unity Animator jobs

3d/2d Animator

Impleo

Manhattan, NY • On-site, Remote

Full-time, Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Lapitopa is a game development studio focused on creating engaging mobile game experiences. We build games with a strong focus on player experience, clean design and fast iteration. As part of a small and highly collaborative team, you'll have a direct impact on how our games feel and play.

RESPONSIBILITIES Create high-quality 3D and 2D animations for characters, UI and gameplay elements Animate gameplay features that feel responsive, dynamic and satisfying Work closely with game designers, developers and artists to bring ideas to life Iterate on animations based on gameplay feedback and metrics Ensure animations support game feel, clarity and player experience Help define and maintain animation quality and consistency across the project WHAT WE EXPECT 3+ years of experience as a game animator (3D / 2D) Experience working on mobile or casual & midcore games Strong understanding of timing, weight and game feel Ability to create animations that enhance gameplay clarity and responsiveness Experience working closely with designers and developers Good eye for detail and visual polish NICE TO HAVE Experience working in Blender Knowledge of Unity animation systems Some experience with C# Experience with UI animations & motion design Understanding of technical constraints in game engines WHAT WE OFFER Competitive salary A chance to build something great with the founding team at Lapitopa Remote (worldwide) Part-time collaboration (flexible workload) #J-18808-Ljbffr