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Unity 3D Jobs (NOW HIRING)

Unity 3D. * C#. * XR Technologies. * Virtual Reality. * Mixed Reality. * Git. * OO Programming. * Software Architecture. * Android. * Windows. Qualification And Education: * BS in computer science or ...

Unity 3D. * C#. * XR Technologies. * Virtual Reality. * Mixed Reality. * Git. * OO Programming. * Software Architecture. * Android. * Windows. Qualification And Education: * BS in computer science or ...

Gaming Software Engineer: 25-05356

Lehi, UT · On-site +1

$101.34 - $105.63/hr

Primary Skills: C#, Unity 3D, 3rd party integration, Perforce, Backend services, A/B test Contract Type: W2 Duration: 10 Months (Possible to extend) Location: Remote as per CST time zone (Lehi, UT ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements. * Analyzes Konami and competitor products and field performance from a player's perspective to find ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements. * Analyzes Konami and competitor products and field performance from a player's perspective to find ...

Senior Technical Artist

Las Vegas, NV · On-site

$116K - $139K/yr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements. * Analyzes Konami and competitor products and field performance from a player's perspective to find ...

Senior Staff Research Engineer

San Diego, CA · On-site

$110K - $152K/yr

Required : • PhD, MS+3, MFA+3 or equivalent in CG, CS, EE, HCR, Arts, Design or a related field • Very strong experience with Unity 3D or UE4 • Portfolio of work samples for AR/VR • Ability ...

Required : • Expert proficiency in C# and Unity 3D game development. • Strong experience with SDK and third-party API integrations. • Proven track record of developing and shipping successful ...

Integrate 3D assets, animations, audio, visual effects, and user interfaces into Unity applications. * Profile, troubleshoot, and optimize Unity applications to maintain performance and stability ...

Showing results 21-40

Unity 3D information

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$52.5K

$141.9K

$179.5K

How much do unity 3d jobs pay per year?

As of Sep 11, 2026, the average yearly pay for unity 3d in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is a Unity 3D?

A Unity 3D job involves working with the Unity engine to develop interactive 3D applications, primarily games but also simulations, VR/AR experiences, and other real-time applications. Unity developers use C# programming, physics simulations, and asset integration to create engaging user experiences. These roles can range from gameplay programming to level design and optimization. Many Unity jobs also involve collaboration with artists, designers, and other developers to bring projects to life.

What are the typical daily responsibilities of a Unity 3D developer?

As a Unity 3D Developer, your daily tasks usually include designing and implementing game features, writing and optimizing code in C#, troubleshooting bugs, and collaborating with artists and designers to integrate assets. You may participate in team meetings to discuss project progress, review code with peers, and conduct playtesting to ensure a smooth user experience. Regularly updating and maintaining project documentation is also common. Working closely with other departments ensures that both the visual and technical aspects of the project align with overall goals and timelines.

What are the key skills and qualifications needed to thrive in the Unity 3D position, and why are they important?

To thrive as a Unity 3D Developer, you need strong skills in C# programming, 3D modeling, and a solid understanding of game development principles, often supported by a degree in computer science or related experience. Familiarity with the Unity engine, version control systems like Git, and knowledge of platforms such as iOS, Android, or PC are typically required, and certifications in Unity can be beneficial. Excellent problem-solving, creativity, and communication skills help developers collaborate effectively with designers, artists, and other team members. These competencies are crucial to delivering engaging, high-quality interactive experiences in a fast-paced and iterative development environment.

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What cities are hiring for Unity 3D jobs?

Cities with the most Unity 3D job openings:

What are the most commonly searched types of Unity 3D jobs?

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Infographic showing various Unity 3D job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 89% Full Time, 7% Part Time, and 2% Contract. Highlights an 78% Physical, 4% Hybrid, and 18% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

Unity Developer in Sunnyvale, CA 94043

Sunnyvale, CA • On-site

$60/hr

Contractor

Posted 24 days ago


Key responsibilities

  • Support senior developers in the completion of their tasks.

  • Independently build features from clearly scoped, step-by-step direction.

  • Build, debug, and deploy XR and traditional applications using Unity in C#.


Job description

Job Title: Unity Developer
Location: Sunnyvale, CA 94043
Duration: 04 Months
 
Pay Rate: $50.00 - $60.00/- on W2
 
 
Kindly help me out with your most updated resume
 
 
Summary:
We seek a Software Engineer with Unity 3D experience to join our growing Performance Solutions team at.
Our team's mission is to leverage emerging technologies to help accomplish Intuitive's mission of advancing minimally invasive care.
Our primary customeris Intuitive's Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.
As a member of our team you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware.
As a Software Engineer, you will support our team of senior developers and independently build features from clearly scoped, step-by-step direction.
You will be joining a mature codebase, and a core part of the job is reading and understanding existing code well enough to extend it without breaking it.
The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis.
A strong sense of shared responsibility and shared reward is required.  
 
Roles and Responsibilities:
Support senior developers in the completion of their tasks.
Scope and estimate your own work accurately, and flag slippage early when estimates change.
Independently build features from clearly scoped, step-by-step direction.
Collaborate with cross-functional team of developers, designers, and QA.
Create good documentation for features and techniques that were tried and rejected or implemented.
Ability to transfer knowledge to and from team-mates.
Architect software in a modular fashion to support scalable, reusable features.
Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.
Apply good software engineering practices to write elegant, maintainable, reusable code.
Minimum Requirements
BS in computer science or related fields.
MS or higher a plus. 3+ years of real-world experience developing and shipping Unity-based applications or video games.
Proven track record of onboarding onto a mature codebase and shipping meaningful contributions.
Experience developing for XR technologies and devices like the Meta Quest, HoloLens, Apple Vision Pro.
Strong knowledge and understanding of C#, OO programming patterns, and software architecture.
Ability to self-test, debug and verify own work before handing off to QA.
Strong knowledge of using Git for source control, branching, and PRs.
Great communication skills and ability to excel in a collaborative team environment.
Bonus Characteristics
Ability to create UI/UX assets in Unity.
Experience writing graphics shaders in Unity.
Experience programming in other languages like Python, C++.
Experience developing Android applications in Java or Kotlin and using ADB.
Experience in creating and using animated 3D models.
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya.
Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
 
 
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