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Unity 3D Jobs (NOW HIRING)

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance ...

Unity 3D and Unreal3D. * Demonstrated proficiency in Maya (preferred) or 3D Studio Max * Functional understanding of healthcare planning philosophies and techniques, hospital design and Policies and ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile Standalone VR; * Creating 3D explainer animations based on STEM concepts using the in-house Unity ...

Unity 3D and Unreal3D. * Demonstrated proficiency in Maya (preferred) or 3D Studio Max * Functional understanding of healthcare planning philosophies and techniques, hospital design and Policies and ...

Unity 3d * Unreal 5 * Experience in and/or knowledge of: * Low and medium polygon modeling workflows * 3D and 2D Animation * Video and multimedia production * Database and version control systems

New

Gaming Software Engineer: 25-05356

Lehi, UT · On-site +1

$101.34 - $105.63/hr

Primary Skills: C#, Unity 3D, 3rd party integration, Perforce, Backend services, A/B test Contract Type: W2 Duration: 10 Months (Possible to extend) Location: Remote as per CST time zone Pay Range ...

3D Model Developer

Waterford, CT · On-site

$60K - $110K/yr

Unity 3d * Unreal 5 * Experience in and/or knowledge of: * Low and medium polygon modeling workflows * 3D and 2D Animation * Video and multimedia production * Database and version control systems

New

Unity 3d * Unreal 5 * Experience in and/or knowledge of: * Low and medium polygon modeling workflows * 3D and 2D Animation * Video and multimedia production * Database and version control systems

New

Own assets from early exploration through final Unity integration. * Work closely with art and ... You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of ...

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Unity 3D information

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$52.5K

$141.9K

$179.5K

How much do unity 3d jobs pay per year?

As of Jul 13, 2026, the average yearly pay for unity 3d in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is a Unity 3D job?

A Unity 3D job involves working with the Unity engine to develop interactive 3D applications, primarily games but also simulations, VR/AR experiences, and other real-time applications. Unity developers use C# programming, physics simulations, and asset integration to create engaging user experiences. These roles can range from gameplay programming to level design and optimization. Many Unity jobs also involve collaboration with artists, designers, and other developers to bring projects to life.

What are the typical daily responsibilities of a Unity 3D Developer?

As a Unity 3D Developer, your daily tasks usually include designing and implementing game features, writing and optimizing code in C#, troubleshooting bugs, and collaborating with artists and designers to integrate assets. You may participate in team meetings to discuss project progress, review code with peers, and conduct playtesting to ensure a smooth user experience. Regularly updating and maintaining project documentation is also common. Working closely with other departments ensures that both the visual and technical aspects of the project align with overall goals and timelines.

What are the key skills and qualifications needed to thrive in the Unity 3D position, and why are they important?

To thrive as a Unity 3D Developer, you need strong skills in C# programming, 3D modeling, and a solid understanding of game development principles, often supported by a degree in computer science or related experience. Familiarity with the Unity engine, version control systems like Git, and knowledge of platforms such as iOS, Android, or PC are typically required, and certifications in Unity can be beneficial. Excellent problem-solving, creativity, and communication skills help developers collaborate effectively with designers, artists, and other team members. These competencies are crucial to delivering engaging, high-quality interactive experiences in a fast-paced and iterative development environment.

More about Unity 3D jobs
What cities are hiring for Unity 3D jobs? Cities with the most Unity 3D job openings:
What are the most commonly searched types of Unity 3D jobs? The most popular types of Unity 3D jobs are:
What states have the most Unity 3D jobs? States with the most job openings for Unity 3D jobs include:
Infographic showing various Unity 3D job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.
3D Game Developer - XR/VR

3D Game Developer - XR/VR

Code Plus Inc

Petersburg, VA • On-site

Full-time

Re-posted 8 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army – CASCOM
Location: Fort Lee, VA (Onsite)
Clearance: As required by Army contract
Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.


Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.

Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.

Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.