Temporary Assignment Work Type: Onsite Payrate:$ 108.00 - 108.00/hr. Overview: TekWissen is a ... You'll create, import, and maintain high-fidelity 3D models of robotic workcells, converting CAD ...
Temporary Assignment Work Type: Onsite Payrate:$ 108.00 - 108.00/hr. Overview: TekWissen is a ... You'll create, import, and maintain high-fidelity 3D models of robotic workcells, converting CAD ...
If you are a current Staff, Faculty or Temporary employee at the University of Miami, please click ... Create or integrate 3D models for items requested for the experiences. * Meet frequently with FRL ...
If you are a current Staff, Faculty or Temporary employee at the University of Miami, please click ... Create or integrate 3D models for items requested for the experiences. * Meet frequently with FRL ...
If you are a current Staff, Faculty or Temporary employee at the University of Miami, please click ... Create or integrate 3D models for items requested for the experiences. * Meet frequently with FRL ...
If you are a current Staff, Faculty or Temporary employee at the University of Miami, please click ... Create or integrate 3D models for items requested for the experiences. * Meet frequently with FRL ...
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... and 3D model visualization to support the creation of digital twins. Your main function is to ... Babylon.js, potree.js, Unity, WebGL or similar. Education/Experience: Bachelor's degree in computer ...
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Flex your mastery of 2D and 3D workflows to enhance your in-engine work. * Be comfortable thinking ... Unity, Unreal, or equivalent game engine VFX tools * Professional experience developing for mobile ...
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APTPUO Fall 2026 - DTI6300
Campus, IL · On-site
$239.47/hr
Professeur a temps-partiel etudiant/ Student Part-Time Professor Date Posted (YYYY/MM/DD): 2026/05 ... The successful candidate should also have experience developing interactive 2D/3D applications ...
We are open to accepting temporary intern level or early career candidates. Minimum Skills ... Blender, Unity, BIM, CAD, Civil 3D is a plus * Ability in drawing and great design / aesthetic ...
Quick apply
We are open to accepting temporary intern level or early career candidates. Minimum Skills ... Blender, Unity, BIM, CAD, Civil 3D is a plus * Ability in drawing and great design / aesthetic ...
We are open to accepting temporary intern level or early career candidates. Minimum Skills ... Blender, Unity, BIM, CAD, Civil 3D is a plus * Ability in drawing and great design / aesthetic ...
We are open to accepting temporary intern level or early career candidates. Minimum Skills ... Blender, Unity, BIM, CAD, Civil 3D is a plus * Ability in drawing and great design / aesthetic ...
Temporary Unity 3D information
Job description
Position: Simulation Engineer/ Robotics Engineer
Location: Boston MA 02210
Duration: 7 Months
Job Type: Temporary Assignment
Work Type: Onsite
Payrate:$ 108.00 - 108.00/hr.
Overview:
TekWissen is a global workforce management provider headquartered in Ann Arbor, Michigan that offers strategic talent solutions to our clients world-wide. Our client is a global technology leader that is transforming the way people shop, consume content, and interact with digital services. With a strong presence across e-commerce, cloud computing, digital streaming, and artificial intelligence, the company is known for its customer-centric approach, innovation-driven culture, and large-scale global impact. It continues to invest in building products and services that improve everyday life while supporting businesses, communities, and economies worldwide.
Job Description:
- You'll create, import, and maintain high-fidelity 3D models of robotic workcells, converting CAD designs into simulation-ready assets that enable robot motion planning, controls development, and system validation before physical hardware exists.
Purpose of the Team and key projects:
- Import a new robot prototype station from SolidWorks CAD into the simulator with accurate arm kinematics, rail geometry, sensor placement, and tote collision models
- Tune simulation assets to balance detail vs execution speed of simulation
- Convert OBJ collision meshes to VTK tetrahedral format to improve physics contact accuracy for robotic manipulation
- Build a model validation script that checks inertia values, texture transparency, and mesh integrity at build time
Task Breakdown and Workflow:
- 3D Asset Pipeline: Convert SolidWorks/CAD assemblies into simulation-ready formats (SDF, URDF, glTF, VTK) with accurate kinematics, collision geometry, inertia properties, and visual materials (PBR)
- Station Configuration: Build and maintain robotic workcell configurations including robot arms, rails, sensors, end-effectors, pods, conveyors, and environmental structures
- Collision Modeling: Create and optimize collision meshes using tetrahedral meshing workflows (RoLoPoly, TetGen, Drake mesh refiner) for accurate physics contact simulation
- Sensor Setup: Configure simulated cameras, depth sensors, and other perception hardware with accurate field-of-view parameters
- Validation: Build model integrity tests, verify FK/IK accuracy against real hardware, and maintain asset quality standards (mass, inertia, texture transparency, mesh integrity)
- Customer Delivery: Independently manage asset import/update requests from robotics program teams, meeting SLA timelines for new station deliveries
What makes this role interesting:
- This role sits at the intersection of 3D content creation and robotics engineering.
- You’ll work directly with mechanical engineers, controls teams, and simulation developers to translate hardware designs into accurate digital twins.
- You’ll operate with the autonomy and ownership expected of an L5 individual contributor.
- Independently driving asset delivery end-to-end, making technical trade-offs, and influencing modeling standards across the team.
Leadership Principles:
- Ownership
- Dive deep
Required Skills:
- 5+ years professional SW development experience.
- 1+ year working with 3D modeling tools (Blender, SolidWorks, Maya, or equivalent)
- Experience with robotics simulation formats: URDF, SDF, MJCF, or similar
- Familiarity with mesh processing: decimation, convex decomposition, tetrahedral meshing, collision geometry generation
- Understanding of rigid body kinematics (joint types, coordinate frames, forward/inverse kinematics)
- Proficiency in Python for scripting asset pipelines and automation
- 1+ year cumulative experience with at least one of: game engines (Unreal, Unity), physics engines (Drake, MuJoCo, Bullet, PhysX), or robotics simulation platforms (Gazebo, Isaac Sim)
- Demonstrated ability to independently own and deliver technical work with minimal oversight
Nice to haves:
- Experience with USD (Universal Scene Description) model format
- Familiarity with PBR materials, glTF format, and real-time rendering pipelines
- C++ experience (our simulator core is C++)
- Web 3D visualization (Three.js, WebGL)
- Understanding of simulation contact models and deformable body simulation
- Experience converting CAD (SolidWorks, STEP, IGES) to simulation-ready assets
- Familiarity with camera simulation (intrinsics, distortion models, synthetic data generation)
Must Have Hard Skills:
- SW development experience
- 1+ year working with 3D modeling tools (Blender, SolidWorks, Maya, or equivalent)
- Experience with robotics simulation formats: URDF, SDF, MJCF, or similar
- Familiarity with mesh processing: decimation, convex decomposition, tetrahedral meshing, collision geometry generation
- 1+ year cumulative experience with at least one of: game engines (Unreal, Unity), physics engines (Drake, MuJoCo, Bullet, PhysX), or robotics simulation platforms (Gazebo, Isaac Sim)
TekWissen® Group is an equal opportunity employer supporting workforce diversity.
About TekWissen
Sourced by ZipRecruiter
TekWissen is an emerging global human capital, recruitment and IT services organization. Operating since 2009, we draw upon more than a decade of staffing experience to deliver critical talent acquisition solutions and IT engagements for our clients. We’re founded on a culture that is passionate about delivering tailored solutions, that create lasting partnerships.
Industry
Recruiting and staffing services
Company size
501 - 1,000 Employees
Headquarters location
Ann Arbor, MI, US
Year founded
2009