1

Technical Director Jobs in Bothell, WA (NOW HIRING)

Director, Technical Product Marketing Get to know Okta Okta is The World's Identity Company. As the era of autonomous technology begins, we are redefining the boundary of security. Our mission is to ...

Work with a technical director, a product manager, and a business partner to collect requirements and define the technology roadmap * Take feedback from the game developers and mitigate pain points

Technical Recruiter

Bellevue, WA ยท On-site

$50/hr

Protingent Staffing has an exciting direct hire Technical Recruiter located in Bellevue, WA. * Protingent Inc, a fast growing technical staffing firm is seeking a motivated Technical Recruiter to ...

Technical Architect

Tukwila, WA ยท On-site

$74.75 - $90.25/hr

... Valencia, CA 91355 Direct : 661-367-8000 Ext : 513 Years of Experience - 10-12 Years Good ... Must have 10+ years of experience in relevant areas Must Have Skills Technical Skills - Xamarin ...

next page

Showing results 1-20

Technical Director information

See Bothell, WA salary details

$29.1K

$129.1K

$259.4K

How much do technical director jobs pay per year?

As of Jul 15, 2026, the average yearly pay for technical director in Bothell, WA is $129,128.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,000.00 and $172,700.00 per year, depending on experience, location, and employer.

What does a technical director make?

A technical director's salary varies depending on industry, experience, and location, but typically ranges from $80,000 to $150,000 annually. They oversee technical aspects of projects, requiring strong leadership, technical skills, and often certifications in relevant fields. Compensation may include benefits and bonuses based on company size and scope of responsibilities.

What are some common challenges Technical Directors face when leading cross-functional teams?

Technical Directors often oversee teams composed of professionals from various disciplines, such as developers, designers, and engineers. Balancing the diverse perspectives and ensuring clear communication between these groups can be challenging, especially when deadlines are tight or project requirements change. Successful Technical Directors foster collaboration by setting clear expectations, facilitating open dialogue, and aligning everyone toward common technical and business goals. This role requires strong leadership and adaptability to quickly address issues and keep projects on track.

What degree do you need to be a technical director?

A technical director typically holds a bachelor's degree in a relevant field such as engineering, computer science, or information technology. Advanced degrees or certifications in project management or specialized technical areas can enhance qualifications, along with extensive experience in the industry.

What are the key skills and qualifications needed to thrive as a Technical Director, and why are they important?

To thrive as a Technical Director, you need deep expertise in your technical field, strong leadership abilities, and often a degree in engineering, computer science, or a related discipline. Familiarity with project management software, industry-standard design or development tools, and relevant certifications like PMP or Agile are highly valuable. Exceptional communication, problem-solving, and team management skills set standout Technical Directors apart. These skills and qualifications are crucial for guiding complex projects, aligning technical teams, and ensuring successful delivery of organizational objectives.

What Do Technical Directors Do?

There is no formal education requirement to become a technical director; most employers seek candidates with experience in the industry. Acquire an internship or an entry-level position at a company you wish to work for and learn what it takes to be in charge of the technical aspects of a production. Master how to use the equipment necessary for the job. After gaining several years of experience and proving you know how to handle technical duties, seek technical director positions.

What does a technical director do?

A technical director oversees the technical aspects of a project or organization, managing technical teams, ensuring the implementation of technical standards, and coordinating resources. They often work in industries like film, theater, broadcasting, or technology, requiring strong leadership, technical knowledge, and problem-solving skills.

What are Technical Directors?

Technical Directors are senior-level professionals responsible for overseeing the technical aspects of a project, production, or organization. They coordinate teams, manage technical resources, and ensure that all technical requirements are met efficiently and effectively. Technical Directors often work in industries such as film, television, theater, software development, and live events, providing leadership and strategic direction to deliver high-quality results. Their role involves problem-solving, decision-making, and collaborating closely with other departments to achieve the project's goals.

What is another title for technical director?

Another title for a technical director can be chief technical officer (CTO), technical manager, or technical lead, depending on the organization. These roles typically involve overseeing technical teams, managing projects, and ensuring technical standards are met.
What are the most commonly searched types of Technical jobs in Bothell, WA? The most popular types of Technical jobs in Bothell, WA are:
What job categories do people searching Technical Director jobs in Bothell, WA look for? The top searched job categories for Technical Director jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Technical Director jobs? Cities near Bothell, WA with the most Technical Director job openings:
Infographic showing various Technical Director job openings in Bothell, WA as of July 2026, with employment types broken down into 1% As Needed, 78% Full Time, 19% Part Time, 1% Temporary, and 1% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $129,128 per year, or $62.1 per hour.

Senior 3D Technical Artist/Creative Technologist

General Robotics

Redmond, WA โ€ข On-site

$155K - $205K/yr

Full-time

Medical, Retirement

Re-posted 17 days ago


Job description

General Robotics is building the future of general robot intelligence. Our mission is to enable rapid, robust, and safe deployment of general intelligence for autonomous systems and robotics. Our core platform, GRID, provides a comprehensive source of robot skills through a fast cloud-native runtime to make any robot intelligent - across aerial, wheeled, humanoid, quadruped, arm robots and more.
We are seeking a 3D Technical Artist/Creative Technologist to be the expert responsible for onboarding new robots to the AirGen and GRID platforms, customizing implementations to specific use cases, and ensuring our AI-powered autonomous systems perform flawlessly in high-fidelity virtual environments.
Embedded within the Customer Success organization, you will work with customers directly to translate their complex real-world challenges into technical simulation solutions. You will focus on the development of the pipeline for ingesting complex robotic systems into Unreal Engine (AirGen) and NVIDIA Isaac Sim. This role offers a front-seat view of the transformative impact of Physical AI in industry and an opportunity to learn from, and work alongside, a world-class team of AI and robotics pioneers.
Responsibilities
  • Robot Onboarding & Optimization: Develop workflows to onboard robotic CAD and high-fidelity models into Unreal Engine (AirGen) and Isaac Sim, ensuring physical accuracy, proper kinematics, and performance optimization for real-time sensor simulation.
  • Custom Implementation & Tooling: Develop custom tools and simulation scenarios tailored to specific customer use cases, including sensor modeling (Lidar, Depth, RGB) and drone flight environments.
  • Synthetic Data Generation (SDG): Build and develop pipelines for generating high-quality, large-scale synthetic datasets to train computer vision and AI models for autonomous navigation.
  • Digital Twins & Data Capture: Develop 3D scanning and photogrammetry workflows to create digital twins of real-world environments and assets for high-fidelity simulation.
  • Cross-Functional Collaboration: Work closely with Robotics Engineers, Perception Teams, and Simulation Engineers to ensure the visual and physical fidelity of our digital environments matches real-world sensor data.

Minimum Requirements
  • Bachelor's or Master's degree in Computer Science, Computer Graphics, Fine Arts, Technical Animation, Robotics, or a related field (or equivalent professional experience).
  • Experience: 5+ years of experience as a Technical Artist/Technical Director/Creative Technologist in gaming, VFX, or industrial simulation.
  • Houdini: Strong proficiency in Houdini for procedural environment generation, asset processing, and simulation workflows.
  • USD Expertise: Deep understanding of Universal Scene Description (USD) for multi-tool pipelines, specifically within the NVIDIA Omniverse / Isaac Sim ecosystem.
  • Engine Proficiency: Deep expertise in Unreal Engine (Blueprints, Materials, Niagara, Profiling) and/or NVIDIA Isaac Sim.
  • Technical Literacy: Strong understanding of PBR workflows, lighting, and real-time rendering constraints.
  • Capture Experience: Experience with 3D scanning, photogrammetry, and studio photography for asset creation.
  • Python Proficiency: Ability to write scripts to automate tasks within DCC tools and simulation environments.
  • Linux (Ubuntu) and Windows operating system proficiency.
  • Security and Privacy focused mindset.

Preferred Qualifications
  • Azure Cloud Infrastructure: Knowledge of Azure for cloud-based simulation, managing remote compute for rendering, or scaling synthetic data generation pipelines.
  • Optitrack & Motion Capture: Experience setting up and operating Optitrack systems for motion capture, including skeletal tracking or rigid body tracking for robotic validation.
  • Customer-Facing Experience: A courteous and professional demeanor with experience working closely with customers to translate requirements into deliverables.
  • C++ Development: Proficiency in C++ for Unreal Engine (extending classes, performance optimization) or building standalone native tools.
  • Advanced AI/CV: Experience with World Models, Gaussian Splatting, or Neural Radiance Fields (NeRFs).
  • Agentic Workflows: Familiarity with AI-driven automation or agentic behaviors within simulation environments.
  • General knowledge of networks and computer infrastructure.

Bonus Skills
  • CAD & 3D Printing: Experience with CAD software (e.g., SolidWorks, Fusion 360) and 3D printing for rapid prototyping, robot maintenance, or custom sensor mounting.
  • Hardware hacking: Raspberry Pi, Arduino, IOT, soldering etc
  • Flight Ops: Part 107 Drone Pilot License or significant experience piloting UAVs.
  • Robotics API: Experience with ROS/ROS2 or specialized robotics simulators like Mujoco.

Base Salary Range
The anticipated base salary for this position is $155,000 - $205,000. Your actual pay will be based on factors such as skills, experience, and location. In addition to base salary, this role is eligible for benefits including medical, 401K and other health benefits.
Work Authorization
This role is open to candidates currently based in and authorized to work in the US.
Equal Opportunity Employer
General Robotics is an equal opportunity employer. We do not discriminate on the
basis of any status protected by applicable law.
Accommodations
If you need a reasonable accommodation during the application or interview
process, please contact: HR@GeneralRobotics.company