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Take Two Interactive Jobs (NOW HIRING)

Sr. Vulnerability Advisor

Austin, TX ยท On-site

$135K - $135K/yr

Sr. Vulnerability Advisor Austin, Texas, United States Who We Are Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around ...

Sr. Vulnerability Advisor

Austin, TX ยท On-site

$135K - $135K/yr

WHO WE ARE Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. For more than 25 years, our development ...

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Take Two Interactive information

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How much do take two interactive jobs pay per year?

As of Aug 8, 2026, the average yearly pay for take two interactive in the United States is $88,001.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $90,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a video game producer at Take-Two Interactive?

To thrive as a Video Game Producer at Take-Two Interactive, you need strong project management skills, knowledge of game development processes, and experience in the gaming industry, often supported by a degree in game design, computer science, or a related field. Familiarity with project management software (such as JIRA or Trello), version control systems, and game engines like Unreal or Unity is typically required. Exceptional communication, leadership, and problem-solving abilities help producers coordinate multidisciplinary teams and manage stakeholder expectations. These skills are essential for delivering high-quality games on schedule and within budget in a dynamic, creative environment.

What is the difference between Take Two Interactive vs Rockstar Games Developer?

AspectTake Two InteractiveRockstar Games Developer
Primary RoleParent company overseeing multiple game studiosDeveloper creating specific Rockstar titles
Work EnvironmentCorporate office, management, and strategic planningGame development teams, creative and technical work
CredentialsBusiness, management, or industry-specific experienceGame design, programming, or art skills
Industry UsagePublisher and parent company in gaming industryGame development studio within the industry

Take Two Interactive is the parent publisher overseeing multiple studios, including Rockstar Games. Rockstar Developers are the creative teams producing specific titles like Grand Theft Auto. While Take Two manages overall strategy and publishing, Rockstar Developers focus on game creation. Both roles are integral to the gaming industry but differ in scope and responsibilities.

What opportunities for career advancement exist within Take-Two Interactive, and how does the company support professional growth?

Take-Two Interactive fosters career growth through a combination of internal mobility, mentorship programs, and ongoing professional development. Employees are encouraged to explore roles across various departments and game labels, with clear paths for advancement into leadership and specialized positions. The company invests in training programs, industry conferences, and cross-functional projects, allowing team members to broaden their skills and build strong professional networks. Regular performance reviews and feedback sessions help employees set and achieve their career goals within the organization.

What is Take-Two Interactive?

Take-Two Interactive is a leading American video game publisher known for producing and distributing popular game franchises such as Grand Theft Auto, Red Dead Redemption, and NBA 2K. Founded in 1993, the company operates through several labels, including Rockstar Games and 2K, and is recognized for its innovative and high-quality interactive entertainment. Take-Two is headquartered in New York City and is publicly traded on the NASDAQ under the ticker symbol TTWO.
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Infographic showing various Take Two Interactive job openings in the United States as of August 2026, with employment types broken down into 37% Full Time, 58% Part Time, and 5% Temporary. Highlights an 100% In-person job distribution, with an average salary of $88,001 per year, or $42.3 per hour.

Counsel, Business Affairs

Take-Two Interactive Software, Inc.

New York, NY โ€ข On-site

$133K - $198K/yr

Full-time

Re-posted 2 hours ago


Job description

Who We Are:
Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. For more than 25 years, our development teams have created some of the most critically acclaimed and commercially successful entertainment experiences, captivating and engaging audiences around the world. We are incredibly proud of our ability to deliver consistently the highest-quality titles, as well as our colleagues who help to create our unique culture and work environment that is inclusive, diverse, and dynamic.
While our offices are casual and inviting, we are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.
The Challenge:
The selected candidate will be responsible for business affairs legal work for a dynamic entertainment company and will work closely with internal business clients and senior in-house counsel. This position will negotiate, draft, and track a high-volume of legal agreements relating to entertainment, technology, intellectual property and related matters. This is a unique opportunity within the Business Affairs team to work across multiple practice areas and gain a broad knowledge of the videogame business. This position is an in-person role based in our New York City office.
What You'll Take On:
  • Draft, analyze and negotiate commercial agreements for all aspects of entertainment content creation, production, marketing and distribution.
  • Support senior attorneys across practice groups that include music, entertainment, sports, technology, advertising, and all aspects of console, online and mobile gaming.
  • Structure and analyze deals within a matrix of rights held by third parties, such as content distributors, hardware manufacturers, sports leagues, record labels, music publishers, actors and other talent, technology licensors, software developers, entertainment companies, advertising agencies, ancillary merchandise vendors, data analytics providers, information technology vendors and similar entities.
  • Advise internal clients regarding general business and contract issues, as well as copyright, technology, corporate, regulatory and related matters.
  • Provide day-to-day legal and business affairs counsel to highly creative business units.
  • Assess risks associated with highly complex legal issues in a fast-paced environment.
  • Serve as part of the Legal team helping Take-Two's publishing labels create the most innovative and creative products in the most efficient way possible.

What You Bring:
  • 3-5+ years experience in-house or within a law firm.
  • Expertise in contracting issues, with excellent drafting skills.
  • Experience with complex corporate or intellectual property transactions, including content creation, production, clearance, marketing and distribution.
  • Experience with entertainment or technology matters, or significant corporate experience with a strong desire to transition to entertainment and technology matters.
  • Must have the ability and desire to evaluate and advise on complex agreements and contractual issues.
  • Must possess common sense, patience, good humor, and a commitment to teamwork.
  • Strong communication skills; ability to convey complex matters in clear terms to clients and colleagues.
  • Enthusiasm for the videogame industry.
  • Remains calm and confident despite deadlines and challenging priorities.
  • Qualified and in good standing with the State Bar of New York.

The pay range for this position in New York at the start of employment is expected to be between $133,900 and $198,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two's in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact Careers@take2games.com
As an equal opportunity employer, Take-Two Interactive Software, Inc. ("Take-Two") is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Take-Two does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Take-Two's equal opportunity commitment, please contact Careers@take2games.com.