... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
Research Scientist - Auditory Perception (PhD)
Redmond, WA · On-site
$140 - $230/hr
You will be leading and conducting research on spatial audio perception, quality, and modeling as part of a growing team of scientists, researchers, post‑docs, and PhD student interns.
Research Scientist - Auditory Perception (PhD)
Redmond, WA · On-site
$140 - $230/hr
You will be leading and conducting research on spatial audio perception, quality, and modeling as part of a growing team of scientists, researchers, post‑docs, and PhD student interns.
Core Audio Software Engineer, Audio & Media Technologies
Cupertino, CA · On-site
$150K - $277K/yr
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to ...
Core Audio Software Engineer, Audio & Media Technologies
Cupertino, CA · On-site
$150K - $277K/yr
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to ...
Senior Product Manager, XR Audio
San Jose, CA · On-site
$148K - $195K/yr
You will define how users hear, speak, and interact with their environment through high-fidelity spatial audio, advanced voice capture, and intelligent acoustic context. This role is part of the XR ...
Senior Product Manager, XR Audio
San Jose, CA · On-site
$148K - $195K/yr
You will define how users hear, speak, and interact with their environment through high-fidelity spatial audio, advanced voice capture, and intelligent acoustic context. This role is part of the XR ...
$140 - $230/hr
You will be leading and conducting research on spatial audio perception, quality, and modeling as part of a growing team of scientists, researchers, post‑docs, and PhD student interns.
$140 - $230/hr
You will be leading and conducting research on spatial audio perception, quality, and modeling as part of a growing team of scientists, researchers, post‑docs, and PhD student interns.
Audio UX Researcher III
Redmond, WA · On-site
$100 - $125/hr
Because many of the core questions revolve around where and how received audio is rendered in space, this role calls for a researcher who can reason fluently about spatial audio and auditory ...
Audio UX Researcher III
Redmond, WA · On-site
$100 - $125/hr
Because many of the core questions revolve around where and how received audio is rendered in space, this role calls for a researcher who can reason fluently about spatial audio and auditory ...
$150 - $200/hr
Experience with audio simulation, room acoustics, or spatial audio is a plus. * Hands‑on experience setting up audio recording equipment for ML data collection (microphone selection, placement ...
$150 - $200/hr
Experience with audio simulation, room acoustics, or spatial audio is a plus. * Hands‑on experience setting up audio recording equipment for ML data collection (microphone selection, placement ...
The Audio ML Engineer (Research) will develop machine learning models to enhance Intelligent Audio ... EQ/DRC/spatial parameters) while maintaining stability and explainability. • Define data ...
The Audio ML Engineer (Research) will develop machine learning models to enhance Intelligent Audio ... EQ/DRC/spatial parameters) while maintaining stability and explainability. • Define data ...
Core Audio DSP Software Engineer
Cupertino, CA · On-site
$200 - $250/hr
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to ...
Core Audio DSP Software Engineer
Cupertino, CA · On-site
$200 - $250/hr
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to ...
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
SoC Audio Engineer, Platform Architecture
$184K - $277K/yr
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
SoC Audio Engineer, Platform Architecture
$184K - $277K/yr
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
You will define the research roadmap (for example, on topics like immersive spatial audio, personalized sound profiles, advanced noise management, perceptual metrics for audio quality, etc.) and ...
You will define the research roadmap (for example, on topics like immersive spatial audio, personalized sound profiles, advanced noise management, perceptual metrics for audio quality, etc.) and ...
SoC Audio Engineer, Platform Architecture
Austin, TX · On-site
$175K - $263K/yr
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
SoC Audio Engineer, Platform Architecture
Austin, TX · On-site
$175K - $263K/yr
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
SoC Audio Engineer, Platform Architecture
Austin, TX · On-site
$175K - $263K/yr
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
SoC Audio Engineer, Platform Architecture
Austin, TX · On-site
$175K - $263K/yr
... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
You will define the research roadmap (for example, on topics like immersive spatial audio, personalized sound profiles, advanced noise management, perceptual metrics for audio quality, etc.) and ...
You will define the research roadmap (for example, on topics like immersive spatial audio, personalized sound profiles, advanced noise management, perceptual metrics for audio quality, etc.) and ...
... spatial audio. We are a team of engineers, tinkerers, and audio lovers who operate at the intersection of hardware, software, and acoustic design. If you're someone who obsesses over how things sound ...
... spatial audio. We are a team of engineers, tinkerers, and audio lovers who operate at the intersection of hardware, software, and acoustic design. If you're someone who obsesses over how things sound ...
Experience with audio ML domains (speech enhancement, denoising, source separation, spatial audio ML, perceptual audio metrics, recommendation/personalization). * Familiarity with on-device ...
Experience with audio ML domains (speech enhancement, denoising, source separation, spatial audio ML, perceptual audio metrics, recommendation/personalization). * Familiarity with on-device ...
Experience with audio ML domains (speech enhancement, denoising, source separation, spatial audio ... ML, perceptual audio metrics, recommendation/personalization). * Familiarity with on-device ...
Experience with audio ML domains (speech enhancement, denoising, source separation, spatial audio ... ML, perceptual audio metrics, recommendation/personalization). * Familiarity with on-device ...
Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin audio. * Experience creating objective metrics that become organizational standards and materially ...
Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin audio. * Experience creating objective metrics that become organizational standards and materially ...
Sr. Staff Audio Engineer
San Diego, CA · On-site
Drive the design of advanced audio features such as spatial audio, active noise cancellation (ANC), voice activation/UI, and low-latency audio pipelines. * Performance Optimization: Analyze system ...
Sr. Staff Audio Engineer
San Diego, CA · On-site
Drive the design of advanced audio features such as spatial audio, active noise cancellation (ANC), voice activation/UI, and low-latency audio pipelines. * Performance Optimization: Analyze system ...
Spatial Audio information
See salary details
$39.5K - $41.2K
8% of jobs
$41.2K - $43K
8% of jobs
$44.5K is the 25th percentile. Wages below this are outliers.
$43K - $44.7K
11% of jobs
$44.7K - $46.4K
8% of jobs
$46.4K - $48.1K
11% of jobs
The median wage is $49.4K / yr.
$48.1K - $49.9K
8% of jobs
$49.9K - $51.6K
11% of jobs
$51.6K - $53.3K
8% of jobs
$54K is the 75th percentile. Wages above this are outliers.
$53.3K - $55K
11% of jobs
$55K - $56.8K
8% of jobs
$56.8K - $58.5K
11% of jobs
$39.5K
$50K
$58.5K
How much do spatial audio jobs pay per year?
What is a spatial audio?
A Spatial Audio job involves designing, developing, and implementing immersive 3D audio experiences for various applications, such as gaming, virtual reality (VR), augmented reality (AR), and entertainment. Professionals in this field work with technologies like binaural audio, ambisonics, and object-based audio to enhance spatial perception. They may collaborate with audio engineers, sound designers, and software developers to create realistic and dynamic soundscapes. Skills in digital signal processing (DSP), spatialization techniques, and audio middleware tools are often essential.
What does a spatial audio do?
Professionals in Spatial Audio typically work on designing, mixing, and optimizing immersive soundscapes for various platforms such as VR, gaming, film, or live events. Daily tasks often include collaborating with creative and technical teams, utilizing spatial audio software, and ensuring audio assets are properly integrated into multi-dimensional environments. You may also be responsible for troubleshooting technical issues, conducting critical listening sessions, and staying updated with the latest audio technologies. Working in this field offers a dynamic mix of technical and creative challenges, making adaptability and communication important assets for success.
What are the key skills and qualifications needed to thrive in the spatial audio position, and why are they important?
To thrive in a Spatial Audio role, you need a strong background in audio engineering, acoustics, and digital signal processing, often supported by a relevant degree in audio technology or a related field. Familiarity with spatial audio production tools such as Dolby Atmos, Ambisonics, Pro Tools, and relevant plugin suites, as well as certifications in immersive audio, are commonly required. Exceptional collaboration, problem-solving, and creative thinking skills help professionals design immersive sound experiences and work effectively with interdisciplinary teams. These skills are crucial for delivering high-quality spatial audio content that meets technical specifications and elevates user experiences in gaming, film, virtual reality, or other media.
What cities are hiring for Spatial Audio jobs?
Cities with the most Spatial Audio job openings:
What are the most commonly searched types of Spatial Audio jobs?
The most popular types of Spatial Audio jobs are:
What states have the most Spatial Audio jobs?
States with the most job openings for Spatial Audio jobs include:
What job categories do people searching Spatial Audio jobs look for?
The top searched job categories for Spatial Audio jobs are:
What other helpful pages are available for Spatial Audio?
Other pages related to Spatial Audio:

SoC Audio Engineer, Platform Architecture
Austin, TX • On-site
Full-time
Posted 26 days ago
Apple rating
8.1
Based on 684 frontline employees who took The Breakroom Quiz
6th of 30 rated technology retailers
Job description
Description
We are looking for a SoC Audio Architect to join our team defining the audio subsystem architecture for Apple's SoCs - technology that powers experiences across nearly every Apple product, from ultra-low-power keyword detection to high-fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
In this highly visible role, you will own the multi-generational subsystem architecture and roadmap for audio subsystems, collaborating closely with Silicon Engineering, Software Engineering, and Hardware Engineering teams to size subsystems and optimize trade-offs between performance, power, and area. You will have visibility across every product line and be accountable for architectures that scale across the portfolio, from early concept through tape-out and into shipping product.
Minimum Qualifications
Bachelor's degree
Experience with SoC architecture principles
Experience with SoC audio processing
Preferred Qualifications
Master's degree with 10+ years of relevant industry experience
Experience defining architecture specifications for audio, DSP, or signal processing subsystems within an SoC
In-depth understanding of SoC architecture concepts, such as on-chip fabric protocols, memory concepts, and clocking, reset, and power management
Skilled in digital signal processing algorithms, including audio algorithms
Understanding of SoC power modeling and Power/Performance/Area (PPA) optimization
Understanding of SoC audio interfaces (e.g., I2S, PDM, TDM, MIPI SWI3S)
Proficiency in hardware/software co-design, including familiarity with RTL design concepts (e.g., System Verilog)
Excellent interpersonal, leadership, and collaboration skills, with the ability to influence across organizations.
About Apple
Sourced by ZipRecruiter
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Cupertino, CA, US
Year founded
1976