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Remote Technical Sound Designer Jobs (NOW HIRING)

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

Work collaboratively with multidisciplinary teams to solve creative and technical challenges ... Learn more about our benefits and perks at #LI-REQ #Gamesjobs #LI-Remote The hiring range for this ...

Posted today

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ... Work across the full lifecycle of our products, from diagnosing issues to designing and ...

Game Designer

$158K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Designer

$154K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... With a remote team of product experts, we're tapping into American talent to drive the next ...

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Remote Technical Sound Designer information

See salary details

$35.5K

$80.3K

$126K

How much do remote technical sound designer jobs pay per year?

As of Aug 2, 2026, the average yearly pay for remote technical sound designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is a Remote Technical Sound Designer?

A Remote Technical Sound Designer is a professional who creates, implements, and optimizes audio elements for digital media—such as video games, films, or apps—while working from a remote location. They combine creative sound design with technical skills, often using specialized audio software and middleware to ensure that sounds integrate seamlessly within interactive environments. Their work includes crafting sound effects, mixing audio, and collaborating with development teams online to achieve the desired auditory experience. Remote Technical Sound Designers need strong communication skills and proficiency with tools like Wwise, FMOD, and various digital audio workstations.

What are the key skills and qualifications needed to thrive as a Remote Technical Sound Designer, and why are they important?

A Remote Technical Sound Designer typically needs expertise in audio engineering, sound design principles, and a solid understanding of interactive media or game audio, often supported by a relevant degree or portfolio. Familiarity with industry-standard digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as Wwise or FMOD, and version control systems is crucial. Strong collaboration, problem-solving, and communication skills help bridge the gap between creative vision and technical implementation in a remote team environment. These abilities ensure immersive audio experiences, seamless integration, and efficient teamwork, which are vital in interactive and distributed work settings.

How does a Remote Technical Sound Designer typically collaborate with game developers and artists during the production process?

As a Remote Technical Sound Designer, close collaboration with game developers and artists is essential, even from a distance. You’ll often participate in virtual meetings, share feedback through project management tools, and use version control systems to integrate audio assets into the game's build. Regular communication ensures your sound designs align with gameplay mechanics and artistic vision, while troubleshooting audio implementation alongside programmers helps resolve technical issues efficiently. This cross-disciplinary teamwork is vital for delivering an immersive audio experience.

What is the difference between Remote Technical Sound Designer vs Remote Audio Programmer?

AspectRemote Technical Sound DesignerRemote Audio Programmer
CredentialsAudio design, sound engineering, or related degrees; proficiency in sound editing softwareProgramming skills, computer science background, experience with audio APIs
Work EnvironmentCreative teams, sound studios, remote collaboration on audio assetsDevelopment teams, coding environments, remote or on-site programming tasks
Industry UsageVideo games, film, VR, AR, multimedia projectsGame engines, software development, interactive media
Common Search/ComparisonYesYes

The Remote Technical Sound Designer focuses on creating and editing sound assets for various media, combining creativity with technical skills. In contrast, the Remote Audio Programmer specializes in coding and integrating audio systems within software or games. Both roles often collaborate but differ mainly in their core skills: sound design versus programming.

More about Remote Technical Sound Designer jobs
What cities are hiring for Remote Technical Sound Designer jobs? Cities with the most Remote Technical Sound Designer job openings:
What are the most commonly searched types of Technical Sound Designer jobs? The most popular types of Technical Sound Designer jobs are:
What states have the most Remote Technical Sound Designer jobs? States with the most job openings for Remote Technical Sound Designer jobs include:
Infographic showing various Remote Technical Sound Designer job openings in the United States as of July 2026, with employment types broken down into 1% Locum Tenens, 87% Full Time, 7% Part Time, 1% Temporary, and 4% Contract. Highlights an 88% Physical, 6% Hybrid, and 6% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.

Senior Sound Designer

The Walt Disney Company

Glendale, CA • Remote

$95K - $128K/yr

Full-time

Medical, Life

Posted 15 hours ago

Posted today


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 51 rated entertainment


Job description

Job Posting Title:

Senior Sound Designer

Req ID:

10155659

Job Description:

Senior Sound Designer

Disney Digital Entertainment is looking for a Senior Sound Designer to join us on an ambitious and exciting new project. If you are an imaginative audio creator with superb game development skills and a love of Disney/Pixar, 20th Century, Star Wars, and Marvel properties, you'll want to check out this opportunity.

We are building an experienced development team that will help create groundbreaking interactive entertainment representing the next generation of Disney storytelling. Working alongside top-class industry talent, this role is perfect for a seasoned game audio professional looking to craft something truly epic - collaborating with designers, artists, engineers, and fellow audio creatives to build memorable worlds and emotionally engaging player experiences that feel distinctly Disney.

This role will report to the Audio Lead.

What You Will Do:

  • Be a hands-on sound designer creating high-quality audio content for interactive games and experiences based on Disney's extensive portfolio of characters and worlds, including Disney/Pixar, Marvel, 20th Century and Star Wars.
  • Design, edit, implement, and polish sound effects, ambiences, cinematic audio, and gameplay systems across a variety of genres and play styles.
  • Partner closely with the Audio Lead to help define and execute the project's audio aesthetic.
  • Implement interactive audio using Unreal Engine, UEFN (Unreal Editor Fortnite), middleware tools such as Wwise and/or FMOD, and proprietary pipelines.
  • Troubleshoot complex implementation and pipeline issues across multiple disciplines.
  • Mix and balance in-game audio to achieve clarity, immersion, emotional impact, and gameplay readability.
  • Participate in playtests, iteration, and debugging to ensure audio quality and functionality across platforms.

you

Basic Qualifications and Skills:

  • 6 years of professional game audio experience, including at least two shipped titles in a Senior Sound Designer or equivalent role.
  • Expertise designing and implementing interactive audio using Unreal Engine and middleware tools such as Wwise and/or FMOD.
  • Strong sound editing, mixing, and audio asset creation skills.
  • Work collaboratively with multidisciplinary teams to solve creative and technical challenges.
  • Have a deep appreciation for Disney's storytelling, cinematic presentation, theme park experiences, and overall creative legacy.
  • Enjoy creative problem-solving and building experiences that emotionally connect with players.
  • Have a strong sense of how sound enhances pacing, player feedback, world-building, and narrative.
  • Understand interactive audio pipelines, implementation techniques, and the strengths and limitations of modern game engines and middleware.
  • Communicate effectively across disciplines including design, engineering, animation, and production.
  • Have a passion for innovation and pushing the boundaries of game audio and player immersion.

Preferred Qualifications

  • Experience working directly in the UEFN development engine.
  • Experience composing, arranging, and producing original music for interactive media and games is not required but would be a plus

Additional Information:

  • A demo reel and/or online portfolio showcasing sound design and technical audio work.
  • Please disable passwords or include them in your resume/application

Our Benefits: Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities and special extras that only Disney can provide. Learn more about our benefits and perks at https://jobs.disneycareers.com/benefits

#LI-REQ

#Gamesjobs

#LI-Remote

    The hiring range for this remote position is $95,500 to $128,000 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

    Job Posting Segment:

    NA - Games

    Job Posting Primary Business:

    Regional (NA - Games)

    Primary Job Posting Category:

    Games-Audio

    Employment Type:

    Full time

    Primary City, State, Region, Postal Code:

    Glendale, CA, USA

    Alternate City, State, Region, Postal Code:

    Date Posted:

    2026-07-31

    What Walt Disney Company employees say

    Pay

    Benefits

    Hours and flexibility

    Workplace

    Get the full story on Breakroom


    Walt Disney logo

    About Walt Disney

    Sourced by ZipRecruiter

    At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

    Industry

    Amusement, gambling, and recreation

    Company size

    10,000+ Employees

    Headquarters location

    Burbank, CA, US

    Social media