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Remote Technical Sound Designer Jobs (NOW HIRING)

Freelance Technical Designer Location: New York, NY Type: Contract to Hire (3+ months) Compensation ... Hybrid - onsite and remote Hours: 40.0 Overview Responsible for examining and measuring proto, fit ...

Freelance Technical Designer Location: New York, NY Type: Contract to Hire (3+ months) Compensation ... Hybrid - onsite and remote Hours: 40.0 Overview Responsible for examining and measuring proto, fit ...

Freelance Technical Designer Location: New York, NY Type: Contract to Hire (3+ months) Compensation ... Hybrid - onsite and remote Hours: 40.0 Overview Responsible for examining and measuring proto, fit ...

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer ...

Technical Designer III

Seattle, WA · On-site +1

$84K - $106K/yr

ABOUT THE ROLE This position will have a technical focus and be a member of our multi-disciplinary ... We have paid time off, flex-time schedules, remote work options and a 401k plan and employee perk ...

Technical Designer III

Los Angeles, CA · On-site +1

$81K - $101K/yr

ABOUT THE ROLE This position will have a technical focus and be a member of our multi-disciplinary ... We have paid time off, flex-time schedules, remote work options and a 401k plan and employee perk ...

Showing results 41-60

Remote Technical Sound Designer information

See salary details

$35.5K

$80.3K

$126K

How much do remote technical sound designer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for remote technical sound designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is a remote technical sound designer?

A Remote Technical Sound Designer is a professional who creates, implements, and optimizes audio elements for digital media—such as video games, films, or apps—while working from a remote location. They combine creative sound design with technical skills, often using specialized audio software and middleware to ensure that sounds integrate seamlessly within interactive environments. Their work includes crafting sound effects, mixing audio, and collaborating with development teams online to achieve the desired auditory experience. Remote Technical Sound Designers need strong communication skills and proficiency with tools like Wwise, FMOD, and various digital audio workstations.

What are the key skills and qualifications needed to thrive as a remote technical sound designer?

A Remote Technical Sound Designer typically needs expertise in audio engineering, sound design principles, and a solid understanding of interactive media or game audio, often supported by a relevant degree or portfolio. Familiarity with industry-standard digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as Wwise or FMOD, and version control systems is crucial. Strong collaboration, problem-solving, and communication skills help bridge the gap between creative vision and technical implementation in a remote team environment. These abilities ensure immersive audio experiences, seamless integration, and efficient teamwork, which are vital in interactive and distributed work settings.

How does a remote technical sound designer typically collaborate with game developers and artists during the production process?

As a Remote Technical Sound Designer, close collaboration with game developers and artists is essential, even from a distance. You’ll often participate in virtual meetings, share feedback through project management tools, and use version control systems to integrate audio assets into the game's build. Regular communication ensures your sound designs align with gameplay mechanics and artistic vision, while troubleshooting audio implementation alongside programmers helps resolve technical issues efficiently. This cross-disciplinary teamwork is vital for delivering an immersive audio experience.

What is the difference between Remote Technical Sound Designer vs Remote Audio Programmer?

AspectRemote Technical Sound DesignerRemote Audio Programmer
CredentialsAudio design, sound engineering, or related degrees; proficiency in sound editing softwareProgramming skills, computer science background, experience with audio APIs
Work EnvironmentCreative teams, sound studios, remote collaboration on audio assetsDevelopment teams, coding environments, remote or on-site programming tasks
Industry UsageVideo games, film, VR, AR, multimedia projectsGame engines, software development, interactive media
Common Search/ComparisonYesYes

The Remote Technical Sound Designer focuses on creating and editing sound assets for various media, combining creativity with technical skills. In contrast, the Remote Audio Programmer specializes in coding and integrating audio systems within software or games. Both roles often collaborate but differ mainly in their core skills: sound design versus programming.

More about Remote Technical Sound Designer jobs

What cities are hiring for Remote Technical Sound Designer jobs?

Cities with the most Remote Technical Sound Designer job openings:

What are the most commonly searched types of Technical Sound Designer jobs?

The most popular types of Technical Sound Designer jobs are:

What states have the most Remote Technical Sound Designer jobs?

States with the most job openings for Remote Technical Sound Designer jobs include:

Infographic showing various Remote Technical Sound Designer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 89% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.

Freelance Technical Designer

System One

Manhattan, NY • Remote

$37 - $45/hr

Contractor

Medical, Dental, Vision, Life, Retirement

Posted 23 days ago


Job description

Job Title: Freelance Technical Designer Location: New York, NY Type: Contract to Hire (3+ months) Compensation: $37.00 - $45.00 Work Model: Hybrid – onsite and remote Hours: 40.0

Overview Responsible for examining and measuring proto, fit, and production samples to ensure accurate execution of requested measurements, quality, and construction and overall fit of garments. Aid Designers in achieving desired point of view of garments when creating technical packages and evaluating overall fit and construction.

Responsibilities

  • Support the Women's Wovens business across all aspects of the product lifecycle, from concept through final development.
  • Partner closely with Design, Production, and vendor teams to ensure consistent fit, quality, construction, and product execution.
  • Represent company fit standards and construction requirements throughout the development process.
  • Communicate fit, construction, and quality expectations to vendors.
  • Identify construction issues and quality concerns, providing recommendations for resolution.
  • Lead and facilitate fit sessions, ensuring consistency in fit and product execution.
  • Serve as a technical resource within the department, leveraging strong patternmaking and garment construction knowledge.
  • Manage sample tracking reports and development timelines.
  • Support onboarding of new vendor partners.
  • Collaborate cross-functionally to meet product development milestones and deadlines.
  • Support in-office fittings, approvals, and product development meetings as needed.
  • Perform additional duties as assigned.

Requirements

  • Bachelor's degree in Fashion, Art, or a related field, or equivalent experience.
  • 8+ years of Technical Design experience within woven apparel.
  • Strong patternmaking and pattern correction skills.
  • Extensive knowledge of garment construction, fit, and quality standards.
  • Experience leading fit sessions and communicating fit corrections to vendors.
  • Strong organizational, analytical, and problem-solving skills.
  • Excellent written and verbal communication skills.
  • Proficiency with Microsoft Office and technical product development tools.
  • Detail-oriented with a strong sense of ownership and accountability.
  • Ability to manage multiple projects and priorities simultaneously.

System One, and its subsidiaries including Joulé and Mountain Ltd., are leaders in delivering outsourced services and workforce solutions across North America. We help clients get work done more efficiently and economically, without compromising quality. System One not only serves as a valued partner for our clients, but we offer eligible employees health and welfare benefits coverage options including medical, dental, vision, spending accounts, life insurance, voluntary plans, as well as participation in a 401(k) plan.

System One is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, age, national origin, disability, family care or medical leave status, genetic information, veteran status, marital status, or any other characteristic protected by applicable federal, state, or local law.

#M- #LI- Ref: #404-IT Pittsburgh


System One logo

About System One

Sourced by ZipRecruiter

System One helps employers get work done more efficiently and economically without compromising quality. Over our 35+ year history, we've helped connect thousands of talented people with innovative companies. The excitement of a perfect fit motivates us every single day.

Industry

Business consulting services and recruiting and staffing services

Company size

5,001 - 10,000 Employees

Headquarters location

Pittsburgh, PA, US