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Remote Technical Sound Designer Jobs (NOW HIRING)

Provide remote technical support to clients, addressing hardware, software, and network issues ... this sound like the position for you? Apply with a current resume today! Whitaker Networks is a ...

Technical Designer III

Seattle, WA · On-site +1

$84K - $106K/yr

ABOUT THE ROLE This position will have a technical focus and be a member of our multi-disciplinary ... We have paid time off, flex-time schedules, remote work options and a 401k plan and employee perk ...

Technical Designer III

Los Angeles, CA · On-site +1

$81K - $101K/yr

ABOUT THE ROLE This position will have a technical focus and be a member of our multi-disciplinary ... We have paid time off, flex-time schedules, remote work options and a 401k plan and employee perk ...

Remote Truss Designer

Yuma, AZ · On-site +1

$60K - $95K/yr

We are looking for a Remote Truss Designer who shares our passion for design and construction and ... You will use your technical expertise and design skills to produce accurate and efficient truss ...

Remote Truss Designer

ID · On-site +1

$60K - $95K/yr

We are looking for a Remote Truss Designer who shares our passion for design and construction and ... You will use your technical expertise and design skills to produce accurate and efficient truss ...

... and designed for both commercial and government applications. Our engineers and space scientists ... Provide remote technical support to field locations and operational teams. * Document maintenance ...

Senior Technical Designer

Austin, TX · On-site +1

$101K - $108K/yr

Job title - Senior Technical Designer Job type & Location - Remote Requisition ID - 11265 JOB SUMMARY : Discipline designer on multidiscipline projects, multiple projects, and large, complex projects.

Remote option may be available for candidates residing in the northeast region. Be involved in ... to a technical and non-technical audience. * Sound self-leadership with attention to detail ...

Senior Technical Designer

Austin, TX · On-site +1

$101K - $108K/yr

Job title - Senior Technical Designer Job type & Location - Remote Requisition ID - 11265 JOB SUMMARY : Discipline designer on multidiscipline projects, multiple projects, and large, complex projects.

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Remote Technical Sound Designer information

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$35.5K

$80.3K

$126K

How much do remote technical sound designer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for remote technical sound designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is a remote technical sound designer?

A Remote Technical Sound Designer is a professional who creates, implements, and optimizes audio elements for digital media—such as video games, films, or apps—while working from a remote location. They combine creative sound design with technical skills, often using specialized audio software and middleware to ensure that sounds integrate seamlessly within interactive environments. Their work includes crafting sound effects, mixing audio, and collaborating with development teams online to achieve the desired auditory experience. Remote Technical Sound Designers need strong communication skills and proficiency with tools like Wwise, FMOD, and various digital audio workstations.

What are the key skills and qualifications needed to thrive as a remote technical sound designer?

A Remote Technical Sound Designer typically needs expertise in audio engineering, sound design principles, and a solid understanding of interactive media or game audio, often supported by a relevant degree or portfolio. Familiarity with industry-standard digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as Wwise or FMOD, and version control systems is crucial. Strong collaboration, problem-solving, and communication skills help bridge the gap between creative vision and technical implementation in a remote team environment. These abilities ensure immersive audio experiences, seamless integration, and efficient teamwork, which are vital in interactive and distributed work settings.

How does a remote technical sound designer typically collaborate with game developers and artists during the production process?

As a Remote Technical Sound Designer, close collaboration with game developers and artists is essential, even from a distance. You’ll often participate in virtual meetings, share feedback through project management tools, and use version control systems to integrate audio assets into the game's build. Regular communication ensures your sound designs align with gameplay mechanics and artistic vision, while troubleshooting audio implementation alongside programmers helps resolve technical issues efficiently. This cross-disciplinary teamwork is vital for delivering an immersive audio experience.

What is the difference between Remote Technical Sound Designer vs Remote Audio Programmer?

AspectRemote Technical Sound DesignerRemote Audio Programmer
CredentialsAudio design, sound engineering, or related degrees; proficiency in sound editing softwareProgramming skills, computer science background, experience with audio APIs
Work EnvironmentCreative teams, sound studios, remote collaboration on audio assetsDevelopment teams, coding environments, remote or on-site programming tasks
Industry UsageVideo games, film, VR, AR, multimedia projectsGame engines, software development, interactive media
Common Search/ComparisonYesYes

The Remote Technical Sound Designer focuses on creating and editing sound assets for various media, combining creativity with technical skills. In contrast, the Remote Audio Programmer specializes in coding and integrating audio systems within software or games. Both roles often collaborate but differ mainly in their core skills: sound design versus programming.

More about Remote Technical Sound Designer jobs

What cities are hiring for Remote Technical Sound Designer jobs?

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What are the most commonly searched types of Technical Sound Designer jobs?

The most popular types of Technical Sound Designer jobs are:

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States with the most job openings for Remote Technical Sound Designer jobs include:

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For Remote Technical Sound Designer jobs, the most frequently searched job titles are:

Infographic showing various Remote Technical Sound Designer job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.

Technical Designer II - Social Systems

Eugene, OR • On-site, Remote

$92K - $110K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 3 days ago


Key responsibilities

  • Design, implement, and refine social systems such as matchmaking, parties, and progression loops.

  • Build, iterate, and debug system logic, scripting, and data setups within proprietary tools and technology, collaborating with engineering and design teams.

  • Participate in playtests, integrate feedback, and create documentation to support social features and systems.


Job description

Description
Pipeworks Studios is seeking a skilled Technical Designer II to join a large-scale multiplayer experience with deep social and community-driven systems. You’ll help design, implement, and refine features that connect players—such as matchmaking, parties, and progression loops—while collaborating closely with both Pipeworks and partner teams. 
This is a highly collaborative role where you’ll bridge design and engineering to bring robust social systems to life in a live, evolving environment. 
This is a full-time temporary role with extension or conversion to full-time regular employment possible after 6 months.  
Our studio is based in Eugene, Oregon. This role can work fully remote, hybrid, or in-office.

Day To Day
Responsibilities
  • Plan, design, and implement engaging social systems that promote player connection and long-term engagement. 
  • Build and iterate on system logic, scripting, and data setups within proprietary tools and technology. 
  • Collaborate with engineering to define requirements, debug issues, and maintain tool and content stability. 
  • Partner with UX and design leads to ensure consistent standards for matchmaking, progression, and player-to-player interactions. 
  • Tune gameplay and social loops to balance usability, reward, and engagement. 
  • Participate in playtests and integrate feedback from partner and internal teams. 
  • Create and maintain clear, actionable documentation for features, systems, and tools. 
  • Contribute to workflow and tooling improvements supporting the broader design team. 
  • Communicate clearly across disciplines and time zones to align technical and creative goals. 

Skills Knowledge and Expertise
Must Haves
  • C++ proficiency; comfortable completing a basic coding test. 
  • Professional experience as a systems or technical designer on a multiplayer or live-service title. 
  • Design experience with player-facing social systems such as friends, parties, matchmaking, and shared progression to enable the design and creation of sustainable social systems with long-term player engagement in mind. 
  • Technical experience writing text-based scripts to manage game systems (scripting in a Lua, Python, or similar language). 
  • Excellent cross-discipline communication skills, especially with engineering and UX. 
  • Familiarity with version control and collaboration tools (e.g., Perforce, Jira, Confluence). 

Nice-To-Have Skills
  • Experience developing or tuning live-service systems, events, or seasonal content. 
  • Exposure to analytics or telemetry workflows for player engagement and community health. 
  • Experience supporting or extending proprietary tools and pipelines. 
  • Hey Background in game engineering or scripting-heavy design roles. 
Education & Experience
  • 5+ years of relevant professional experience in game or technical design. 
  • At least one shipped title in a technical design capacity where they acted as a lead or principal for a feature, system, or tool  
  • Experience collaborating on live or multiplayer projects preferred. 
  • Comfortable working within embedded partner teams and proprietary toolsets. 

What We Can Offer You
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.