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Remote Vr Tester Jobs (NOW HIRING)

We're dedicated to creating engaging projects across VR, AR, mobile, and desktop platforms. We are ... Experience conducting user research and usability testing. * Understanding of accessibility best ...

AppliedVR creates non-pharmacologic, non-invasive VR medical devices for in-home therapeutic use ... As a fully remote/work-from-home company, we may not be under the same roof, but we're connected ...

$50 - $68.75/hr

Remote Duration: Fulltime ServiceNow Technical Lead Must Have Technical/Functional Skills 1. 8-14 ... Roles & Responsibilities 1. Configure and customize ServiceNow SecOps (SIR, VR) module to manage ...

We are looking for a I VR Test Engineer to help us design and deliver CX solutions that provide our ... Provide testing using best practices to achieve more "complete" testing of a large scale IVR ...

Remote Job Type: Contract We are seeking a skilled and proactive ServiceNow Technical Consultant ... Perform testing, troubleshooting, and tuning of implemented solutions. * Create technical ...

Product Marketing Engineer

Santa Clara, CA · Remote

$139.24K - $145K/yr

... AR/VR, mobile, automotive, and surveillance segments in global markets. • Define product ... remote testing equipment for validating surveillance system functionality. Annual base salary for ...

$50 - $68.75/hr

Support SecOps and VR use cases such as vulnerability ingestion, remediation workflows, and ... Participate in code reviews, testing, deployment, and production support. Required Qualifications ...

QA Test Engineer

Bethesda, MD · On-site +1

$44.25 - $60.25/hr

Experience testing SDKs, real-time systems, or cross-platform clients (mobile, desktop, VR/AR ... Remote role with room to grow into automation, tooling, and AI-engineering work-not a pure manual-Q ...

QA Test Engineer

Bethesda, MD · Remote

$44.25 - $60.25/hr

Experience testing SDKs, real-time systems, or cross-platform clients (mobile, desktop, VR/AR ... Remote role with room to grow into automation, tooling, and AI-engineering work-not a pure manual-Q ...

... AR/VR, mobile, automotive, and surveillance segments in global markets. • Define product ... remote testing equipment for validating surveillance system functionality. Annual base salary for ...

QA Test Engineer

Bethesda, MD · Remote

$44.25 - $60.25/hr

Experience testing SDKs, real-time systems, or cross-platform clients (mobile, desktop, VR/AR ... Remote role with room to grow into automation, tooling, and AI-engineering work--not a pure manual ...

$50 - $68.75/hr

Support SecOps and VR use cases such as vulnerability ingestion, remediation workflows, and ... Participate in code reviews, testing, deployment, and production support. Required Qualifications ...

$54.50 - $75/hr

Support SecOps and VR use cases such as vulnerability ingestion, remediation workflows, and ... Participate in code reviews, testing, deployment, and production support. Required Qualifications:

Participates in scoping, planning, technical design, documentation, testing, QA, and delivery of ... VR, AR, MR, IoT, machine learning * Ideally has experience collaborating with remote offices and ...

They create solutions based on BIM, VR/AR, and digital twin technology to transform traditional ... Experience with testing (e.g., Jasmine, Karma, xUnit, Playwright) * Knowledge of containerization ...

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Conduct and apply user research and usability testing across product lifecycles * Document design ...

... VR/AR experiences. We build proprietary products and platforms, and provide UI/UX design, agile ... Conduct user research and usability testing to identify and address pain points and improve ...

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Remote Vr Tester information

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How much do remote vr tester jobs pay per hour?

As of May 28, 2026, the average hourly pay for remote vr tester in the United States is $47.54, according to ZipRecruiter salary data. Most workers in this role earn between $37.50 and $56.01 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote VR Tester, and why are they important?

To thrive as a Remote VR Tester, you need a solid understanding of software testing methodologies, attention to detail, and familiarity with VR hardware, often backed by experience in QA or related fields. Proficiency with bug tracking tools, VR development platforms like Unity or Unreal Engine, and remote collaboration systems is typically required. Strong communication, problem-solving skills, and adaptability are essential soft skills to effectively report issues and collaborate with distributed teams. These abilities are crucial for ensuring high-quality VR experiences and efficient workflows in a remote testing environment.

What are some unique challenges faced by Remote VR Testers when collaborating with development teams?

Remote VR Testers often encounter challenges such as time zone differences, hardware compatibility issues, and effective communication with developers who may not be physically present. Since testing VR applications requires specific equipment and environments, ensuring consistent test conditions and sharing detailed feedback can be more complex than in-person roles. To overcome these challenges, testers typically use collaborative tools, regular video meetings, and thorough documentation to keep everyone aligned and ensure high-quality results.

What are remote VR testers?

Remote VR testers are professionals who evaluate virtual reality (VR) applications, games, or hardware from a remote location, typically their own home. Their main responsibility is to test VR products for usability, bugs, and overall user experience, providing feedback to developers and companies. They may follow specific test scripts or explore the VR environment freely to identify issues. This role often requires attention to detail, familiarity with VR technology, and strong communication skills to document findings. Remote VR testers help ensure that VR products are functioning correctly before they reach the market.

What is the difference between Remote Vr Tester vs Remote Game Tester?

AspectRemote Vr TesterRemote Game Tester
CredentialsBasic gaming knowledge, sometimes VR-specific certificationsBasic gaming knowledge, often no specialized certifications
Work EnvironmentVR hardware setup, immersive testing environmentsStandard gaming setups, software testing
Industry UsageVideo game development, VR experience companiesVideo game publishers, testing agencies
Search & Comparison IntentFocus on VR-specific testing rolesGeneral game testing roles

Remote Vr Testers specialize in testing virtual reality games and experiences, often requiring familiarity with VR hardware and software. Remote Game Testers focus on traditional video games, with less emphasis on VR equipment. Both roles involve quality assurance, but VR testers work in immersive environments, while game testers work with standard gaming setups. Understanding these differences helps job seekers find roles aligned with their skills and interests in the gaming industry.

More about Remote Vr Tester jobs
What cities are hiring for Remote Vr Tester jobs? Cities with the most Remote Vr Tester job openings:
What are the most commonly searched types of Vr Tester jobs? The most popular types of Vr Tester jobs are:
What states have the most Remote Vr Tester jobs? States with the most job openings for Remote Vr Tester jobs include:
Infographic showing various Remote Vr Tester job openings in the United States as of May 2026, with employment types broken down into 70% Full Time, 15% Part Time, and 15% Contract. Highlights an 100% Remote job distribution, with an average salary of $98,889 per year, or $47.5 per hour.
Sr. UI/UX Designer (Remote)

Sr. UI/UX Designer (Remote)

Nerd Ninjas

Camas, WA • Remote

Full-time

Medical, Dental, Vision, Retirement

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Nerd Ninjas is a fully remote, fast-moving, multidisciplinary team of creative professionals who work hard and play hard. We’re dedicated to creating engaging projects across VR, AR, mobile, and desktop platforms.

We are seeking a Sr. UX/UI Designer to join our team and help shape the user experience of our current and upcoming games, ensuring smooth, intuitive, and engaging player interactions complemented by stunning UI. The ideal candidate will have extensive experience in gaming, primarily as a UX designer, and a deep understanding of and ability to create UI. 

Job Summary:

In this role, you’ll design user experiences that align with gameplay mechanics and player motivations. You’ll collaborate across teams to wireframe, prototype, and test interface systems that are both beautiful and functional. This is an exciting opportunity to contribute to a stylized, vibrant world and work closely with a passionate team to create fun, accessible, and polished player experiences. We’re looking for a candidate with experience creating UX/UI across multiple platforms and media. VR and Mobile UX/UI gaming experience is a must-have qualification for this role. 

This is a chance to contribute to immersive gaming experiences and help shape our innovative projects.

Key Responsibilities:

  • Design user interfaces, interaction flows, and wireframes that support game design goals and player needs.
  • Cross-functional collaboration with game designers, artists, engineers, and narrative designers to implement and refine UX features.
  • Be a champion of user empathy and define user insights, such as user stories, JTBD, and edge cases.
  • Create interactive prototypes and testable mockups using tools such as Figma, ShapesXR, or similar.
  • Participate in user research and playtesting, collect feedback, and iterate on designs.
  • Produce clear, functional UI layouts and supporting visual assets for implementation.
  • Ensure UX design aligns with the game's overall tone, IP, and narrative themes.
  • Document interaction logic and behavior for developers and collaborators.
  • Advocate for accessibility, usability, and clarity in all player-facing systems.
  • Stay up to date with industry trends and emerging UX patterns in games and interactive media.

Required Skills & Qualifications:

  • 5+ years of experience in end-to-end UX/UI design for video games or interactive digital products.
  • Strong proficiency with UX design tools such as Figma, Adobe XD, or Sketch.
  • Experience working on shipped titles or prototypes demonstrating effective UX/UI design.
  • Relevant case study examples of user-centric thinking and standard practices 
  • Understanding of game design principles, player psychology, and interaction design.
  • Familiarity with Unity or Unreal Engine and how UX assets are implemented in real-time environments.
  • Clear communication skills and ability to present design ideas effectively.
  • Must be a US or Canadian resident (unfortunately, visa sponsorships are not available; applicants outside North America will not be considered).
  • Ability to work successfully remotely and be available during core team hours, M–F: 9:00 am – 5:00 pm Pacific Time.

Preferred Qualifications:

  • Experience adapting designs for cross-platform applications like VR, desktop, and mobile
  • Experience creating rapid spatial prototypes with ShapesXR is a plus
  • Experience working in game engines to implement UX/UI designs
  • Familiarity with live-service or multiplayer game systems.
  • Ability to create clean, readable, and production-ready UI visuals to support UX implementation.
  • Proficiency with industry-standard software such as Photoshop, Illustrator, and more
  • Motion graphics and animation skills are a plus
  • Experience conducting user research and usability testing.
  • Understanding of accessibility best practices in games.

 Key Attributes:

  • User-Centered Thinking
    A focus on designing intuitive, enjoyable experiences with the user goals and heuristics at the forefront
  • Cross-Team Collaboration
    Comfortable working closely with diverse disciplines and aligning on shared goals.
  • Prototyping and Iteration
    Quick to mock up and iterate based on feedback and testing.
  • Adaptability
      Able to shift gears and adjust designs based on evolving priorities and insights.
  • Attention to Detail
    Delivers polished and professional design documentation and assets.
  • Creative Problem-Solving
    Able to be resourceful and curious in the face of arising challenges.
  • Self-motivated and Driven
    Not afraid to work independently and seek additional support when needed.
  • Ninja speed
    Experience working in fast-paced environments is preferred.
Benefits

Compensation & Health:

  • Competitive salary
  • 100% employer-paid Medical, Dental, and Vision coverage
  • 401k with employer matching
  • Bonus program

Growth & Opportunity:

  • Work on high-visibility global IP and original projects
  • Work alongside industry veterans with decades of experience
  • Help shape the future of a growing, successful studio

Culture & Work Environment:

  • A values-driven, low ego, anti-drama team
  • High trust, high ownership, high standards
  • We work hard, play hard, and treat people well

Flexibility & Remote Work:

  • Fully remote with required availability during Pacific Time zone hours
  • Incredible team retreats once or twice per year


Salary Range for this position is: $100k - $120k depending on qualifications and experience

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