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Game Server Engineer Jobs (NOW HIRING)

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... Our Role Rushdown Studios is looking for an experienced Game Server Engineer to join us in support ...

Senior Server Engineer, Unreal Engine

OR · On-site +1

$105K - $140K/yr

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... Our Role Rushdown Studios is looking for an experienced Game Server Engineer to join us in support ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Position Summary About The Role We're hiring a Lead Server Engineer for Gold Fish Casino Slots. It ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Position Summary About The Role We're hiring a Lead Server Engineer for Gold Fish Casino Slots. It ...

Company Description Our client is one of the most hip gaming company in Austin. We are looking for an experience Senior Backend Server Engineer, working in an open source database. Help build the ...

Company Description Our client is one of the most hip gaming company in Austin. We are looking for an experience Senior Backend Server Engineer, working in an open source database. Help build the ...

Chances are, you've already played on a Shockbyte server. With 60+ games supported and hundreds of ... Deliver professional presentations, proposals, and demos to executives and developers. Requirements

Chances are, you've already played on a Shockbyte server. With 60+ games supported and hundreds of ... Deliver professional presentations, proposals, and demos to executives and developers. Requirements

Chances are, you've already played on a Shockbyte server. With 60+ games supported and hundreds of ... Deliver professional presentations, proposals, and demos to executives and developers. Requirements

Senior Software Engineer - Matchmaking

San Mateo, CA · On-site

$139.50K - $183.90K/yr

You'll impact Roblox's matchmaking decisions by helping to select the best game server possible for ... Knowledge of systems engineering is a plus. * A Computer-Science graduate or MS graduate. * 4+ ...

Senior Multiplayer Engineer(C++)

San Francisco, CA · On-site

$122.50K - $167.90K/yr

We are looking for a Senior Software Engineer to join our clients online Mobile MMO that has also ... Create and maintain high volume C++ game server systems to sync player state in a reliable, secure ...

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Game Server Engineer information

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$47.5K

$101.7K

$146K

How much do game server engineer jobs pay per year?

As of May 29, 2026, the average yearly pay for game server engineer in the United States is $101,706.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $117,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Server Engineer, and why are they important?

To thrive as a Game Server Engineer, you need strong programming skills—typically in languages like C++, C#, or Java—along with a solid understanding of network protocols and real-time multiplayer systems, often supported by a degree in computer science or related fields. Familiarity with cloud platforms (e.g., AWS, Azure), database management, version control systems, and experience with game engines or dedicated server frameworks are common technical requirements. Excellent problem-solving, teamwork, and communication skills help you efficiently diagnose issues and collaborate with cross-functional teams. These competencies are crucial for building scalable, reliable, and engaging online gaming experiences.

How does a Game Server Engineer typically collaborate with game designers and client developers during the development process?

Game Server Engineers work closely with both game designers and client developers to ensure seamless integration between server-side logic and client-side gameplay. They regularly participate in cross-functional meetings to discuss game mechanics, network protocols, and synchronization requirements. Effective communication with designers helps translate gameplay ideas into robust server features, while collaboration with client developers ensures data consistency and smooth player experiences. This teamwork is crucial for maintaining game stability and delivering new features efficiently.

What are Game Server Engineers?

Game Server Engineers are specialized software developers responsible for designing, building, and maintaining the backend infrastructure that powers multiplayer and online features in video games. They work on server-side logic, networking, scalability, and security to ensure smooth gameplay experiences for players worldwide. Their role often involves collaborating with game developers, network engineers, and QA teams to implement features like matchmaking, leaderboards, and real-time multiplayer interactions. Game Server Engineers are crucial for ensuring stability, low latency, and the ability to handle large numbers of concurrent users.

What is the difference between Game Server Engineer vs Network Engineer?

AspectGame Server EngineerNetwork Engineer
Required CredentialsBachelor's in Computer Science, networking, or related field; experience with server management and game protocolsBachelor's in Computer Science, Networking, or related; certifications like CCNA or CompTIA Network+
Work EnvironmentGame development studios, online gaming companies, cloud serversIT departments, telecom companies, data centers
Industry UsagePrimarily in gaming and entertainmentBroad across IT, telecommunications, and enterprise networks
Common Search/ComparisonYesYes

While both roles involve network infrastructure, a Game Server Engineer specializes in designing, maintaining, and optimizing servers specifically for online gaming platforms. In contrast, a Network Engineer manages broader network systems across various industries. The roles share similar credentials and work environments but focus on different end-user applications and network types.

More about Game Server Engineer jobs
What cities are hiring for Game Server Engineer jobs? Cities with the most Game Server Engineer job openings:
What states have the most Game Server Engineer jobs? States with the most job openings for Game Server Engineer jobs include:
What job categories do people searching Game Server Engineer jobs look for? The top searched job categories for Game Server Engineer jobs are:
Infographic showing various Game Server Engineer job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $101,706 per year, or $48.9 per hour.

Senior Server Engineer, Unreal Engine

Rushdown Studios

Remote

$105K - $140K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 16 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.
Our Role
Rushdown Studios is looking for an experienced Game Server Engineer to join us in support of our partner studio! In this role, you'll work alongside our team to build, port, and optimize the dedicated game server for a large-scale multiplayer Unreal Engine title, including a near-term focus on bringing an existing Windows Server Target to Linux.
Our ideal candidate is a self-motivated and demonstrated team player who is equally comfortable digging into platform-specific bugs, owning a port end-to-end, and collaborating across studios. Game development experience is preferred due to the nature of this project, but it's not mandatory; we encourage you to apply even if you don't meet all of the requirements listed below!
Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI).
Responsibilities
  • Port the Windows Server Target for a large Unreal Engine title to Linux, maintaining feature parity, stability, and performance.
  • Build, maintain, and extend the dedicated game server to ensure it runs reliably on both Windows and Linux.
  • Profile and optimize server performance, memory usage, and tick stability for production deployments.
  • Diagnose and resolve platform-specific bugs, crashes, and behavioral differences between Windows and Linux builds.
  • Work with build systems, toolchains, and CI to keep cross-platform builds healthy and reproducible.
  • Collaborate with engineers at our partner studio to deliver server-side features and integrations.

Requirements
  • Three (3) years of professional experience with C++.
  • Cross-platform development experience targeting both Windows and Linux, including a familiarity with navigating compiler, toolchain, and platform API differences.
  • Strong Linux fundamentals and comfort building, debugging, and operating C++ applications on Linux.
  • Ability to write clear, maintainable, and portable code that holds up in a large shared codebase.
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves
  • Experience developing and shipping commercial games.
  • Experience porting large C++ codebases between operating systems.
  • Unreal Engine experience, particularly with dedicated servers, replication, networking, or Unreal Build Tool.
  • Familiarity with server-side game systems (e.g., matchmaking, session management, anti-cheat, telemetry).
  • Experience with Linux deployment tooling like containers (e.g., Docker), orchestration, and observability stacks.
  • Experience profiling and optimizing server performance under load.
  • Experience working with BaaS providers (e.g., PlayFab, Edgegap).
  • Experience with the Horde build system for Unreal Engine titles.

Benefits:
  • Compensation: $105,000-140,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement
At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.
We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.