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Remote Vfx Jobs (NOW HIRING)

Remote Role Responsibilities * Evaluate the accuracy and depth of AI-generated video content to ... Fluent in English. * 7 to 10 years of experience in high-end visual evaluation across film, VFX, or ...

Culver City, California (In-Office) / Remote considered , UK London office / remote considered Job ... VFX pipelines and tools is a strong plus. ยท Technical Skills: o Proficiency in ComfyUI and open ...

AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph. * Working experience in version control systems (Git Preferred). * Ability to maintain clean, organized, and ...

Project Manager

Portland, OR ยท On-site +1

$26 - $33/hr

Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...

Project Manager

Portland, OR ยท On-site +1

$26 - $33/hr

Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...

Project Manager

Portland, OR ยท On-site +1

$26 - $33/hr

Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...

... shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Creative Director

Santa Monica, CA ยท On-site +1

$130K - $170K/yr

Location: Los Angeles, CA or US Remote What You'll Be Doing: * Creative Vision and Excellence ... Lead development of VFX-enhanced broadcast spots and platform-native content. * Strategic ...

Sr. Producer

$150K - $165K/yr

You understand the soft skills of shepherding a large multi-faceted video campaign in a remote work ... Oversee post-production, ensuring high-quality editing, motion graphics, vfx, cgi, color, voiceover ...

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Remote Vfx information

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$42K

$106K

$152K

How much do remote vfx jobs pay per year?

As of Jul 17, 2026, the average yearly pay for remote vfx in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote VFX Artist, and why are they important?

To thrive as a Remote VFX Artist, you need expertise in visual effects design, a strong portfolio, and proficiency with industry-standard software such as Adobe After Effects, Nuke, or Houdini. Familiarity with project management tools, cloud-based collaboration platforms, and sometimes certifications like Autodesk Certified Professional can enhance your workflow. Strong communication, self-motivation, and time management skills are crucial for effective remote collaboration and meeting deadlines. These abilities ensure high-quality visual output, seamless teamwork, and project success in a distributed work environment.

What are Remote VFX artists?

Remote VFX (Visual Effects) artists are professionals who create digital effects for films, television, video games, and other media while working from a location outside of a traditional studio environment. They use specialized software to design, animate, and composite visual elements that enhance or create scenes. Working remotely allows VFX artists to collaborate with global teams and studios, offering flexibility and access to a wider range of projects. The role requires strong technical skills, creativity, and effective communication to ensure seamless integration of effects into various media.

How do Remote VFX artists typically collaborate with directors and other team members during a project?

Remote VFX artists often work closely with directors, producers, and other team members through digital communication tools such as video conferencing, project management platforms, and cloud-based file sharing systems. Regular virtual meetings and clear documentation help ensure everyone stays aligned on creative vision and deadlines. Artists may also use screen-sharing sessions to review work, receive feedback, and make real-time adjustments. Strong communication and proactive updates are essential for overcoming the challenges of remote collaboration and maintaining a smooth workflow.

What is the difference between Remote Vfx vs Remote 3D Artist?

AspectRemote VfxRemote 3D Artist
CredentialsVFX software skills, portfolio, sometimes certifications3D modeling, rendering skills, portfolio, sometimes certifications
Work EnvironmentRemote, collaborative with VFX teams, post-production studiosRemote, working on 3D models, animations, often in design or entertainment industries
Employer & Industry UsageFilm, TV, advertising, gamingVideo games, film, advertising, product visualization

Remote Vfx specialists focus on creating visual effects for media, often collaborating with post-production teams. Remote 3D Artists develop 3D models and animations, typically for games, films, or product visuals. While both roles require strong technical skills and remote work capabilities, their focus areas and industry applications differ, making each role unique in its scope and expertise.

What Are Remote VFX Jobs?

Visual effects or VFX is an animation process in which live-action film footage is enhanced with generated images. In a remote VFX job, you may work from home to help create VFX for animated shows, movies, video games, or another medium, such as mobile interfaces. You may help design graphics and special effects, work with another artist virtually to create the tools needed to realize their vision, or help to create a consistent visual appearance for a product. Most VFX artists collaborate with other creatives when working on special effects remotely. Other job titles include remote VFX animator and remote VFX designer.

What cities are hiring for Remote Vfx jobs? Cities with the most Remote Vfx job openings:
What are the most commonly searched types of Vfx jobs? The most popular types of Vfx jobs are:
What states have the most Remote Vfx jobs? States with the most job openings for Remote Vfx jobs include:
Infographic showing various Remote Vfx job openings in the United States as of July 2026, with employment types broken down into 79% Full Time, 4% Part Time, 4% Temporary, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.
Technical Designer - Unity (Contract/Remote)

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 23 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.