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Remote Vfx Jobs (NOW HIRING)

Editor

Niwot, CO · On-site +1

$350 - $450/day

Familiarity with VFX, compositing, or more advanced motion design * Experience with DaVinci Resolve ... Contract terms are competitive and based on experience, with remote eligibility during the ...

Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated experience ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Tech Art Lead

$143K - $215K/yr

Ability to create and hook up gameplay VFX assets * Experience creating/managing modular ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

$100K - $125K/yr

This is a game producer role, not an agency, creative, art, broadcast, digital, live services, VFX ... Remote working if outside 40 miles of a Relevate Health Office * Travel may apply based on position

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Remote Vfx information

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$42K

$106K

$152K

How much do remote vfx jobs pay per year?

As of Jul 17, 2026, the average yearly pay for remote vfx in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote VFX Artist, and why are they important?

To thrive as a Remote VFX Artist, you need expertise in visual effects design, a strong portfolio, and proficiency with industry-standard software such as Adobe After Effects, Nuke, or Houdini. Familiarity with project management tools, cloud-based collaboration platforms, and sometimes certifications like Autodesk Certified Professional can enhance your workflow. Strong communication, self-motivation, and time management skills are crucial for effective remote collaboration and meeting deadlines. These abilities ensure high-quality visual output, seamless teamwork, and project success in a distributed work environment.

What are Remote VFX artists?

Remote VFX (Visual Effects) artists are professionals who create digital effects for films, television, video games, and other media while working from a location outside of a traditional studio environment. They use specialized software to design, animate, and composite visual elements that enhance or create scenes. Working remotely allows VFX artists to collaborate with global teams and studios, offering flexibility and access to a wider range of projects. The role requires strong technical skills, creativity, and effective communication to ensure seamless integration of effects into various media.

How do Remote VFX artists typically collaborate with directors and other team members during a project?

Remote VFX artists often work closely with directors, producers, and other team members through digital communication tools such as video conferencing, project management platforms, and cloud-based file sharing systems. Regular virtual meetings and clear documentation help ensure everyone stays aligned on creative vision and deadlines. Artists may also use screen-sharing sessions to review work, receive feedback, and make real-time adjustments. Strong communication and proactive updates are essential for overcoming the challenges of remote collaboration and maintaining a smooth workflow.

What is the difference between Remote Vfx vs Remote 3D Artist?

AspectRemote VfxRemote 3D Artist
CredentialsVFX software skills, portfolio, sometimes certifications3D modeling, rendering skills, portfolio, sometimes certifications
Work EnvironmentRemote, collaborative with VFX teams, post-production studiosRemote, working on 3D models, animations, often in design or entertainment industries
Employer & Industry UsageFilm, TV, advertising, gamingVideo games, film, advertising, product visualization

Remote Vfx specialists focus on creating visual effects for media, often collaborating with post-production teams. Remote 3D Artists develop 3D models and animations, typically for games, films, or product visuals. While both roles require strong technical skills and remote work capabilities, their focus areas and industry applications differ, making each role unique in its scope and expertise.

What Are Remote VFX Jobs?

Visual effects or VFX is an animation process in which live-action film footage is enhanced with generated images. In a remote VFX job, you may work from home to help create VFX for animated shows, movies, video games, or another medium, such as mobile interfaces. You may help design graphics and special effects, work with another artist virtually to create the tools needed to realize their vision, or help to create a consistent visual appearance for a product. Most VFX artists collaborate with other creatives when working on special effects remotely. Other job titles include remote VFX animator and remote VFX designer.

What cities are hiring for Remote Vfx jobs? Cities with the most Remote Vfx job openings:
What are the most commonly searched types of Vfx jobs? The most popular types of Vfx jobs are:
What states have the most Remote Vfx jobs? States with the most job openings for Remote Vfx jobs include:
Infographic showing various Remote Vfx job openings in the United States as of July 2026, with employment types broken down into 79% Full Time, 4% Part Time, 4% Temporary, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.
Sr. Software Dev Engineer, Production and Post Production Technology

Sr. Software Dev Engineer, Production and Post Production Technology

Amazon

Culver City, CA • Remote

$134K - $176K/yr

Full-time

Re-posted 20 days ago


Amazon rating

7.4

Company rating: 7.4 out of 10

Based on 6,974 frontline employees who took The Breakroom Quiz

6th of 39 rated national retailers


Job description

Amazon MGM Studios is seeking a Software Development Engineer III to lead technical development for our Studio in the Cloud (SITC) platform. SITC is transforming entertainment content creation by moving all major production and post-production workflows from traditional on-premises infrastructure to AWS cloud-based solutions. This initiative encompasses nine core workflows-Dailies, Editorial, VFX, Sound, Conform, Color, Mastering, QC/Delivery, and Remote Production-representing the complete content creation lifecycle from Original Camera Footage (OCF) ingestion through final delivery.
In this role, you will lead software development for critical SITC platform components, owning team-level architecture and providing technical direction for multi-engineer projects

You may own architecture for specific workflows (e.g., media transcoding and processing engine, real-time collaboration infrastructure, GPU-accelerated rendering system, or content delivery and QC automation), designing and implementing distributed systems that enable creative professionals to work globally using industry-standard tools integrated on AWS. Your work will solve complex technical problems including high-bandwidth media transfer, sub-second latency playback for 4:4:4 10-bit video, elastic GPU compute for rendering workloads, and multi-region disaster recovery for productions that cannot tolerate downtime.
As an SDE III, you will work both tactically and strategically, contributing to 1-2 year technical strategy while delivering hands-on technical implementations. You will lead multi-engineer projects, provide system-wide design guidance, and ensure your team's software is architected for scale, performance, and long-term maintainability

You will integrate with leading creative tool providers including Avid, Adobe, Colorfront, and Blackmagic, understanding their technical requirements and ensuring optimal performance in cloud environments. Your systems will support Amazon MGM Studios' production slate spanning 150+ titles annually across International Originals and Global Originals.
This role requires deep technical expertise in distributed systems, media processing pipelines, high-performance computing, and cloud infrastructure. You will architect solutions that handle terabyte-scale data (each production generates 10-50TB), maintain sub-second response times for interactive creative workflows, and provide elastic compute scaling for rendering workloads that must complete on production schedules

Success requires balancing technical excellence with pragmatic delivery-building scalable architectures while meeting production timelines and maintaining the creative quality that content creators demand.
Key job responsibilities
Lead software development for critical SITC platform components, owning team-level architecture and providing system-wide design guidance for workflows such as media ingestion pipelines, transcoding infrastructure, real-time collaboration systems, GPU rendering platforms, or delivery automation
Design and implement distributed systems spanning multiple features across the full software lifecycle including working backwards from customer needs, software design, implementation, testing, deployment, and maintenance. Lead multi-engineer projects requiring integration of parallel work from team members
Own team architecture decisions including service boundaries, API contracts, data models, storage patterns, compute strategies, and integration approaches. Bring perspective and context for current technology choices and guide future technology choices that enable SITC to scale from 70+ to 150+ concurrent productions
Solve complex technical problems with multiple risks and roadblocks including: high-bandwidth media transfer (sustained 100+ Mbps) across regions with varying network infrastructure, low-latency playback for interactive creative review, elastic GPU compute scaling for rendering workloads, multi-region disaster recovery that maintains high availability during AWS regional outages, and integration with vendor systems (Avid, Adobe, Blackmagic) that have specific infrastructure dependencies
Develop deep understanding of business impact and show good judgment when making technical trade-offs between short-term delivery needs and long-term architectural maintainability

Proactively simplify code and resolve team architecture deficiencies that bottleneck innovation
Write exemplary production code that demonstrates best practices in code organization, clarity, simplicity, error handling, testing, and documentation. Your coding practices serve as examples for the team. Deliver frequently and incrementally, balancing speed of delivery with foundational architecture for the future
Lead design reviews for your team and actively participate in design reviews for adjacent teams.

Ensure everyone's voice is considered when making decisions and build consensus on the best path forward when confronted with differing points of view
Drive adoption of engineering best practices on your team including operational excellence standards, robust testing strategies, security best practices, code review processes, and retrospective/COE practices. Identify and execute on opportunities to improve team operations and reduce systemic issues
Actively coach and mentor multiple engineers on your team, helping them develop technical skills, design thinking, and engineering judgment. Participate in hiring loops, technical assessments, and promotion evaluations
Communicate technical designs and decisions effectively in writing for technical audiences, creating architecture documents, design proposals, and technical specifications that drive alignment across the team and with stakeholders.


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About Amazon

Sourced by ZipRecruiter

Amazon.com, Inc., commonly known as Amazon, is an American multinational technology company. It was founded by Jeff Bezos in 1994 and initially started as an online marketplace for books. Since then, Amazon has expanded its operations and become one of the largest e-commerce companies in the world. Amazon's primary business is its online retail platform, where customers can purchase a vast array of products, including electronics, clothing, books, home goods, and much more. The company offers a convenient and user-friendly shopping experience, with features such as fast shipping, customer reviews, and personalized recommendations. In addition to its e-commerce platform, Amazon has diversified its business into various other areas. One of its notable ventures is Amazon Web Services (AWS), a comprehensive cloud computing platform that provides services such as storage, compute power, and database management to individuals and businesses. AWS has become a leader in the cloud computing industry, powering many websites and applications worldwide. Amazon has also developed its own consumer electronics, including the popular Amazon Kindle e-reader, Fire tablets, Fire TV streaming devices, and the Alexa-powered Echo smart speakers. The Alexa voice assistant, integrated into these devices, allows users to interact with their devices using voice commands, perform tasks, and access information. Furthermore, Amazon has expanded into media and entertainment. It operates Prime Video, a streaming service that offers a wide range of movies, TV shows, and original content. Amazon Music provides a platform for streaming and purchasing digital music, while Audible offers audiobooks and other audio content. The company's commitment to customer satisfaction and convenience is demonstrated by its membership program, Amazon Prime. Prime members receive various benefits, including free two-day shipping, access to streaming services, exclusive deals, and more.

Industry

It services, book publishers, retail, real estate and computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Seattle, WA, US